Pages with the most categories

From Cyborg Anthro Wiki

Showing below up to 50 results in range #1 to #50.

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  1. Cell Phones and Their Technosocial Sites of Engagement (22 categories)
  2. A New Set of Social Rules for a Newly Wireless Society (15 categories)
  3. The Cell Phone: An Anthropology of Communication (14 categories)
  4. Simulation and Its Discontents (13 categories)
  5. Computers as Theatre (13 categories)
  6. Interaction in 4-Second Bursts: The Fragmented Nature of Attentional Resources in Mobile HCI (12 categories)
  7. The Cybercultures Reader (12 categories)
  8. Between Nature & Culture Cyborgs, Simians, Dogs, Genes & Us (11 categories)
  9. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future (10 categories)
  10. Consumption and Digital Commodities In the Everyday (10 categories)
  11. Life on the Screen: Identity in the Age of the Internet (10 categories)
  12. The Railway Journey: The Industrialization of Time and Space in the 19th Century (10 categories)
  13. On the Mobile (10 categories)
  14. The Second Self: Computers and the Human Spirit (10 categories)
  15. The Language of New Media (9 categories)
  16. Behavior in Public Places (9 categories)
  17. The Skin of Culture: Investigating the New Electronic Reality (9 categories)
  18. Donna Haraway Reads the National Geographic (9 categories)
  19. All That Is Solid Melts into Air: The Experience of Modernity (8 categories)
  20. The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI (8 categories)
  21. Sensorium: Embodied Experience, Technology, and Contemporary Art (8 categories)
  22. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer (8 categories)
  23. Being Digital (8 categories)
  24. The Body in Society: An Introduction (7 categories)
  25. They Became What They Beheld (7 categories)
  26. The Forest of Symbols (7 categories)
  27. Reassembling the Social: An Introduction to Actor-Network-Theory (7 categories)
  28. Marc Augé (7 categories)
  29. Steve Mann (7 categories)
  30. Bodies in Code: Interfaces with Digital Media (6 categories)
  31. Interaction Ritual : Essays on Face-to-Face Behavior (6 categories)
  32. The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places (6 categories)
  33. Daemon (Book) (6 categories)
  34. Deluze & Guattari, Schizos, Nomas, Rhizomes (6 categories)
  35. The Uncanny: Experiments in Cyborg Culture (6 categories)
  36. Light Diffusion (6 categories)
  37. Embodied Visions: Evolution, Emotion, Culture, and Film (6 categories)
  38. Pool of Light (6 categories)
  39. Internet As Surrogate Community (5 categories)
  40. PWM vs. CCR (5 categories)
  41. Anthropology and Artificial Intelligence (5 categories)
  42. Non-Places: Introduction to an Anthropology of Supermodernity (5 categories)
  43. The Fractal Production of Value (5 categories)
  44. Regeneration (5 categories)
  45. Boundary Softening (5 categories)
  46. Color Psychology (5 categories)
  47. Kowloon Walled City (5 categories)
  48. Suicide, a Study in Sociology (5 categories)
  49. Cyberspace: First Steps (5 categories)
  50. Circadian Rhythm (5 categories)

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