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  1. Device as Memory‏‎ (16 revisions)
  2. Virtual Companion‏‎ (16 revisions)
  3. Ivan Sutherland‏‎ (16 revisions)
  4. What is a Cyborg?‏‎ (16 revisions)
  5. Hyperculture‏‎ (16 revisions)
  6. Textbook‏‎ (16 revisions)
  7. Proxemics‏‎ (16 revisions)
  8. Mundane Science Fiction‏‎ (16 revisions)
  9. Superorganism‏‎ (16 revisions)
  10. Boundary Maintenance‏‎ (15 revisions)
  11. Architecture Fiction‏‎ (15 revisions)
  12. Digital Dark Age‏‎ (15 revisions)
  13. Non-Places: Introduction to an Anthropology of Supermodernity‏‎ (15 revisions)
  14. OncoMouse‏‎ (15 revisions)
  15. Tamagotchi‏‎ (15 revisions)
  16. Companion Species‏‎ (14 revisions)
  17. Calm Computing‏‎ (14 revisions)
  18. Netness‏‎ (14 revisions)
  19. UX Glossary‏‎ (14 revisions)
  20. Unitasking‏‎ (14 revisions)
  21. Network Visualization‏‎ (14 revisions)
  22. Hyperlinked Memories‏‎ (14 revisions)
  23. Mark Weiser‏‎ (14 revisions)
  24. Autism and Computer Communication‏‎ (13 revisions)
  25. Donna Haraway‏‎ (13 revisions)
  26. Deep Hanging Out‏‎ (13 revisions)
  27. Marshall McLuhan‏‎ (13 revisions)
  28. Spam Poetry‏‎ (13 revisions)
  29. Information‏‎ (13 revisions)
  30. Interstitial Space‏‎ (13 revisions)
  31. Anthropology of Disembodiment‏‎ (13 revisions)
  32. Robot‏‎ (13 revisions)
  33. Danah boyd‏‎ (12 revisions)
  34. Digital Footprint‏‎ (12 revisions)
  35. Ethnography in the Digital Age‏‎ (12 revisions)
  36. Digital Hoarding‏‎ (12 revisions)
  37. Compulsion Loops‏‎ (12 revisions)
  38. Celebrity as Cyborg‏‎ (12 revisions)
  39. Body Optimization‏‎ (12 revisions)
  40. Simultaneous Time‏‎ (12 revisions)
  41. Tribe‏‎ (12 revisions)
  42. The Community Cyborg‏‎ (12 revisions)
  43. Data Visualization‏‎ (12 revisions)
  44. Cyborg Security‏‎ (12 revisions)
  45. Playground as Factory‏‎ (12 revisions)
  46. Skeuomorph‏‎ (12 revisions)
  47. Mental Real Estate‏‎ (12 revisions)
  48. Thad Starner‏‎ (12 revisions)
  49. Schizophrenia‏‎ (11 revisions)
  50. Psychasthenia‏‎ (11 revisions)
  51. Hypersigil‏‎ (11 revisions)
  52. Time and Space Compression‏‎ (11 revisions)
  53. Articles - In Development‏‎ (11 revisions)
  54. Mediated Reality‏‎ (11 revisions)
  55. Presentation of Self in Digital Life‏‎ (11 revisions)
  56. Multilinear Existence‏‎ (11 revisions)
  57. Temporarily Negotiated Space‏‎ (11 revisions)
  58. Douglas Rushkoff‏‎ (11 revisions)
  59. Reality Mining‏‎ (11 revisions)
  60. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (11 revisions)
  61. Aaron Parecki‏‎ (11 revisions)
  62. Journals‏‎ (11 revisions)
  63. Persistent Architecture‏‎ (11 revisions)
  64. Liquid Modernity‏‎ (11 revisions)
  65. Lifestreaming‏‎ (11 revisions)
  66. Cargo Cult Software‏‎ (11 revisions)
  67. Charlotte Magnusson‏‎ (11 revisions)
  68. Digital Ethnography‏‎ (11 revisions)
  69. Little Brother‏‎ (11 revisions)
  70. Relational Aesthetics‏‎ (10 revisions)
  71. Discussion of heads up displays‏‎ (10 revisions)
  72. Uncanny Valley‏‎ (10 revisions)
  73. 5 Simple Machines‏‎ (10 revisions)
  74. Avatar‏‎ (10 revisions)
  75. Haptics‏‎ (10 revisions)
  76. Fractal Aesthetic‏‎ (10 revisions)
  77. Natural Language Processing‏‎ (10 revisions)
  78. Path dependence‏‎ (10 revisions)
  79. Fractal Anthropology‏‎ (10 revisions)
  80. H+ Elbow‏‎ (10 revisions)
  81. Social Gravity‏‎ (10 revisions)
  82. Prosthetic‏‎ (10 revisions)
  83. Sousveillance‏‎ (10 revisions)
  84. Identity Production‏‎ (10 revisions)
  85. Social Punctuation‏‎ (9 revisions)
  86. Second-Hand Cyborg‏‎ (9 revisions)
  87. Moved to Compulsion Loops‏‎ (9 revisions - redirect page)
  88. Simulation and Its Discontents‏‎ (9 revisions)
  89. Flow, Interaction Design And Contemporary Boredom‏‎ (9 revisions)
  90. Internet Archaeology‏‎ (9 revisions)
  91. Role Boundary Permeability‏‎ (9 revisions)
  92. Templated Self‏‎ (9 revisions)
  93. Lepht Anonym‏‎ (9 revisions)
  94. Book‏‎ (9 revisions)
  95. Sherry Turkle‏‎ (9 revisions)
  96. MIT Press‏‎ (9 revisions)
  97. Protocyborg‏‎ (9 revisions)
  98. Yoneji Masuda‏‎ (9 revisions)
  99. Cellular automation‏‎ (9 revisions)
  100. Interface Culture‏‎ (9 revisions)
  101. Revisiting Equipotential Space‏‎ (9 revisions)
  102. Interoperability‏‎ (9 revisions)
  103. Superhuman Interaction Design‏‎ (9 revisions)
  104. Heavy Modernity‏‎ (9 revisions)
  105. BERG Publishers‏‎ (9 revisions)
  106. Privacy‏‎ (9 revisions)
  107. EEG‏‎ (9 revisions)
  108. Social Network Supermarkets‏‎ (9 revisions)
  109. Digital Detritus‏‎ (9 revisions)
  110. Persistent Paleontology‏‎ (9 revisions)
  111. Macy Meetings‏‎ (9 revisions)
  112. Sadie Plant‏‎ (9 revisions)
  113. Technoscience‏‎ (8 revisions)
  114. Anthropology of Science‏‎ (8 revisions)
  115. Technosocial Womb‏‎ (8 revisions)
  116. Liminal Space‏‎ (8 revisions)
  117. Information Society‏‎ (8 revisions)
  118. Typefaces for Book Writing‏‎ (8 revisions)
  119. Wiley‏‎ (8 revisions)
  120. Location Sharing‏‎ (8 revisions)
  121. Bee Dance‏‎ (8 revisions)
  122. Future Runoff‏‎ (8 revisions)
  123. Qualitative and Quantitative Analysis‏‎ (8 revisions)
  124. Singularity‏‎ (8 revisions)
  125. I See Borged People‏‎ (8 revisions)
  126. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  127. Coordinated Universal Time‏‎ (8 revisions)
  128. In My Language‏‎ (8 revisions)
  129. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (8 revisions)
  130. Micro-Singularity‏‎ (8 revisions)
  131. Hacker-as-Hero‏‎ (8 revisions)
  132. Rhizome‏‎ (8 revisions)
  133. Mental and Emotional Effects of Computing‏‎ (8 revisions)
  134. O'Reilly Webcast‏‎ (8 revisions)
  135. Teleoperator‏‎ (8 revisions)
  136. Deborah Heath‏‎ (8 revisions)
  137. Connective Obligation‏‎ (8 revisions)
  138. Flaneuring‏‎ (7 revisions)
  139. Cayce Pollard Unit‏‎ (7 revisions)
  140. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  141. Sharecropping‏‎ (7 revisions)
  142. Soft Architecture‏‎ (7 revisions)
  143. Ringxiety‏‎ (7 revisions)
  144. North Paw‏‎ (7 revisions)
  145. Glossary:Playground as Factory‏‎ (7 revisions)
  146. Infomorph‏‎ (7 revisions)
  147. Technology and Change in Rural America‏‎ (7 revisions)
  148. Collaborative Reality‏‎ (7 revisions)
  149. ALICE‏‎ (7 revisions)
  150. Tabaholic‏‎ (7 revisions)
  151. Locative Media‏‎ (7 revisions)
  152. Username‏‎ (7 revisions)
  153. Future Shock‏‎ (7 revisions)
  154. Pronoia‏‎ (7 revisions)
  155. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  156. Persistence and change in social media‏‎ (7 revisions)
  157. Being Digital‏‎ (7 revisions)
  158. Collective Intelligence‏‎ (7 revisions)
  159. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  160. Activity Theory‏‎ (7 revisions)
  161. Mental Fragmentation‏‎ (7 revisions)
  162. Knowledge cartography‏‎ (7 revisions)
  163. Computing and Neurological Effects‏‎ (7 revisions)
  164. Sighborg‏‎ (7 revisions)
  165. Facebook‏‎ (7 revisions)
  166. Instant Gratification‏‎ (7 revisions)
  167. Low-Tech Cyborgs‏‎ (7 revisions)
  168. Psyber-culture‏‎ (7 revisions)
  169. Non Places‏‎ (7 revisions)
  170. Hyperpresence‏‎ (7 revisions)
  171. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  172. Geolocation‏‎ (7 revisions)
  173. Eliza‏‎ (7 revisions)
  174. Scrying Pool‏‎ (6 revisions)
  175. Terms to add‏‎ (6 revisions)
  176. Military Cyborgs‏‎ (6 revisions)
  177. Club Penguin‏‎ (6 revisions)
  178. Search Test‏‎ (6 revisions)
  179. Editing notes‏‎ (6 revisions)
  180. Blogs vs. Wikis‏‎ (6 revisions)
  181. Cyborg Fashion‏‎ (6 revisions)
  182. Renan's Law‏‎ (6 revisions)
  183. Kazys Varnelis‏‎ (6 revisions)
  184. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  185. Liminality‏‎ (6 revisions)
  186. Main Page Sandbox‏‎ (6 revisions)
  187. Original Thesis Proposal‏‎ (6 revisions)
  188. Ratio Club‏‎ (6 revisions)
  189. Email Sabbatical‏‎ (6 revisions)
  190. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  191. 1 Foreword‏‎ (6 revisions)
  192. Asynchronous Communication‏‎ (6 revisions)
  193. Famous Machine‏‎ (6 revisions)
  194. Infosynaesthesia‏‎ (6 revisions)
  195. Project Cybersyn‏‎ (6 revisions)
  196. Cybernetic UX Design‏‎ (6 revisions)
  197. Future Self‏‎ (6 revisions)
  198. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  199. Mary Flanagan‏‎ (6 revisions)
  200. Cybernetics‏‎ (6 revisions)
  201. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  202. The Well‏‎ (6 revisions)
  203. Glossary of Terms‏‎ (6 revisions)
  204. Sandy Stone‏‎ (6 revisions)
  205. Digital Backyard‏‎ (6 revisions)
  206. Hyperlife‏‎ (6 revisions)
  207. Physiological Effects of Computers‏‎ (6 revisions)
  208. Cyborg Botany‏‎ (6 revisions)
  209. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  210. Human echolocation‏‎ (6 revisions)
  211. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  212. Interface Resolution‏‎ (6 revisions)
  213. Satisfice‏‎ (6 revisions)
  214. Proximal notification‏‎ (6 revisions)
  215. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  216. Blade Runner‏‎ (6 revisions)
  217. Backspace Generation‏‎ (6 revisions)
  218. Class Status and Instantaneity‏‎ (6 revisions)
  219. EEG and the Quantified Self‏‎ (6 revisions)
  220. Fractal Prosthetics‏‎ (6 revisions)
  221. Mild Dystopia‏‎ (6 revisions)
  222. Thad Starner's wearable computer‏‎ (5 revisions)
  223. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  224. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer‏‎ (5 revisions)
  225. 4th Wave Cybernetics‏‎ (5 revisions)
  226. Glossary:Node Centrality‏‎ (5 revisions)
  227. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  228. Banff New Media Institute‏‎ (5 revisions)
  229. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  230. The Structure of Engineering Revolutions‏‎ (5 revisions)
  231. Synchronous communication‏‎ (5 revisions)
  232. Metastable Systems‏‎ (5 revisions)
  233. Experimental Geography‏‎ (5 revisions)
  234. Technosocial Worm Hole‏‎ (5 revisions)
  235. Acculturation‏‎ (5 revisions)
  236. Heterotopia‏‎ (5 revisions)
  237. Flow‏‎ (5 revisions)
  238. Consciousness Slum‏‎ (5 revisions)
  239. Marshall Berman‏‎ (5 revisions)
  240. Reputation‏‎ (5 revisions)
  241. Science Fiction as Future‏‎ (5 revisions)
  242. Mediology‏‎ (5 revisions)
  243. Phenomenology‏‎ (5 revisions)
  244. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  245. History of Cybernetics‏‎ (5 revisions)
  246. Digital Hygiene‏‎ (5 revisions)
  247. Metropolis‏‎ (5 revisions)
  248. We Live in Public‏‎ (5 revisions)
  249. Ted Nelson‏‎ (5 revisions)
  250. Cognisphere‏‎ (5 revisions)
  251. Critical Play: Radical Game Design‏‎ (5 revisions)
  252. Embodied Knowledge‏‎ (5 revisions)
  253. Extended Mind‏‎ (5 revisions)
  254. Amanda Baggs‏‎ (5 revisions)
  255. Careers in Cyborg Anthropology‏‎ (5 revisions)
  256. Cyborg Architecture‏‎ (5 revisions)
  257. Ethnomethodology‏‎ (5 revisions)
  258. Re-colonization of Public Space‏‎ (5 revisions)
  259. Digital Archaeology‏‎ (5 revisions)
  260. Memos‏‎ (5 revisions)
  261. Rushware‏‎ (5 revisions)
  262. Hosting your own wiki‏‎ (5 revisions)
  263. Agile Development Methodology‏‎ (5 revisions)
  264. Glossary:Territory Marking‏‎ (5 revisions)
  265. External Brain‏‎ (5 revisions)
  266. Do Androids Dream of Electric Speech‏‎ (5 revisions)
  267. Quantified self‏‎ (5 revisions)
  268. Jarno Koponen‏‎ (5 revisions)
  269. Charis Thompson‏‎ (5 revisions)
  270. Frictional Interface‏‎ (5 revisions)
  271. UX Reading List‏‎ (5 revisions)
  272. How Did We Get Here?‏‎ (5 revisions)
  273. O'Reilly‏‎ (5 revisions)
  274. Networked Publics‏‎ (5 revisions)
  275. Domotics‏‎ (5 revisions)
  276. Ward Cunningham‏‎ (5 revisions)
  277. Anthropology of Gaming‏‎ (5 revisions)
  278. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  279. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  280. Privacy And The Extended Self‏‎ (5 revisions)
  281. Scrivener‏‎ (5 revisions)
  282. Bug Report‏‎ (4 revisions)
  283. Ethics in Anthropology: Public Presentation of Anthropological Material‏‎ (4 revisions)
  284. H+ Elbow General‏‎ (4 revisions)
  285. Exergaming‏‎ (4 revisions)
  286. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (4 revisions)
  287. Lucy Suchman‏‎ (4 revisions)
  288. Indigenous Cybernetics‏‎ (4 revisions)
  289. Ubquitious Computing‏‎ (4 revisions)
  290. Glossary:Panic Architecture‏‎ (4 revisions)
  291. Cyborgs and Citadels‏‎ (4 revisions)
  292. Anthropology of Science and Technology‏‎ (4 revisions)
  293. Joeseph Delgado‏‎ (4 revisions)
  294. TechnoMorphica‏‎ (4 revisions)
  295. Mind Uploading‏‎ (4 revisions)
  296. Chris Gray‏‎ (4 revisions)
  297. Open-Class System‏‎ (4 revisions)
  298. The Drive to Share‏‎ (4 revisions)
  299. Telesynaesthesia‏‎ (4 revisions)
  300. Theory of the Derive‏‎ (4 revisions)
  301. Experimental Geography Reading List‏‎ (4 revisions)
  302. How to Download Facebook a Social Graph with NameGenWeb‏‎ (4 revisions)
  303. Ocular Convergence‏‎ (4 revisions)
  304. Sharon Traweek‏‎ (4 revisions)
  305. The Machinic Phylum‏‎ (4 revisions)
  306. W. Ross Ashby‏‎ (4 revisions)
  307. Gaming Addiction‏‎ (4 revisions)
  308. Temp‏‎ (4 revisions)
  309. Glossary:Pseudoretrocyborg‏‎ (4 revisions)
  310. Tribal Aesthetics‏‎ (4 revisions)
  311. NoGoZone‏‎ (4 revisions)
  312. Kevin Kelly‏‎ (4 revisions)
  313. Cyborg Olympics‏‎ (4 revisions)
  314. Gaming dynamics‏‎ (4 revisions)
  315. Rayna Rapp‏‎ (4 revisions)
  316. H+ Elbow Little Brother‏‎ (4 revisions)
  317. Locative Literacy‏‎ (4 revisions)
  318. Prosthetics and Their Discontents‏‎ (4 revisions)
  319. Differences between robots, cyborgs and androids‏‎ (4 revisions)
  320. Jose Delgado‏‎ (4 revisions)
  321. Omotenashi and Japanese Service‏‎ (4 revisions)
  322. The Man Who Tasted Shapes‏‎ (4 revisions)
  323. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (4 revisions)
  324. Linguistic anthropology and Artificial Intelligence‏‎ (4 revisions)
  325. James Case‏‎ (4 revisions)
  326. Glossary:Soft Architecture‏‎ (4 revisions)
  327. Brain Map‏‎ (4 revisions)
  328. Sandy Pentland‏‎ (4 revisions)
  329. Value Tumor‏‎ (4 revisions)
  330. Some Notes on Facebook‏‎ (4 revisions)
  331. The Presentation of Self in Everyday Life‏‎ (4 revisions)
  332. Human Scale Design‏‎ (4 revisions)
  333. Heather Horst‏‎ (4 revisions)
  334. Feed‏‎ (4 revisions)
  335. Design Memo Examples‏‎ (4 revisions)
  336. Cryptocurrency‏‎ (4 revisions)
  337. Identity‏‎ (4 revisions)
  338. Bruce Sterling‏‎ (4 revisions)
  339. The Anthropology of Cybercultures‏‎ (4 revisions)
  340. Disconnected (film)‏‎ (4 revisions)
  341. Taking time off from tech‏‎ (4 revisions)
  342. Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado‏‎ (4 revisions)
  343. Golem‏‎ (4 revisions)
  344. Anonymous‏‎ (4 revisions)
  345. Telenoia‏‎ (4 revisions)
  346. Wiki‏‎ (4 revisions)
  347. Glossary:Mythology‏‎ (4 revisions)
  348. Cyborgology‏‎ (4 revisions)
  349. Conferences‏‎ (4 revisions)
  350. Serial Experiments Lain‏‎ (4 revisions)
  351. Bruno Latour‏‎ (4 revisions)
  352. Humans.txt‏‎ (4 revisions)
  353. Stigmergy‏‎ (4 revisions)
  354. GATTACA‏‎ (4 revisions)
  355. AnthroPunk‏‎ (4 revisions)
  356. Film List‏‎ (4 revisions)
  357. Adam Greenfield‏‎ (4 revisions)
  358. Prosthetic Limb‏‎ (4 revisions)
  359. The Railway Journey‏‎ (4 revisions)
  360. Entanglement‏‎ (3 revisions)
  361. Consumption and Digital Commodities In the Everyday‏‎ (3 revisions)
  362. Media Lab at MIT‏‎ (3 revisions)
  363. C. Wright Mills‏‎ (3 revisions)
  364. Donald Norman‏‎ (3 revisions)
  365. Simon Haykin‏‎ (3 revisions)
  366. Robots.txt‏‎ (3 revisions)
  367. My Mother Was a Computer: Digital Subjects and Literary Texts‏‎ (3 revisions)
  368. Privacy Interview‏‎ (3 revisions)
  369. Panopticon‏‎ (3 revisions)
  370. Marketing Anthropology‏‎ (3 revisions)
  371. Culture and Space: Conceiving a New Cultural Geography‏‎ (3 revisions)
  372. Severe Tire Damage‏‎ (3 revisions)
  373. What Technology Wants‏‎ (3 revisions)
  374. Sludgeware‏‎ (3 revisions)
  375. Telepresence‏‎ (3 revisions)
  376. Prosthetic culture‏‎ (3 revisions)
  377. The Real Life Social Network‏‎ (3 revisions)
  378. Urban Tapestries Project‏‎ (3 revisions)
  379. Alone Together: Technology and the Reinvention of Intimacy and Solitude‏‎ (3 revisions)
  380. Mother of All Demos‏‎ (3 revisions)
  381. 1 Acknowledgements‏‎ (3 revisions)
  382. Grant McCracken‏‎ (3 revisions)
  383. Ludic Space‏‎ (3 revisions)
  384. Pubsubhubbub‏‎ (3 revisions)
  385. Bill Deiter‏‎ (3 revisions)
  386. Future Anterior‏‎ (3 revisions)
  387. Anthropology Careers‏‎ (3 revisions)
  388. Space Syntax‏‎ (3 revisions)
  389. H+ Elbow Interactions‏‎ (3 revisions)
  390. Use of Technology by the Homeless‏‎ (3 revisions)
  391. Equiveillance‏‎ (3 revisions)
  392. Soft Science Fiction‏‎ (3 revisions)
  393. Internet Addiction‏‎ (3 revisions)
  394. Continuous partial attention‏‎ (3 revisions)
  395. Hydrant Sniffing‏‎ (3 revisions)
  396. Glossary:Fractal Value‏‎ (3 revisions)
  397. Calm Technology‏‎ (3 revisions)
  398. Bill Hillier‏‎ (3 revisions)
  399. Cyborg Anthropology‏‎ (3 revisions)
  400. Infomation and Contemplation: University of Washington Information School‏‎ (3 revisions)
  401. Cyborg Literature‏‎ (3 revisions)
  402. Production of Space and Identity‏‎ (3 revisions)
  403. Automation‏‎ (3 revisions)
  404. Leisa Reichelt‏‎ (3 revisions)
  405. Social and Political Implications of Technology‏‎ (3 revisions)
  406. Nerdle‏‎ (3 revisions)
  407. A Slice of Life in My Virtual Community‏‎ (3 revisions)
  408. Perception Chat‏‎ (3 revisions)
  409. Minimalism‏‎ (3 revisions)
  410. Hyperbolic Geometry‏‎ (3 revisions)
  411. History of the Term AI‏‎ (3 revisions)
  412. Unfinished Work: From Cyborg to Cognisphere‏‎ (3 revisions)
  413. Self Directed Neuroplasticity‏‎ (3 revisions)
  414. IRC‏‎ (3 revisions)
  415. Cyborgs and Space‏‎ (3 revisions)
  416. Sandbox‏‎ (3 revisions)
  417. Human Computer Interaction‏‎ (3 revisions)
  418. Yochai Benkler‏‎ (3 revisions)
  419. The Second Self: Computers and the Human Spirit‏‎ (3 revisions)
  420. Perception Minutes‏‎ (3 revisions)
  421. Behavior in Public Places‏‎ (3 revisions)
  422. Impossible Feast‏‎ (3 revisions)
  423. Research Methods in Anthropology: Qualitative and Quantitative‏‎ (3 revisions)
  424. Andy Miah‏‎ (3 revisions)
  425. Active Badge‏‎ (3 revisions)
  426. Key Terms‏‎ (3 revisions)
  427. Virtual Ethnography‏‎ (3 revisions)
  428. Rosalind Picard‏‎ (3 revisions)
  429. Homo Ludens‏‎ (3 revisions)
  430. The Presentation of Self in Digital Life‏‎ (3 revisions)
  431. Senseable City Lab‏‎ (3 revisions)
  432. Michael Benedikt‏‎ (3 revisions)
  433. The Web is Shattering Focus‏‎ (3 revisions)
  434. Interface‏‎ (3 revisions)
  435. The Architecture of the invisible: Technology is Representation‏‎ (3 revisions)
  436. Technology and Culture‏‎ (3 revisions)
  437. Augmented Reality‏‎ (3 revisions)
  438. The Anthropology of Computing‏‎ (3 revisions)
  439. WarGames‏‎ (3 revisions)
  440. Computers as Theatre‏‎ (3 revisions)
  441. Jane McGonigal‏‎ (3 revisions)
  442. Sensor Networks‏‎ (3 revisions)
  443. Michel Callon‏‎ (3 revisions)
  444. Aaron McLeod‏‎ (3 revisions)
  445. On the Mobile‏‎ (3 revisions)
  446. Siftables‏‎ (3 revisions)
  447. Topic 1‏‎ (3 revisions)
  448. 2001: A Space Odyssey‏‎ (3 revisions)
  449. Machines as Pets‏‎ (3 revisions)
  450. Non-Place‏‎ (3 revisions)
  451. Dynabook‏‎ (3 revisions)
  452. Virtual Jet Lag‏‎ (3 revisions)
  453. Lifelong Kindergarten‏‎ (3 revisions)
  454. Geocities‏‎ (3 revisions)
  455. Glossary:Time Geography‏‎ (3 revisions)
  456. Life in the Cocoon - Continuous Partial Attention‏‎ (3 revisions)
  457. Plutopia 2011‏‎ (3 revisions)
  458. Time‏‎ (3 revisions)
  459. Godzilla and the Bullet Train: Technology and Culture in Modern Japan‏‎ (3 revisions)
  460. Texting‏‎ (3 revisions)
  461. On the Mortality of Industrial Society‏‎ (3 revisions)
  462. Vicarious Soliloquy‏‎ (3 revisions)
  463. Ethical Guidelines in the Training of Practicing Anthropologists‏‎ (3 revisions)
  464. Principles of the Self-Organizing System‏‎ (3 revisions)
  465. Lifelong Kindergarten Group‏‎ (3 revisions)
  466. Life on the Screen: Identity in the Age of the Internet‏‎ (3 revisions)
  467. Time Geography‏‎ (3 revisions)
  468. Daemon (Book)‏‎ (3 revisions)
  469. Loqi‏‎ (3 revisions)
  470. Textiquette‏‎ (3 revisions)
  471. Topological Robustness‏‎ (3 revisions)
  472. Deborah Gordon‏‎ (3 revisions)
  473. Interview with German Business Magazine‏‎ (3 revisions)
  474. The Anthropology of Cyberspace‏‎ (3 revisions)
  475. Cosmopolitics‏‎ (3 revisions)
  476. Hyperobjects‏‎ (3 revisions)
  477. H+ Elbow Brains‏‎ (3 revisions)
  478. Navigation-related structural change in the hippocampi of taxi drivers‏‎ (3 revisions)
  479. Transforming the Digital into the Analog‏‎ (3 revisions)
  480. Wireless Telegraph‏‎ (3 revisions)
  481. Albrecht Ludwig Berblinger‏‎ (3 revisions)
  482. Google Buzz Discussion on Prosthesis‏‎ (3 revisions)
  483. Glossary:Automation‏‎ (3 revisions)
  484. In the Beginning was the Command Line‏‎ (3 revisions)
  485. Communitas‏‎ (3 revisions)
  486. Totem‏‎ (3 revisions)
  487. Portable Cave Wall‏‎ (3 revisions)
  488. Cyborgs@Cyberspace?: An Ethnographer Looks to the Future‏‎ (3 revisions)
  489. Waveform Architecture‏‎ (3 revisions)
  490. Instantaneity‏‎ (3 revisions)
  491. A Design Approach for the Geospatial Web‏‎ (3 revisions)
  492. Service Design‏‎ (3 revisions)
  493. Alice Marwick‏‎ (3 revisions)
  494. Clicking In: Hot Links to a Digital Culture‏‎ (2 revisions)
  495. Hand Me Up Technology‏‎ (2 revisions)
  496. Websites‏‎ (2 revisions)
  497. Gordon Moore‏‎ (2 revisions)
  498. Lucien Taylor‏‎ (2 revisions)
  499. Intermittent Reinforcement‏‎ (2 revisions)
  500. The Location of Culture‏‎ (2 revisions)

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