Locative Media: Difference between revisions
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Caseorganic (talk | contribs) Created page with 'Dividing reality into sets so that people notice it. Chain Reaction by Samara Smith, 2006. Critical Play: Radical Game Design' |
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Revision as of 04:21, 5 September 2010
Dividing reality into sets so that people notice it. Chain Reaction by Samara Smith, 2006. Critical Play: Radical Game Design