User:Caseorganic/Books/Dictionary: Difference between revisions
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{{saved_book}} | {{saved_book}} | ||
:[[1 Acknowledgements]] | |||
:[[1 Forward]] | |||
:[[1 Introduction]] | :[[1 Introduction]] | ||
:[[A Cyborg Manifesto]] | :[[A Cyborg Manifesto]] | ||
| Line 20: | Line 22: | ||
:[[Brain-Computer Interface]] | :[[Brain-Computer Interface]] | ||
:[[Calm Computing]] | :[[Calm Computing]] | ||
:[[Celebrity as Cyborg]] | :[[Celebrity as Cyborg]] | ||
:[[ | :[[Charis Thompson]] | ||
:[[Chorded Keyboard]] | |||
:[[City as Software]] | :[[City as Software]] | ||
:[[Collaborative Reality]] | :[[Collaborative Reality]] | ||
:[[Companion Species]] | :[[Companion Species]] | ||
:[[Compulsion Loops]] | :[[Compulsion Loops]] | ||
:[[ | :[[Cosmopolitics]] | ||
:[[Cyborg Security]] | :[[Cyborg Security]] | ||
:[[Danah boyd]] | :[[Danah boyd]] | ||
:[[Deep Hanging Out]] | :[[Deep Hanging Out]] | ||
:[[Device as Memory]] | :[[Device as Memory]] | ||
:[[Digital Backyard]] | :[[Digital Backyard]] | ||
:[[Digital Dark Age]] | |||
:[[Digital Detritus]] | :[[Digital Detritus]] | ||
:[[Digital Downtime]] | :[[Digital Downtime]] | ||
:[[Digital Ethnography]] | :[[Digital Ethnography]] | ||
| Line 50: | Line 43: | ||
:[[Digital Hygiene]] | :[[Digital Hygiene]] | ||
:[[Diminished Reality]] | :[[Diminished Reality]] | ||
:[[ | :[[Distributed Cognition]] | ||
:[[ | :[[Distributed Persona]] | ||
:[[Email | :[[Douglas Rushkoff]] | ||
:[[ | :[[Elastic Time]] | ||
:[[Email apnea]] | |||
:[[Email Apnea]] | |||
:[[Email Sabbatical]] | |||
:[[Equipotential Space]] | :[[Equipotential Space]] | ||
:[[Extended Nervous System]] | :[[Extended Nervous System]] | ||
:[[External Brain]] | :[[External Brain]] | ||
:[[Feeling Obligated to stay connected]] | |||
:[[Flaneuring]] | :[[Flaneuring]] | ||
:[[Flow]] | :[[Flow]] | ||
:[[Fractal Aesthetic]] | :[[Fractal Aesthetic]] | ||
:[[Fractal Self]] | :[[Fractal Self]] | ||
:[[Fragmented Self]] | |||
:[[Future Runoff]] | :[[Future Runoff]] | ||
:[[Future Self]] | :[[Future Self]] | ||
:[[Future Shock]] | :[[Future Shock]] | ||
:[[ | :[[Geoloquaicious]] | ||
:[[Hacker-as-Hero]] | :[[Hacker-as-Hero]] | ||
:[[Haptics]] | :[[Haptics]] | ||
| Line 75: | Line 72: | ||
:[[Hyperpresence]] | :[[Hyperpresence]] | ||
:[[Hypersigil]] | :[[Hypersigil]] | ||
:[[Identity Production]] | :[[Identity Production]] | ||
:[[Infomorph]] | :[[Infomorph]] | ||
| Line 85: | Line 81: | ||
:[[Interoperability]] | :[[Interoperability]] | ||
:[[Interstitial Space]] | :[[Interstitial Space]] | ||
:[[Junk Sleep]] | :[[Junk Sleep]] | ||
:[[Lifelong Kindergarten]] | :[[Lifelong Kindergarten]] | ||
:[[Lifestreaming]] | :[[Lifestreaming]] | ||
| Line 94: | Line 87: | ||
:[[Little Brother]] | :[[Little Brother]] | ||
:[[Location Sharing]] | :[[Location Sharing]] | ||
:[[Locative Media]] | |||
:[[Low-Tech Cyborgs]] | :[[Low-Tech Cyborgs]] | ||
:[[Lucy Suchman]] | :[[Lucy Suchman]] | ||
:[[Machine Learning]] | :[[Machine Learning]] | ||
:[[Macy Meetings]] | :[[Macy Meetings]] | ||
:[[Mark Weiser]] | :[[Mark Weiser]] | ||
:[[Marshall McLuhan]] | |||
:[[Mediated Reality]] | :[[Mediated Reality]] | ||
:[[Mediology]] | :[[Mediology]] | ||
:[[Mental Fragmentation]] | :[[Mental Fragmentation]] | ||
:[[Mental Real Estate]] | |||
:[[Michel Callon]] | |||
:[[Micro-Singularity]] | |||
:[[Mild Dystopia]] | |||
:[[Mind Uploading]] | |||
:[[Minimalism]] | |||
:[[Multitasking]] | |||
:[[Mundane Science Fiction]] | |||
:[[Mundane Studies]] | |||
:[[Natural Language Processing]] | |||
:[[Netness]] | |||
:[[Node centrality]] | |||
:[[Non-Place]] | |||
:[[Non-Visual Augmented Reality]] | |||
:[[Ocular Convergence]] | |||
:[[OncoMouse]] | |||
:[[Panic Architecture]] | |||
:[[Paracosmic Immersion]] | |||
:[[Path dependence]] | |||
:[[Persistent Architecture]] | |||
:[[Persistent Paleontology]] | |||
:[[Personal Space]] | |||
:[[Playground as Factory]] | |||
:[[Presentation of Self in Digital Life]] | |||
:[[Privacy]] | |||
:[[Pronoia]] | |||
:[[Prosthetic]] | |||
:[[Prosthetic Culture]] | |||
:[[Protocyborg]] | |||
:[[Proxemics]] | |||
:[[Proximal notification]] | |||
:[[Psyber-culture]] | |||
:[[Psychasthenia]] | |||
:[[Qualitative and Quantitative Analysis]] | |||
:[[Rayna Rapp]] | |||
:[[Reality Mining]] | |||
:[[Ringxiety]] | |||
:[[Robot]] | |||
:[[Role Boundary Permeability]] | |||
:[[Rushware]] | |||
:[[Satisfice]] | |||
:[[Schizophrenia]] | |||
:[[Second Self]] | |||
:[[Second-Hand Cyborg]] | |||
:[[Sentient Computing]] | |||
:[[Service Design]] | |||
:[[Sharecropping]] | |||
:[[Sherry Turkle]] | |||
:[[Sighborg]] | |||
:[[Simultaneous Time]] | |||
:[[Skeuomorph]] | |||
:[[Skitzovision]] | |||
:[[Sludgeware]] | |||
:[[Social Gravity]] | |||
:[[Social Punctuation]] | |||
:[[Soft Architecture]] | |||
:[[Software]] | |||
:[[Sousveillance]] | |||
:[[Stealth Socialization]] | |||
:[[Superhuman Interaction Design]] | |||
:[[Supermodernity]] | |||
:[[Superorganism]] | |||
:[[Swarm Culture]] | |||
:[[Synchronous communication]] | |||
:[[Synesthesia]] | |||
:[[Tabaholic]] | |||
:[[Tamagotchi]] | |||
:[[Technoscience]] | |||
:[[Technosocial Womb]] | |||
:[[Technosocial Worm Hole]] | |||
:[[Tele-Cocooning]] | |||
:[[Teleoperator]] | |||
:[[Templated Self]] | |||
:[[Temporarily Negotiated Space]] | |||
:[[Territory Marking]] | |||
:[[Thad Starner]] | |||
:[[The Community Cyborg]] | |||
:[[The Cyborg Handbook]] | |||
:[[Time Geography]] | |||
:[[Totem Group]] | |||
:[[Ubiquitous Computing]] | |||
:[[Uncanny Valley]] | |||
:[[Unitasking]] | |||
:[[Virtual Companion]] | |||
:[[Virtual Tombstone]] | |||
:[[Wearable Computing]] | |||
:[[Whole Earth Catalog]] | |||
:[[Wiki]] | |||
[[Category:PDF Books|Dictionary]] | [[Category:PDF Books|Dictionary]] | ||
Latest revision as of 17:03, 15 November 2011
|
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- 1 Acknowledgements
- 1 Forward
- 1 Introduction
- A Cyborg Manifesto
- Actor Network Theory
- Affective Computing
- Ambient Awareness
- Android
- Animal Cyborgs
- Anomie
- Antisocial Networks
- Architecture Fiction
- Asynchronous communication
- Automatic Production of Space
- Avatar
- Backspace Generation
- Bee Dance
- Body Optimization
- Boundary Maintenance
- Brain-Computer Interface
- Calm Computing
- Celebrity as Cyborg
- Charis Thompson
- Chorded Keyboard
- City as Software
- Collaborative Reality
- Companion Species
- Compulsion Loops
- Cosmopolitics
- Cyborg Security
- Danah boyd
- Deep Hanging Out
- Device as Memory
- Digital Backyard
- Digital Dark Age
- Digital Detritus
- Digital Downtime
- Digital Ethnography
- Digital Footprint
- Digital Hoarding
- Digital Hygiene
- Diminished Reality
- Distributed Cognition
- Distributed Persona
- Douglas Rushkoff
- Elastic Time
- Email apnea
- Email Apnea
- Email Sabbatical
- Equipotential Space
- Extended Nervous System
- External Brain
- Feeling Obligated to stay connected
- Flaneuring
- Flow
- Fractal Aesthetic
- Fractal Self
- Fragmented Self
- Future Runoff
- Future Self
- Future Shock
- Geoloquaicious
- Hacker-as-Hero
- Haptics
- Hardware
- Heavy Modernity
- Hertzian Space
- Human Computer Interaction
- Hyperlinked Memories
- Hyperpresence
- Hypersigil
- Identity Production
- Infomorph
- Information
- Information Society
- Infosynaesthesia
- Interaction Shield
- Intermittent Reinforcement
- Interoperability
- Interstitial Space
- Junk Sleep
- Lifelong Kindergarten
- Lifestreaming
- Liminal Space
- Little Brother
- Location Sharing
- Locative Media
- Low-Tech Cyborgs
- Lucy Suchman
- Machine Learning
- Macy Meetings
- Mark Weiser
- Marshall McLuhan
- Mediated Reality
- Mediology
- Mental Fragmentation
- Mental Real Estate
- Michel Callon
- Micro-Singularity
- Mild Dystopia
- Mind Uploading
- Minimalism
- Multitasking
- Mundane Science Fiction
- Mundane Studies
- Natural Language Processing
- Netness
- Node centrality
- Non-Place
- Non-Visual Augmented Reality
- Ocular Convergence
- OncoMouse
- Panic Architecture
- Paracosmic Immersion
- Path dependence
- Persistent Architecture
- Persistent Paleontology
- Personal Space
- Playground as Factory
- Presentation of Self in Digital Life
- Privacy
- Pronoia
- Prosthetic
- Prosthetic Culture
- Protocyborg
- Proxemics
- Proximal notification
- Psyber-culture
- Psychasthenia
- Qualitative and Quantitative Analysis
- Rayna Rapp
- Reality Mining
- Ringxiety
- Robot
- Role Boundary Permeability
- Rushware
- Satisfice
- Schizophrenia
- Second Self
- Second-Hand Cyborg
- Sentient Computing
- Service Design
- Sharecropping
- Sherry Turkle
- Sighborg
- Simultaneous Time
- Skeuomorph
- Skitzovision
- Sludgeware
- Social Gravity
- Social Punctuation
- Soft Architecture
- Software
- Sousveillance
- Stealth Socialization
- Superhuman Interaction Design
- Supermodernity
- Superorganism
- Swarm Culture
- Synchronous communication
- Synesthesia
- Tabaholic
- Tamagotchi
- Technoscience
- Technosocial Womb
- Technosocial Worm Hole
- Tele-Cocooning
- Teleoperator
- Templated Self
- Temporarily Negotiated Space
- Territory Marking
- Thad Starner
- The Community Cyborg
- The Cyborg Handbook
- Time Geography
- Totem Group
- Ubiquitous Computing
- Uncanny Valley
- Unitasking
- Virtual Companion
- Virtual Tombstone
- Wearable Computing
- Whole Earth Catalog
- Wiki