Pages with the most categories

From Cyborg Anthro Wiki

Showing below up to 50 results in range #1 to #50.

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  1. A New Set of Social Rules for a Newly Wireless Society (15 categories)
  2. The Cell Phone: An Anthropology of Communication (14 categories)
  3. Simulation and Its Discontents (13 categories)
  4. Computers as Theatre (13 categories)
  5. On the Mobile (13 categories)
  6. The Cybercultures Reader (12 categories)
  7. Interaction in 4-Second Bursts: The Fragmented Nature of Attentional Resources in Mobile HCI (12 categories)
  8. Consumption and Digital Commodities In the Everyday (10 categories)
  9. The Railway Journey: The Industrialization of Time and Space in the 19th Century (10 categories)
  10. The Second Self: Computers and the Human Spirit (10 categories)
  11. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future (10 categories)
  12. Life on the Screen: Identity in the Age of the Internet (10 categories)
  13. The Language of New Media (9 categories)
  14. Donna Haraway Reads the National Geographic (9 categories)
  15. The Skin of Culture: Investigating the New Electronic Reality (9 categories)
  16. Being Digital (8 categories)
  17. The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI (8 categories)
  18. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer (8 categories)
  19. Sensorium: Embodied Experience, Technology, and Contemporary Art (8 categories)
  20. Steve Mann (7 categories)
  21. They Became What They Beheld (7 categories)
  22. Marc Augé (7 categories)
  23. The Body in Society: An Introduction (7 categories)
  24. The Forest of Symbols (7 categories)
  25. Embodied Visions: Evolution, Emotion, Culture, and Film (6 categories)
  26. Daemon (Book) (6 categories)
  27. Light Diffusion (6 categories)
  28. Quantified self (6 categories)
  29. The Uncanny: Experiments in Cyborg Culture (6 categories)
  30. Interaction Ritual : Essays on Face-to-Face Behavior (6 categories)
  31. Pool of Light (6 categories)
  32. Deluze & Guattari, Schizos, Nomas, Rhizomes (6 categories)
  33. The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places (6 categories)
  34. Boundary Softening (5 categories)
  35. Technological Mediation of Care (5 categories)
  36. Non-Places: Introduction to an Anthropology of Supermodernity (5 categories)
  37. The Fractal Production of Value (5 categories)
  38. Myth of the Machine : Technics and Human Development (5 categories)
  39. Cyberspace: First Steps (5 categories)
  40. Regeneration (5 categories)
  41. Anthropology and Artificial Intelligence (5 categories)
  42. Kowloon Walled City (5 categories)
  43. PWM vs. CCR (5 categories)
  44. Film as Common Mythology (5 categories)
  45. From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism (5 categories)
  46. General Lighting Concepts (5 categories)
  47. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics (5 categories)
  48. Internet As Surrogate Community (5 categories)
  49. Blue Light (5 categories)
  50. Wisdom Weavers (5 categories)

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