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From Cyborg Anthro Wiki
26 August 2026
- 18:0318:03, 26 August 2026 Tools for Conviviality (hist | edit) [5,318 bytes] Caseorganic (talk | contribs) (Created page with "{{stub}} Tools for Conviviality Category:Book")
- 17:2317:23, 26 August 2026 Thinking in Systems (hist | edit) [4,993 bytes] Caseorganic (talk | contribs) (Created page with "{{stub}} By Donella Meadows")
- 10:5710:57, 26 August 2026 Wood Grain (hist | edit) [3,438 bytes] Caseorganic (talk | contribs) (Created page with "===Calm Technology Category=== Does the product show its material, and does that material carry information? ===Definition=== Wood grain is the pattern of fibre, growth rings and figure visible on the surface of cut timber — a record of how a particular tree grew, in what conditions, over how many years. ===What Grain Is=== The pattern is not decoration applied to a material; it is the material's history made visible. Each ring is a growing season. Wide rings record...")
- 10:5610:56, 26 August 2026 Virtual Girlfriends (hist | edit) [4,284 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Virtual girlfriend is the general term for a simulated romantic partner — a software character, application or service designed to occupy the social role of a partner rather than merely to depict one. The term is used for products across a wide range of sophistication, from scripted 2000s mobile applications to contemporary large-language-model companions. The gendered name reflects the market's historical framing rather than the technology; equivalen...")
- 10:5610:56, 26 August 2026 Variety (hist | edit) [4,068 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Variety is the human requirement for novelty, stimulation and change — the need for the environment to keep supplying difference, and the reliable failure of any environment that does not. ''Note: "variety" also has a precise and unrelated technical meaning in cybernetics — the number of distinguishable states a system can occupy, and the basis of Ashby's law of requisite variety. That sense is treated at Ross Ashby and Stafford...")
- 10:5610:56, 26 August 2026 User Interface (hist | edit) [4,223 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== A user interface is the boundary at which a person and a system meet — everything through which a person issues intentions to a machine and perceives what it has done. It is not a layer on top of a system; it is the only part of the system most people will ever encounter, and therefore, for practical purposes, it ''is'' the system. ===Kinds=== * '''Command-line interface (CLI).''' Text in, text out. Precise, composable, scriptable, and unforgiving of...")
- 10:5510:55, 26 August 2026 The Production of Space (hist | edit) [3,954 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Henri Lefebvre (1901–1991), French Marxist philosopher and sociologist, and the most important twentieth-century theorist of space and everyday life. ===Publication Details=== ''La production de l'espace''. Paris: Éditions Anthropos, 1974. English translation by Donald Nicholson-Smith, ''The Production of Space''. Oxford: Blackwell, 1991. 454 pp. ISBN 978-0-631-18177-4. ===Description=== The book's title is its argument. Space is not a container in...")
- 10:5510:55, 26 August 2026 Safety (hist | edit) [4,171 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Safety is the condition of being protected from harm, and the human need for that condition — one of the small set of requirements that appear in every documented human society and in every serious account of human motivation. ===As a Human Universal=== Safety appears across the various lists of human universals in several forms: shelter, in-group protection, conflict mediation, sanctions against violence within the group, food st...")
- 10:5410:54, 26 August 2026 Cyberspace (hist | edit) [4,270 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Cyberspace is the notional space in which electronic communication occurs — a spatial metaphor for a set of arrangements that have no location, and one that has shaped how networked technology has been imagined, described, regulated and built. ===Origin=== The word was coined by William Gibson in the short story "Burning Chrome," published in ''Omni'' in July 1982, and given its famous definition in ''Neuromancer'' (1984): :"Cyberspace. A consensual...")
- 10:2910:29, 26 August 2026 Enshittification (hist | edit) [4,785 bytes] Caseorganic (talk | contribs) (Created page with "The gradual breakdown in quality of digital platforms and services as companies shift focus from pleasing users to maximizing profits.")
- 09:5409:54, 26 August 2026 Norbert Wiener (hist | edit) [3,931 bytes] Caseorganic (talk | contribs) (Created page with "===Biography=== Norbert Wiener (26 November 1894 – 18 March 1964) was an American mathematician and the founder of cybernetics. A child prodigy — he entered Tufts at eleven and took his Harvard doctorate in mathematical logic at eighteen — he studied under Bertrand Russell and G. H. Hardy at Cambridge and David Hilbert at Göttingen, and spent his career at MIT from 1919. His pure mathematics is substantial in its own right: the Wiener process in the theory of Bro...")
25 August 2026
- 22:2022:20, 25 August 2026 Mui Lab, Inc. (hist | edit) [3,603 bytes] Caseorganic (talk | contribs) (Created page with "===About=== mui Lab, Inc. is a calm technology company based in Kyoto, Japan, founded in October 2017. It began as a corporate venture initiative within Nissha Co., Ltd. and became independent through a management buyout in April 2019, with Nissha remaining a major shareholder. Its chief executive is Kazunori Oki, and it maintains offices in Tokyo, Nagano and Frankfurt alongside the Kyoto headquarters.<ref>[https://muilab.com/en/about/ About mui Lab].</ref> The company...")
- 21:5021:50, 25 August 2026 Dating Sim (hist | edit) [4,099 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== A dating simulation, or dating sim, is a video game genre in which the player's objective is to develop a romantic relationship with one or more characters, generally through dialogue choices, statistic management and the allocation of limited time. The genre is predominantly Japanese in origin (''renai'' games, from 恋愛, "romantic love"), and overlaps heavily with the visual novel, though the two are distinguishable: a visual novel is defined by its...")
- 21:5021:50, 25 August 2026 Calm Tech Institute (hist | edit) [3,901 bytes] Caseorganic (talk | contribs) (Created page with "===About=== The Calm Tech Institute is an organisation that develops standards and certification for technology designed to work with human attention rather than against it. It was founded by Amber Case in 2024, and builds on the concept of calm technology developed by Mark Weiser and John Seely Brown at Xerox PARC in the 1990s.<ref>[https://www.calmtech.institute/calm-tech-principles Principles], Calm Tech Institute; see also [https://caseorganic.m...")
- 18:5018:50, 25 August 2026 The Inner History of Devices (hist | edit) [3,869 bytes] Caseorganic (talk | contribs) (Created page with "===Editor=== Sherry Turkle (b. 1948), Abby Rockefeller Mauzé Professor of the Social Studies of Science and Technology at MIT and founder of the MIT Initiative on Technology and Self. ===Publication Details=== ''The Inner History of Devices''. Cambridge, MA: MIT Press, 2008. 216 pp. ISBN 978-0-262-20176-0. It is the third of Turkle's edited trilogy on objects and thinking, following ''Evocative Objects: Things We Think With'' (2007) and ''Falling For Science: Obje...")
- 18:4818:48, 25 August 2026 Supermodernity Theory (hist | edit) [4,016 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Supermodernity (''surmodernité'') is Marc Augé's term for the condition of the contemporary world understood as an excess rather than a rupture — not a break with modernity, as "postmodernity" implies, but modernity's own logic accelerated past the point where its categories still function. ===Augé's Three Excesses=== The concept is set out in ''Non-Places: Introduction to an Anthropology of Supermodernity'' (''Non-lieux'', 1992; English translatio...")
- 18:4718:47, 25 August 2026 Spatial Patterns (hist | edit) [4,023 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Spatial patterns are recurring configurations of space that produce recurring social effects — arrangements that appear across many different buildings, settlements and cultures because they solve a persistent problem of human co-presence. The term is used on this site in connection with the space syntax tradition and with Christopher Alexander's pattern language, two bodies of work that approach the same observation from o...")
- 18:4718:47, 25 August 2026 Space and Place (hist | edit) [3,902 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Yi-Fu Tuan (1930–2022), Chinese-American geographer and the founder of humanistic geography. He wrote the book while at the University of Minnesota, shortly before moving to the University of Wisconsin–Madison. ===Publication Details=== ''Space and Place: The Perspective of Experience''. Minneapolis: University of Minnesota Press, 1977. 235 pp. ISBN 978-0-8166-3877-2.<ref>[https://www.upress.umn.edu/9780816638772/space-and-place/ Space and Place], U...")
- 18:4418:44, 25 August 2026 Place the Networking of Public Space (hist | edit) [4,088 bytes] Caseorganic (talk | contribs) (Created page with "===Authors=== Kazys Varnelis, architectural historian and theorist, then director of the Network Architecture Lab at Columbia University, and Anne Friedberg (1952–2009), film and media scholar at the University of Southern California and author of ''The Virtual Window''. ===Publication Details=== "Place: The Networking of Public Space," in Kazys Varnelis, ed., ''Networked Publics''. Cambridge, MA: MIT Press, 2008, 15–42.<ref>[https://direct.mit.edu/books/edited-volu...")
- 18:4218:42, 25 August 2026 Phenomenology of Perception (hist | edit) [4,101 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Maurice Merleau-Ponty (1908–1961), French phenomenologist, professor at the Sorbonne and then, from 1952, the youngest person appointed to the chair of philosophy at the Collège de France. He co-founded ''Les Temps modernes'' with Sartre and Beauvoir, and broke with Sartre over politics in the 1950s. ===Publication Details=== ''Phénoménologie de la perception''. Paris: Gallimard, 1945. English translation by Colin Smith, London: Routledge & Kegan Paul,...")
- 18:4218:42, 25 August 2026 Xerox PARC (hist | edit) [3,828 bytes] Caseorganic (talk | contribs) (Created page with "===About=== PARC — originally the Xerox Palo Alto Research Center, founded in 1970 — is the research laboratory where a substantial proportion of modern personal computing was invented in a single decade. It became an independent subsidiary of Xerox in 2002 and was acquired by SRI International in 2023. Its founding director of the Computer Science Laboratory, Bob Taylor, had previously funded Engelbart's work at ARPA, and PARC absorbed many of...")
- 18:4118:41, 25 August 2026 Of Other Spaces Heterotopias (hist | edit) [4,173 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Michel Foucault (1926–1984), French philosopher and historian of systems of thought. ===Publication Details=== "Des espaces autres" was delivered as a lecture to the Cercle d'études architecturales in Paris on 14 March 1967. Foucault did not publish it in his lifetime; it appeared in ''Architecture, Mouvement, Continuité'' in October 1984, shortly after his death, and in English as "Of Other Spaces: Utopias and Heterotopias" (trans. Jay Miskowiec) in ''...")
- 18:4018:40, 25 August 2026 Natural-Born Cyborgs (hist | edit) [4,376 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Andy Clark (b. 1957), British philosopher of mind and cognitive science, now Professor of Cognitive Philosophy at the University of Sussex, previously at Edinburgh, Indiana and Washington University in St Louis. With David Chalmers he wrote "The Extended Mind" (1998), the paper this book develops. ===Publication Details=== ''Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence''. New York: Oxford University Press, 2003. 240 pp. IS...")
- 18:4018:40, 25 August 2026 Natural Material (hist | edit) [3,428 bytes] Caseorganic (talk | contribs) (Created page with "===Calm Technology Category=== Does the product use natural materials, and what does that choice communicate? ===Definition=== A natural material is one used in a form close to how it occurs — wood, stone, leather, wool, cotton, linen, cork, clay, bone, horn, natural rubber, unfinished metal — as distinct from synthetic polymers and engineered composites. The distinction is not as clean as it sounds. Almost every material in use has been processed, and "natural" is...")
- 18:4018:40, 25 August 2026 Narrative Archeology (hist | edit) [3,610 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Narrative archaeology is the practice of treating a physical location as a site containing layers of story — recovering the histories, uses and events embedded in a place and making them accessible in situ through locative media. The term was coined by the American writer and locative media artist '''Jeremy Hight''', in connection with the work ''34 North 118 West''.<ref>Hight, Jeremy. "Narrative Archaeology." ''Streetnotes''; see also the discussion...")
- 18:4018:40, 25 August 2026 MyVu (hist | edit) [3,093 bytes] Caseorganic (talk | contribs) (Created page with "===Overview=== MyVu was an American manufacturer of wearable near-eye video displays, active in the mid-to-late 2000s. Its products — the Personal Media Viewer line, including the Solo, Crystal and Universal editions — were video eyewear that presented a virtual screen at an apparent distance of several feet, intended chiefly for watching video from an iPod or similar portable player. The company grew out of MicroOptical Corporation, founded by Mark Spitzer, which h...")
- 18:3918:39, 25 August 2026 Mobility as Freedom in Critical Art and New Media (hist | edit) [3,650 bytes] Caseorganic (talk | contribs) (Created page with "''The author and publication venue for this title could not be confirmed. The entry below describes the subject the title names and the literature it belongs to; the citation should be completed by anyone who knows the original.'' ===Subject=== The equation of mobility with freedom is one of the founding assumptions of locative and mobile media art, and this title names the critical examination of it. ===The Assumption=== Mobile technology has been sold, and largely th...")
- 18:3818:38, 25 August 2026 Me++ (hist | edit) [3,924 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== William J. Mitchell (1944–2010), Australian-American architect and urbanist. He was Dean of the School of Architecture and Planning at MIT and later head of the MIT Media Lab's Smart Cities group. ''Me++'' is the third volume of a loose trilogy following ''City of Bits'' (1995) and ''e-topia'' (1999). ===Publication Details=== ''Me++: The Cyborg Self and the Networked City''. Cambridge, MA: MIT Press, 2003. 259 pp. ISBN 978-0-262-13434-7.<ref>[https://mit...")
- 18:3818:38, 25 August 2026 Material Semiotics (hist | edit) [4,112 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Material semiotics is an approach in science and technology studies which holds that meaning and materiality are produced together, in relations — that things and their significance are not two separate orders to be connected but effects of the same networks of association. The term is John Law's preferred label for the tradition more commonly called actor-network theory. Law has argued repeatedly that "actor-network theory" is a misleading name — i...")
- 18:3818:38, 25 August 2026 Manfred Clynes (hist | edit) [3,775 bytes] Caseorganic (talk | contribs) (Created page with "===Biography=== Manfred Edward Clynes (14 August 1925 – 2 October 2020) was an Austrian-born Australian-American scientist, inventor, concert pianist and neurophysiologist, and the co-author of the paper that coined the word '''cyborg'''. Born in Vienna to a Jewish family, he left Austria after the Anschluss and settled in Australia, where he took degrees in engineering and music at Melbourne; he later studied piano at Juilliard and had a performing career,...")
- 18:3818:38, 25 August 2026 LovePlus (hist | edit) [3,543 bytes] Caseorganic (talk | contribs) (Created page with "===Overview=== ''LovePlus'' (ラブプラス) is a dating simulation game developed and published by Konami for the Nintendo DS, released in Japan on 3 September 2009. It was followed by ''LovePlus+'' (2010), a 3DS version (2012) and several successors.<ref>[https://en.wikipedia.org/wiki/LovePlus LovePlus], with release history and reception.</ref> ===Description=== The game's structural innovation is that the courtship is the tutorial rather than the goal. Conventional...")
- 18:3718:37, 25 August 2026 Locative Media Special Issue (hist | edit) [3,495 bytes] Caseorganic (talk | contribs) (Created page with "===Publication Details=== ''Leonardo Electronic Almanac'', volume 14, issue 3 (July 2006): special issue on locative media.<ref>The call for papers was circulated in January 2005 ([https://mailman.mit.edu/pipermail/leaauthors/2005-January/000032.html LEAuthors archive]); the issue was announced in July 2006 ([https://mailman.mit.edu/pipermail/leaauthors/2006-July/000042.html LEAuthors archive]).</ref> ''LEA'' is the online companion to ''Leonardo'', the journal of the In...")
- 18:3718:37, 25 August 2026 Locative Media Geoplaced Tactics of Resistance (hist | edit) [3,714 bytes] Caseorganic (talk | contribs) (Created page with "NOTE: ''The author and publication venue for this title could not be confirmed. The entry below describes the subject the title names and the literature it belongs to; the citation should be completed by anyone who knows the original.'' ===Subject=== The title names the strand of locative media practice that treats location technology as an instrument of resistance rather than of service — using position, mapping and mobile networks tactically, against the institution...")
- 17:2017:20, 25 August 2026 Location-Specific Art Practices (hist | edit) [3,287 bytes] Caseorganic (talk | contribs) (Created page with "''The author and publication venue for this title could not be confirmed. The entry below describes the subject the title names and the literature it belongs to; the citation should be completed by anyone who knows the original.'' ===Subject=== The title names the body of art practice that uses location technology to challenge what a map is and what it can be for — treating cartography as a medium with conventions to be broken rather than as a neutral technique. ===W...")
- 17:2017:20, 25 August 2026 Landscape and Memory (hist | edit) [3,764 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Simon Schama (b. 1945), British historian, University Professor of History and Art History at Columbia University, previously at Cambridge, Oxford and Harvard. He is known for large-scale cultural histories and for presenting them on television. ===Publication Details=== ''Landscape and Memory''. New York: Alfred A. Knopf, 1995. 652 pp. ISBN 978-0-679-40255-2. Winner of the W. H. Smith Literary Award. ===Description=== Schama's premise is stated in the ope...")
- 17:1917:19, 25 August 2026 James Fung (hist | edit) [3,418 bytes] Caseorganic (talk | contribs) (Created page with "===Biography=== James Fung is a Canadian engineer and researcher in wearable computing, computer-mediated reality and computer vision. He took his doctorate at the University of Toronto under Steve Mann, in the group that developed the EyeTap, and worked on GPU-accelerated computer vision — his OpenVIDIA project was an early demonstration that graphics hardware could be used for general vision processing.<ref>Mann, Steve, and James Fung. "EyeTap Devices for Augment...")
- 17:1917:19, 25 August 2026 Intimations of Everyday Life (hist | edit) [3,943 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Anne Galloway, a Canadian sociologist and design researcher, now at Victoria University of Wellington. She wrote this article while a doctoral student at Carleton University, working at the intersection of science and technology studies, urban sociology and ubiquitous computing. ===Citation=== Galloway, Anne. "Intimations of everyday life: Ubiquitous computing and the city." ''Cultural Studies'' 18, nos. 2–3 (2004): 384–408.<ref>[https://www.tandfonline...")
- 17:1917:19, 25 August 2026 Indigenous Domain (hist | edit) [3,667 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Joline Blais, Associate Professor of New Media at the University of Maine, where she co-founded the Still Water lab with Jon Ippolito. She is co-author of ''At the Edge of Art'' (Thames & Hudson, 2006) and works on network culture, indigenous knowledge systems and the commons. ===Citation=== Blais, Joline. "Indigenous Domain: Pilgrims, Permaculture and Perl." Presented at ISEA2006, the 13th International Symposium on Electronic Art, San Jose, 2006.<ref>[htt...")
- 17:1817:18, 25 August 2026 Human Universals (hist | edit) [4,264 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Human universals are features of culture, society, language, behaviour and mind found in every human group ever documented — the residue that remains when cultural variation is subtracted. ===Brown's Study=== The reference work is Donald E. Brown's ''Human Universals'' (McGraw-Hill, 1991).<ref>Brown, Donald E. ''Human Universals''. New York: McGraw-Hill, 1991. The list is reprinted as an appendix to Steven Pinker's ''The Blank Slate'' (2002).</ref> Br...")
- 17:1817:18, 25 August 2026 Henry Jenkins (hist | edit) [4,330 bytes] Caseorganic (talk | contribs) (Created page with "===Biography=== Henry Jenkins III (b. 4 June 1958) is an American media scholar, Provost Professor of Communication, Journalism, Cinematic Arts and Education at the University of Southern California. He previously spent two decades at MIT, where he was Peter de Florez Professor of Humanities and founding director of the Comparative Media Studies programme. His work is distinguished by an early and sustained refusal to treat audiences as passive, and by taking fan practi...")
- 17:1817:18, 25 August 2026 Gulf of Execution (hist | edit) [3,495 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== The gulf of execution is the gap between what a person intends to do and the actions a system makes available to them. It is one half of a pair introduced by Donald Norman — the other being the '''gulf of evaluation''', the gap between the state a system is in and what the person can determine about that state from what the system shows. The formulation appears in Norman's work with Stephen Draper in ''User Centered System Design'' (198...")
- 17:1717:17, 25 August 2026 Gilles Deluze (hist | edit) [4,216 bytes] Caseorganic (talk | contribs) (Created page with "===Biography=== Gilles Deleuze (18 January 1925 – 4 November 1995) was a French philosopher, one of the most influential of the postwar period. He taught at Lyon and, from 1969 until his retirement in 1987, at the University of Paris VIII (Vincennes), where his seminars were open to anyone. He wrote monographs on Hume, Nietzsche, Kant, Bergson, Spinoza, Proust, Kafka, Francis Bacon and cinema, and — with the psychoanalyst and activist Félix Guattari — the two volu...")
- 17:1617:16, 25 August 2026 Extended Self (hist | edit) [3,655 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== The extended self is the proposition that a person's self is not bounded by their skin — that possessions, tools, records, places and other people are, under some descriptions, genuinely parts of the self rather than merely things the self owns or uses. Two largely separate literatures use the term, discussed below: ===Consumer-Research=== Russell Belk's "Possessions and the Extended Self" (''Journal of Consumer Research'', 1988) is the founding pap...")
- 17:1517:15, 25 August 2026 Existentialism (hist | edit) [3,888 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Existentialism is a philosophical movement, chiefly European and chiefly twentieth-century, organised around the claim that human beings have no given essence or predetermined nature, and are therefore responsible for making themselves through their choices. Jean-Paul Sartre's formula — '''"existence precedes essence"''' — states the position. A paper-knife has an essence before it exists: a maker conceived its purpose and then produced it. A human...")
- 17:1417:14, 25 August 2026 Everyware: The Dawning Age of Ubiquitous Computing (hist | edit) [4,157 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Adam Greenfield, American writer and urbanist. He has worked as an information architect in Tokyo, as head of design direction for user interface and service design at Nokia, and as founder of the urban systems practice Urbanscale; he has taught at NYU and the Bartlett. His later books are ''Against the Smart City'' (2013) and ''Radical Technologies'' (2017). ===Publication Details=== ''Everyware: The Dawning Age of Ubiquitous Computing''. Berkeley: New Rid...")
- 17:1417:14, 25 August 2026 Envisioning the Ubquitious City (hist | edit) [3,862 bytes] Caseorganic (talk | contribs) (Created page with "''The author and publication venue for this title could not be confirmed. The entry below describes the subject the title names, with sourced material on the u-city programme; the citation should be completed by anyone who knows the original.'' ===Subject=== The ubiquitous city, or '''u-city''', is the South Korean planning programme of the 2000s that set out to build cities with computation embedded in their infrastructure from the ground up, rather than retrofitted on...")
- 17:1417:14, 25 August 2026 Ease (hist | edit) [3,780 bytes] Caseorganic (talk | contribs) (Created page with "===Definition=== Ease is the quality of requiring little effort — in interaction design, the property of a system that lets a person accomplish what they came to do without expending attention, learning or patience on the system itself. It is the direct inverse of the frictional interface, and the two are best understood as a single scale. ===Kinds of Ease=== The word covers several distinct properties that trade against one another, and much...")
- 17:1317:13, 25 August 2026 Doug Englebart (hist | edit) [4,328 bytes] Caseorganic (talk | contribs) (Created page with "===Biography=== Douglas Carl Engelbart (30 January 1925 – 2 July 2013) was an American engineer and inventor whose research group produced, in a single decade, most of the components of modern interactive computing. Trained in electrical engineering at Oregon State, he served as a radar technician in the Philippines during the Second World War, where he read Vannevar Bush's essay "As We May Think" (1945) — the encounter he described as decisive. He took a doctorate...")
- 17:1217:12, 25 August 2026 Discipline and Punish (hist | edit) [4,410 bytes] Caseorganic (talk | contribs) (Created page with "===Author=== Michel Foucault (1926–1984), French philosopher and historian of systems of thought, professor at the Collège de France from 1970. ===Publication Details=== ''Surveiller et punir: Naissance de la prison''. Paris: Gallimard, 1975. English translation by Alan Sheridan, ''Discipline and Punish: The Birth of the Prison''. New York: Pantheon, 1977. 333 pp. The French title is closer to "to watch over and punish," and the loss of ''surveiller'' in translation...")
- 17:1217:12, 25 August 2026 Digitally Mediated Urban Space (hist | edit) [3,511 bytes] Caseorganic (talk | contribs) (Created page with "''The author and publication venue for this title could not be confirmed. The entry below describes the subject the title names and the literature it belongs to; the citation should be completed by anyone who knows the original.'' ===Subject=== Digitally mediated urban space refers to city space as it is experienced through and structured by digital systems — a condition in which movement, encounter, commerce and perception in a city are routed through software layers...")