Careers in Digital Anthropology
Careers in Digital Anthropology
Digital anthropology studies the development, use, and consequences of digital technologies for people, social relations, and society.[1] As a career rather than a subject, it splits into four rough destinations: industry research, policy and government, the not-for-profit sector, and academia.[2]
Training programs list digital ethnography, social media analytics, social data analysis, mapping, digital design, and user research methodologies as the practical core.[3] Employers also weight the ability to communicate complex ideas to people who will not read a monograph.[4]
Common job titles that those with anthropology backgrounds are we: User Experience Researcher, Design Researcher, Insights Lead, Trust and Safety Researcher, Principal Scientist, Policy Analyst, and Service Designer.
People
Genevieve Bell
Cultural anthropologist with a PhD from Stanford who spent nearly two decades at Intel developing the company's social science and design research capabilities, and holds 13 patents.[5] She founded the School of Cybernetics at the Australian National University in 2021,[6] served as the university's 13th Vice-Chancellor from January 2024 until her resignation in September 2025,[7] and co-authored Divining a Digital Future with Paul Dourish.
Melissa Cefkin
Holds a PhD in anthropology from Rice University and has worked at the intersection of technology, business, and mobility.[8] She initiated and led the Human Systems Lab at Nissan and worked as a User Experience Researcher on autonomous vehicle behavior at Waymo, following earlier research leadership at IBM, Sapient, and the Institute for Research on Learning.[9] She is the author of Ethnography and the Corporate Encounter and a past president of EPIC.[10]
Daniel Miller
Anthropologist at UCL whose work established material culture and then digital anthropology as teachable subjects. He led the Why We Post project, a comparative ethnography of social media use across nine field sites, published as an open access book series.
Heather Horst
Co-founded the Digital Ethnography Research Centre at RMIT University in 2012 with Larissa Hjorth, as part of the School of Media and Communication, and served as its founding director from 2012 to 2015.[11]
Larissa Hjorth
Co-founder of DERC, working on mobile media, locative media, and games in the Asia-Pacific region.[11]
Sarah Pink
Developed digital and sensory ethnography as a methods program, co-author of Digital Ethnography: Principles and Practice. Her project work has covered energy use, privacy, body monitoring, and safety, funded by the Australian Research Council and EU Horizon 2020, and she has held visiting appointments in applied cultural analysis in Sweden and in design and engineering at Loughborough.[12]
Tom Boellstorff
Anthropologist at UC Irvine whose Coming of Age in Second Life conducted two years of participant observation entirely inside a virtual world, arguing that the fieldwork was legitimate on its own terms rather than as a proxy for offline life.
Gabriella Coleman
Ethnographer of hackers, free software developers, and Anonymous. Author of Coding Freedom and Hacker, Hoaxer, Whistleblower, Spy.
danah boyd
Founder of the research institute Data & Society and author of It's Complicated: The Social Lives of Networked Teens, based on fieldwork with American teenagers on social media use.
Tricia Wang
Technology ethnographer who works with companies on what she terms thick data, the qualitative counterpart to large-scale quantitative measurement, and co-founded the consultancy Sudden Compass.
Departments and Centers
UCL, Centre for Digital Anthropology
Runs the Digital Anthropology MSc, which UCL describes as the first of its kind and the only master's programme in digital anthropology currently on offer in the UK.[3][13] The degree runs one year full time or two years part time, totalling 180 credits made up of one compulsory module at 45 credits, three optional modules at 45 credits, and a 90-credit dissertation.[14] Teaching runs from undergraduate modules through continuing professional development to PhDs.[13]
Aalborg University, Techno-Anthropology
A master's degree taught in both Aalborg and Copenhagen, using the Aalborg problem-based learning model. Students use fieldwork, workshops, and design games to bring users into technology development, and the third semester is spent in an external setting such as a company, civic organisation, consultancy, or government office.[15]
RMIT University, Digital Ethnography Research Centre
Founded 2012, hosted in the School of Media and Communication, and described as the first and largest research centre in Australia focused on digital ethnography.[16][11] Its advisory arm does contract work for government and industry on digital harms, AI, disinformation, mobile technologies, and online economies.[16]
University of California, Irvine
Anthropology and Informatics sit alongside each other, with long-running work on virtual worlds, money and payment infrastructures, and ubiquitous computing.
Rice University, Department of Anthropology
Home of the Center for Ethnography and a department associated with reflexive and multi-sited approaches to studying science and technology.
Georgia Institute of Technology, School of Literature, Media, and Communication
Runs the Digital Media MS and PhD, which combine humanistic and ethnographic study of computational media with building.
University of North Texas, Department of Anthropology
An applied anthropology program with a design and business track, oriented toward practice rather than the professoriate.
San José State University, Applied Anthropology MA
Located in the Bay Area, with coursework aimed at industry research roles and faculty who have practiced in them.
Wayne State University, Department of Anthropology
Long-standing concentration in business and industrial anthropology.
University of Amsterdam
Anthropology alongside the Digital Methods Initiative, which develops techniques for studying platforms using the data those platforms themselves produce.
Notes
- The UCL programme is described as suited both to people using it as a foundation for doctoral research and to graduates from other fields adding it to existing experience, and it accommodates working professionals over two years part time.[4][1] Graduates have gone on to PhDs at UCL, Oxford, and the University of California.[2]
- EPIC is the main professional venue connecting the academic and industry sides. Its proceedings are open access and its papers are the closest thing the field has to a portfolio standard for applied work.
Related Reading
- Material Culture and Technology in Everyday Life: Ethnographic Approaches
- Research Methods in Anthropology: Qualitative and Quantitative
- Cyborgs and Citadels
- Cyborgs@Cyberspace?: An Ethnographer Looks to the Future
- Life on the Screen: Identity in the Age of the Internet
- Global Technography: Ethnography in the Age of Mobility
- The Making of Second Life: Notes from the New World
- Designing Interactions
See also
References
- ↑ 1.0 1.1 Digital Anthropology MSc, UCL.
- ↑ 2.0 2.1 Digital Anthropology M.Sc. at UCL, Mastersportal.
- ↑ 3.0 3.1 Digital Anthropology MSc, UCL Faculty of Social & Historical Sciences.
- ↑ 4.0 4.1 Digital Anthropology MSc at UCL, The Complete University Guide.
- ↑ Distinguished Professor Genevieve Bell, Australian National University.
- ↑ New Australian National University Vice-Chancellor, Ministers' Media Centre.
- ↑ Genevieve Bell resigns as Australian National University vice-chancellor, ABC News.
- ↑ Melissa Cefkin on Anthropology in Business, Matt Artz.
- ↑ Melissa Cefkin, San José State University.
- ↑ Dr. Melissa Cefkin, Center for Automotive Research.
- ↑ 11.0 11.1 11.2 The Centre, Digital Ethnography Research Centre.
- ↑ The People, Digital Ethnography Research Centre.
- ↑ 13.0 13.1 Centre for Digital Anthropology, UCL Anthropology.
- ↑ Digital Anthropology MSc, TopUniversities.
- ↑ Techno-Anthropology, Aalborg University.
- ↑ 16.0 16.1 Digital Ethnography Research Centre, RMIT University.