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Showing below up to 250 results in range #51 to #300.

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  1. Superorganism‏‎ (16 revisions)
  2. Ivan Sutherland‏‎ (16 revisions)
  3. Hyperculture‏‎ (16 revisions)
  4. Virtual Companion‏‎ (16 revisions)
  5. What is a Cyborg?‏‎ (16 revisions)
  6. Proxemics‏‎ (16 revisions)
  7. Device as Memory‏‎ (16 revisions)
  8. Textbook‏‎ (16 revisions)
  9. Mundane Science Fiction‏‎ (16 revisions)
  10. Non-Places: Introduction to an Anthropology of Supermodernity‏‎ (15 revisions)
  11. Tamagotchi‏‎ (15 revisions)
  12. OncoMouse‏‎ (15 revisions)
  13. Architecture Fiction‏‎ (15 revisions)
  14. Digital Dark Age‏‎ (15 revisions)
  15. Boundary Maintenance‏‎ (15 revisions)
  16. Mark Weiser‏‎ (14 revisions)
  17. Hyperlinked Memories‏‎ (14 revisions)
  18. Companion Species‏‎ (14 revisions)
  19. Calm Computing‏‎ (14 revisions)
  20. Netness‏‎ (14 revisions)
  21. UX Glossary‏‎ (14 revisions)
  22. Unitasking‏‎ (14 revisions)
  23. Network Visualization‏‎ (14 revisions)
  24. Anthropology of Disembodiment‏‎ (13 revisions)
  25. Autism and Computer Communication‏‎ (13 revisions)
  26. Information‏‎ (13 revisions)
  27. Interstitial Space‏‎ (13 revisions)
  28. Marshall McLuhan‏‎ (13 revisions)
  29. Deep Hanging Out‏‎ (13 revisions)
  30. Spam Poetry‏‎ (13 revisions)
  31. Robot‏‎ (13 revisions)
  32. Donna Haraway‏‎ (13 revisions)
  33. Cyborg Security‏‎ (12 revisions)
  34. Mental Real Estate‏‎ (12 revisions)
  35. Digital Hoarding‏‎ (12 revisions)
  36. Ethnography in the Digital Age‏‎ (12 revisions)
  37. Thad Starner‏‎ (12 revisions)
  38. Danah boyd‏‎ (12 revisions)
  39. Playground as Factory‏‎ (12 revisions)
  40. Simultaneous Time‏‎ (12 revisions)
  41. Body Optimization‏‎ (12 revisions)
  42. Tribe‏‎ (12 revisions)
  43. The Community Cyborg‏‎ (12 revisions)
  44. Compulsion Loops‏‎ (12 revisions)
  45. Celebrity as Cyborg‏‎ (12 revisions)
  46. Digital Footprint‏‎ (12 revisions)
  47. Skeuomorph‏‎ (12 revisions)
  48. Data Visualization‏‎ (12 revisions)
  49. Liquid Modernity‏‎ (11 revisions)
  50. Lifestreaming‏‎ (11 revisions)
  51. Aaron Parecki‏‎ (11 revisions)
  52. Little Brother‏‎ (11 revisions)
  53. Presentation of Self in Digital Life‏‎ (11 revisions)
  54. Cargo Cult Software‏‎ (11 revisions)
  55. Douglas Rushkoff‏‎ (11 revisions)
  56. Charlotte Magnusson‏‎ (11 revisions)
  57. Time and Space Compression‏‎ (11 revisions)
  58. Mediated Reality‏‎ (11 revisions)
  59. Articles - In Development‏‎ (11 revisions)
  60. Journals‏‎ (11 revisions)
  61. Reality Mining‏‎ (11 revisions)
  62. Multilinear Existence‏‎ (11 revisions)
  63. Persistent Architecture‏‎ (11 revisions)
  64. Temporarily Negotiated Space‏‎ (11 revisions)
  65. Digital Ethnography‏‎ (11 revisions)
  66. Hypersigil‏‎ (11 revisions)
  67. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (11 revisions)
  68. Schizophrenia‏‎ (11 revisions)
  69. Psychasthenia‏‎ (11 revisions)
  70. Relational Aesthetics‏‎ (10 revisions)
  71. Sousveillance‏‎ (10 revisions)
  72. Haptics‏‎ (10 revisions)
  73. Fractal Aesthetic‏‎ (10 revisions)
  74. Fractal Anthropology‏‎ (10 revisions)
  75. Uncanny Valley‏‎ (10 revisions)
  76. H+ Elbow‏‎ (10 revisions)
  77. Identity Production‏‎ (10 revisions)
  78. Path dependence‏‎ (10 revisions)
  79. 5 Simple Machines‏‎ (10 revisions)
  80. Prosthetic‏‎ (10 revisions)
  81. Avatar‏‎ (10 revisions)
  82. Natural Language Processing‏‎ (10 revisions)
  83. Discussion of heads up displays‏‎ (10 revisions)
  84. Social Gravity‏‎ (10 revisions)
  85. Social Network Supermarkets‏‎ (9 revisions)
  86. Cellular automation‏‎ (9 revisions)
  87. Internet Archaeology‏‎ (9 revisions)
  88. Flow, Interaction Design And Contemporary Boredom‏‎ (9 revisions)
  89. BERG Publishers‏‎ (9 revisions)
  90. Lepht Anonym‏‎ (9 revisions)
  91. Macy Meetings‏‎ (9 revisions)
  92. Role Boundary Permeability‏‎ (9 revisions)
  93. Social Punctuation‏‎ (9 revisions)
  94. Interface Culture‏‎ (9 revisions)
  95. Interoperability‏‎ (9 revisions)
  96. Second-Hand Cyborg‏‎ (9 revisions)
  97. Digital Detritus‏‎ (9 revisions)
  98. Simulation and Its Discontents‏‎ (9 revisions)
  99. Protocyborg‏‎ (9 revisions)
  100. Heavy Modernity‏‎ (9 revisions)
  101. Moved to Compulsion Loops‏‎ (9 revisions - redirect page)
  102. Revisiting Equipotential Space‏‎ (9 revisions)
  103. Templated Self‏‎ (9 revisions)
  104. Sherry Turkle‏‎ (9 revisions)
  105. EEG‏‎ (9 revisions)
  106. MIT Press‏‎ (9 revisions)
  107. Yoneji Masuda‏‎ (9 revisions)
  108. Privacy‏‎ (9 revisions)
  109. Book‏‎ (9 revisions)
  110. Persistent Paleontology‏‎ (9 revisions)
  111. Superhuman Interaction Design‏‎ (9 revisions)
  112. Sadie Plant‏‎ (9 revisions)
  113. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  114. Micro-Singularity‏‎ (8 revisions)
  115. Coordinated Universal Time‏‎ (8 revisions)
  116. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (8 revisions)
  117. Mental and Emotional Effects of Computing‏‎ (8 revisions)
  118. O'Reilly Webcast‏‎ (8 revisions)
  119. Teleoperator‏‎ (8 revisions)
  120. Future Runoff‏‎ (8 revisions)
  121. Technoscience‏‎ (8 revisions)
  122. I See Borged People‏‎ (8 revisions)
  123. Technosocial Womb‏‎ (8 revisions)
  124. Liminal Space‏‎ (8 revisions)
  125. Wiley‏‎ (8 revisions)
  126. Qualitative and Quantitative Analysis‏‎ (8 revisions)
  127. Deborah Heath‏‎ (8 revisions)
  128. Anthropology of Science‏‎ (8 revisions)
  129. Connective Obligation‏‎ (8 revisions)
  130. In My Language‏‎ (8 revisions)
  131. Typefaces for Book Writing‏‎ (8 revisions)
  132. Hacker-as-Hero‏‎ (8 revisions)
  133. Location Sharing‏‎ (8 revisions)
  134. Singularity‏‎ (8 revisions)
  135. Bee Dance‏‎ (8 revisions)
  136. Rhizome‏‎ (8 revisions)
  137. Information Society‏‎ (8 revisions)
  138. Being Digital‏‎ (7 revisions)
  139. Activity Theory‏‎ (7 revisions)
  140. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  141. Ringxiety‏‎ (7 revisions)
  142. Infomorph‏‎ (7 revisions)
  143. Collective Intelligence‏‎ (7 revisions)
  144. Low-Tech Cyborgs‏‎ (7 revisions)
  145. Computing and Neurological Effects‏‎ (7 revisions)
  146. Non Places‏‎ (7 revisions)
  147. Sharecropping‏‎ (7 revisions)
  148. Soft Architecture‏‎ (7 revisions)
  149. Future Shock‏‎ (7 revisions)
  150. Glossary:Playground as Factory‏‎ (7 revisions)
  151. Knowledge cartography‏‎ (7 revisions)
  152. North Paw‏‎ (7 revisions)
  153. Pronoia‏‎ (7 revisions)
  154. Persistence and change in social media‏‎ (7 revisions)
  155. Instant Gratification‏‎ (7 revisions)
  156. Facebook‏‎ (7 revisions)
  157. Cayce Pollard Unit‏‎ (7 revisions)
  158. Technology and Change in Rural America‏‎ (7 revisions)
  159. Tabaholic‏‎ (7 revisions)
  160. Hyperpresence‏‎ (7 revisions)
  161. Locative Media‏‎ (7 revisions)
  162. Eliza‏‎ (7 revisions)
  163. Geolocation‏‎ (7 revisions)
  164. Flaneuring‏‎ (7 revisions)
  165. Username‏‎ (7 revisions)
  166. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  167. Psyber-culture‏‎ (7 revisions)
  168. ALICE‏‎ (7 revisions)
  169. Sighborg‏‎ (7 revisions)
  170. Mental Fragmentation‏‎ (7 revisions)
  171. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  172. Collaborative Reality‏‎ (7 revisions)
  173. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  174. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  175. Cybernetics‏‎ (6 revisions)
  176. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  177. Renan's Law‏‎ (6 revisions)
  178. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  179. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  180. Digital Backyard‏‎ (6 revisions)
  181. Infosynaesthesia‏‎ (6 revisions)
  182. Email Sabbatical‏‎ (6 revisions)
  183. Cyborg Botany‏‎ (6 revisions)
  184. Famous Machine‏‎ (6 revisions)
  185. Mild Dystopia‏‎ (6 revisions)
  186. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  187. Scrying Pool‏‎ (6 revisions)
  188. Blade Runner‏‎ (6 revisions)
  189. Original Thesis Proposal‏‎ (6 revisions)
  190. Ratio Club‏‎ (6 revisions)
  191. Terms to add‏‎ (6 revisions)
  192. Backspace Generation‏‎ (6 revisions)
  193. Future Self‏‎ (6 revisions)
  194. Military Cyborgs‏‎ (6 revisions)
  195. Search Test‏‎ (6 revisions)
  196. Project Cybersyn‏‎ (6 revisions)
  197. Hyperlife‏‎ (6 revisions)
  198. Class Status and Instantaneity‏‎ (6 revisions)
  199. Glossary of Terms‏‎ (6 revisions)
  200. Liminality‏‎ (6 revisions)
  201. Human echolocation‏‎ (6 revisions)
  202. Main Page Sandbox‏‎ (6 revisions)
  203. Blogs vs. Wikis‏‎ (6 revisions)
  204. Interface Resolution‏‎ (6 revisions)
  205. Sandy Stone‏‎ (6 revisions)
  206. Physiological Effects of Computers‏‎ (6 revisions)
  207. Club Penguin‏‎ (6 revisions)
  208. Cyborg Fashion‏‎ (6 revisions)
  209. Asynchronous Communication‏‎ (6 revisions)
  210. EEG and the Quantified Self‏‎ (6 revisions)
  211. Satisfice‏‎ (6 revisions)
  212. Proximal notification‏‎ (6 revisions)
  213. 1 Foreword‏‎ (6 revisions)
  214. Fractal Prosthetics‏‎ (6 revisions)
  215. Mary Flanagan‏‎ (6 revisions)
  216. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  217. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  218. The Well‏‎ (6 revisions)
  219. Editing notes‏‎ (6 revisions)
  220. Cybernetic UX Design‏‎ (6 revisions)
  221. Kazys Varnelis‏‎ (6 revisions)
  222. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  223. Flow‏‎ (5 revisions)
  224. Digital Archaeology‏‎ (5 revisions)
  225. O'Reilly‏‎ (5 revisions)
  226. UX Reading List‏‎ (5 revisions)
  227. History of Cybernetics‏‎ (5 revisions)
  228. Ward Cunningham‏‎ (5 revisions)
  229. Networked Publics‏‎ (5 revisions)
  230. Digital Hygiene‏‎ (5 revisions)
  231. Scrivener‏‎ (5 revisions)
  232. Reputation‏‎ (5 revisions)
  233. Thad Starner's wearable computer‏‎ (5 revisions)
  234. Charis Thompson‏‎ (5 revisions)
  235. Glossary:Node Centrality‏‎ (5 revisions)
  236. Phenomenology‏‎ (5 revisions)
  237. Science Fiction as Future‏‎ (5 revisions)
  238. Extended Mind‏‎ (5 revisions)
  239. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  240. Embodied Knowledge‏‎ (5 revisions)
  241. Anthropology of Gaming‏‎ (5 revisions)
  242. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  243. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  244. Synchronous communication‏‎ (5 revisions)
  245. Ethnomethodology‏‎ (5 revisions)
  246. Hosting your own wiki‏‎ (5 revisions)
  247. Metastable Systems‏‎ (5 revisions)
  248. Technosocial Worm Hole‏‎ (5 revisions)
  249. 4th Wave Cybernetics‏‎ (5 revisions)
  250. The Structure of Engineering Revolutions‏‎ (5 revisions)

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