Difference between revisions of "User:Caseorganic/Books/Dictionary"
From Cyborg Anthropology
Caseorganic (Talk | contribs) |
Caseorganic (Talk | contribs) |
||
Line 23: | Line 23: | ||
:[[Celebrity as Cyborg]] | :[[Celebrity as Cyborg]] | ||
:[[Charlotte Magnusson]] | :[[Charlotte Magnusson]] | ||
+ | :[[Chorded Keyboard]] | ||
:[[City as Software]] | :[[City as Software]] | ||
:[[Collaborative Reality]] | :[[Collaborative Reality]] | ||
Line 32: | Line 33: | ||
:[[Cyborg Botany]] | :[[Cyborg Botany]] | ||
:[[Cyborg Cartography]] | :[[Cyborg Cartography]] | ||
− | |||
:[[Cyborg Fashion]] | :[[Cyborg Fashion]] | ||
− | :[[ | + | :[[Cyborg Security]] |
:[[Danah boyd]] | :[[Danah boyd]] | ||
− | |||
− | |||
:[[Deborah Heath]] | :[[Deborah Heath]] | ||
:[[Deep Hanging Out]] | :[[Deep Hanging Out]] | ||
:[[Device as Memory]] | :[[Device as Memory]] | ||
:[[Digital Backyard]] | :[[Digital Backyard]] | ||
− | |||
:[[Digital Dark Age]] | :[[Digital Dark Age]] | ||
+ | :[[Digital Detritus]] | ||
:[[Digital Downtime]] | :[[Digital Downtime]] | ||
:[[Digital Ethnography]] | :[[Digital Ethnography]] | ||
Line 50: | Line 48: | ||
:[[Digital Hygiene]] | :[[Digital Hygiene]] | ||
:[[Diminished Reality]] | :[[Diminished Reality]] | ||
− | :[[ | + | :[[Distributed Cognition]] |
:[[Donna Haraway]] | :[[Donna Haraway]] | ||
+ | :[[Douglas Rushkoff]] | ||
+ | :[[Email apnea]] | ||
+ | :[[Email Sabbatical]] | ||
:[[Email sabbatical]] | :[[Email sabbatical]] | ||
:[[Emily Martin]] | :[[Emily Martin]] | ||
:[[Equipotential Space]] | :[[Equipotential Space]] | ||
− | :[[ | + | :[[Eric Boyd]] |
:[[Extended Nervous System]] | :[[Extended Nervous System]] | ||
:[[External Brain]] | :[[External Brain]] | ||
+ | :[[Feeling Obligated to stay connected]] | ||
:[[Flaneuring]] | :[[Flaneuring]] | ||
:[[Flow]] | :[[Flow]] | ||
Line 75: | Line 77: | ||
:[[Hyperpresence]] | :[[Hyperpresence]] | ||
:[[Hypersigil]] | :[[Hypersigil]] | ||
− | |||
:[[Identity Production]] | :[[Identity Production]] | ||
:[[Infomorph]] | :[[Infomorph]] | ||
Line 88: | Line 89: | ||
:[[Junk Sleep]] | :[[Junk Sleep]] | ||
:[[Keiichi Matsuda]] | :[[Keiichi Matsuda]] | ||
+ | :[[Leisa Reichelt]] | ||
:[[Lepht Anonym]] | :[[Lepht Anonym]] | ||
+ | :[[Lifecasting]] | ||
:[[Lifelong Kindergarten]] | :[[Lifelong Kindergarten]] | ||
:[[Lifestreaming]] | :[[Lifestreaming]] | ||
Line 100: | Line 103: | ||
:[[Macy Meetings]] | :[[Macy Meetings]] | ||
:[[Mark Weiser]] | :[[Mark Weiser]] | ||
+ | :[[Marshall McLuhan]] | ||
:[[Mediated Reality]] | :[[Mediated Reality]] | ||
:[[Mediology]] | :[[Mediology]] | ||
Line 124: | Line 128: | ||
:[[Persistent Paleontology]] | :[[Persistent Paleontology]] | ||
:[[Personal Space]] | :[[Personal Space]] | ||
+ | :[[Plastic Time]] | ||
:[[Playground as Factory]] | :[[Playground as Factory]] | ||
:[[Portable Cave Wall]] | :[[Portable Cave Wall]] | ||
:[[Presentation of Self in Digital Life]] | :[[Presentation of Self in Digital Life]] | ||
− | :[[ | + | :[[Pronoia]] |
− | + | ||
− | + | ||
:[[Prosthetic]] | :[[Prosthetic]] | ||
+ | :[[Prosthetic Culture]] | ||
+ | :[[Protocyborg]] | ||
+ | :[[Proxemics]] | ||
:[[Proximal notification]] | :[[Proximal notification]] | ||
:[[Psyber-culture]] | :[[Psyber-culture]] | ||
Line 140: | Line 146: | ||
:[[Ringxiety]] | :[[Ringxiety]] | ||
:[[Robot]] | :[[Robot]] | ||
− | |||
:[[Role boundary permeability]] | :[[Role boundary permeability]] | ||
+ | :[[Rosalind Picard]] | ||
:[[Rushware]] | :[[Rushware]] | ||
:[[Rushware]] | :[[Rushware]] | ||
Line 149: | Line 155: | ||
:[[Satisfice]] | :[[Satisfice]] | ||
:[[Schizophrenia]] | :[[Schizophrenia]] | ||
+ | :[[Science Fiction as Future]] | ||
:[[Scrying Pool]] | :[[Scrying Pool]] | ||
+ | :[[Second Self]] | ||
:[[Second-Hand Cyborg]] | :[[Second-Hand Cyborg]] | ||
:[[Sentient Computing]] | :[[Sentient Computing]] | ||
+ | :[[Service Design]] | ||
+ | :[[Sharecropping]] | ||
:[[Sharon Traweek]] | :[[Sharon Traweek]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
:[[Sherry Turkle]] | :[[Sherry Turkle]] | ||
:[[Sighborg]] | :[[Sighborg]] | ||
:[[Simon Haykin]] | :[[Simon Haykin]] | ||
+ | :[[Simultaneous Time]] | ||
+ | :[[Skeuomorph]] | ||
+ | :[[Skitzovision]] | ||
:[[Sludgeware]] | :[[Sludgeware]] | ||
− | |||
− | |||
:[[Social Gravity]] | :[[Social Gravity]] | ||
:[[Social Punctuation]] | :[[Social Punctuation]] | ||
:[[Soft Architecture]] | :[[Soft Architecture]] | ||
− | :[[ | + | :[[Software]] |
:[[Sousveillance]] | :[[Sousveillance]] | ||
− | :[[ | + | :[[Stealth Socialization]] |
:[[Steve Mann]] | :[[Steve Mann]] | ||
:[[Superhuman Interaction Design]] | :[[Superhuman Interaction Design]] | ||
Line 186: | Line 190: | ||
:[[Teleoperator]] | :[[Teleoperator]] | ||
:[[Templated Self]] | :[[Templated Self]] | ||
− | |||
:[[Temporarily negotiated space]] | :[[Temporarily negotiated space]] | ||
:[[Territory Marking]] | :[[Territory Marking]] | ||
Line 192: | Line 195: | ||
:[[The Astonishing Tribe]] | :[[The Astonishing Tribe]] | ||
:[[The Community Cyborg]] | :[[The Community Cyborg]] | ||
+ | :[[The Cyborg Handbook]] | ||
+ | :[[Tim Maly]] | ||
:[[Time and Space Compression]] | :[[Time and Space Compression]] | ||
:[[Time Geography]] | :[[Time Geography]] | ||
Line 200: | Line 205: | ||
:[[Virtual Companion]] | :[[Virtual Companion]] | ||
:[[Virtual Tombstone]] | :[[Virtual Tombstone]] | ||
+ | :[[Ward Cunningham]] | ||
:[[Wearable Computing]] | :[[Wearable Computing]] | ||
:[[Whole earth catalog]] | :[[Whole earth catalog]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Category:PDF Books|Dictionary]] | [[Category:PDF Books|Dictionary]] |
Revision as of 04:04, 26 September 2011
|
This user book is a user-generated collection of Wikipedia articles that can be easily saved, rendered electronically, and ordered as a printed book. If you are the creator of this book and need help, see Help:Books (general tips) and WikiProject Wikipedia-Books (questions and assistance). | ||||||||
[ Download PDF ] [ Download ODT ] [ Download ZIM ] | |||||||||
[ About ] [ FAQ ] [ Feedback ] [ Help ] [ WikiProject ] [ Recent Changes ] |
- 1 Introduction
- A Cyborg Manifesto
- Actor Network Theory
- Affective Computing
- Ambient Awareness
- Android
- Animal Cyborgs
- Anomie
- Antisocial Networks
- Architecture Fiction
- Asynchronous communication
- Automatic Production of Space
- Avatar
- Backspace Generation
- Bee Dance
- Body Optimization
- Boundary Maintenance
- Brain-Computer Interface
- Calm Computing
- Cargo Cult Programming
- Celebrity as Cyborg
- Charlotte Magnusson
- Chorded Keyboard
- City as Software
- Collaborative Reality
- Collective Consiousness
- Companion Species
- Compulsion Loops
- Constance Penley
- Cyborg Architecture
- Cyborg Botany
- Cyborg Cartography
- Cyborg Fashion
- Cyborg Security
- Danah boyd
- Deborah Heath
- Deep Hanging Out
- Device as Memory
- Digital Backyard
- Digital Dark Age
- Digital Detritus
- Digital Downtime
- Digital Ethnography
- Digital Footprint
- Digital Hoarding
- Digital Hygiene
- Diminished Reality
- Distributed Cognition
- Donna Haraway
- Douglas Rushkoff
- Email apnea
- Email Sabbatical
- Email sabbatical
- Emily Martin
- Equipotential Space
- Eric Boyd
- Extended Nervous System
- External Brain
- Feeling Obligated to stay connected
- Flaneuring
- Flow
- Fractal Aesthetic
- Fractal Self
- Future Runoff
- Future Self
- Future Shock
- Geolocation
- Hacker-as-Hero
- Haptics
- Hardware
- Heavy Modernity
- Hertzian Space
- Human Computer Interaction
- Hyperlinked Memories
- Hyperpresence
- Hypersigil
- Identity Production
- Infomorph
- Information
- Information Society
- Infosynaesthesia
- Interaction Shield
- Intermittent Reinforcement
- Interoperability
- Interstitial Space
- Ivan Sutherland
- Junk Sleep
- Keiichi Matsuda
- Leisa Reichelt
- Lepht Anonym
- Lifecasting
- Lifelong Kindergarten
- Lifestreaming
- Liminal Space
- Little Brother
- Location Sharing
- Low-Tech Cyborgs
- Lucien Taylor
- Lucy Suchman
- Machine Learning
- Macy Meetings
- Mark Weiser
- Marshall McLuhan
- Mediated Reality
- Mediology
- Mental Fragmentation
- Mental Real Estate
- Mild Dystopia
- Military Cyborgs
- Mind Uploading
- Minimalism
- Multitasking
- Mundane Science Fiction
- Mundane Studies
- Natural Language Processing
- Netness
- Node centrality
- Non-Place
- Non-Visual Augmented Reality
- Ocular Convergence
- Panic Architecture
- Paracosmic Immersion
- Path dependence
- Paul Rabinow
- Persistent Architecture
- Persistent Paleontology
- Personal Space
- Plastic Time
- Playground as Factory
- Portable Cave Wall
- Presentation of Self in Digital Life
- Pronoia
- Prosthetic
- Prosthetic Culture
- Protocyborg
- Proxemics
- Proximal notification
- Psyber-culture
- Psychasthenia
- Qualitative and Quantitative Analysis
- Rayna Rapp
- Reality Mining
- Rhizome
- Ringxiety
- Robot
- Role boundary permeability
- Rosalind Picard
- Rushware
- Rushware
- Sadie Plant
- Sandy Pentland
- Sandy Stone
- Satisfice
- Schizophrenia
- Science Fiction as Future
- Scrying Pool
- Second Self
- Second-Hand Cyborg
- Sentient Computing
- Service Design
- Sharecropping
- Sharon Traweek
- Sherry Turkle
- Sighborg
- Simon Haykin
- Simultaneous Time
- Skeuomorph
- Skitzovision
- Sludgeware
- Social Gravity
- Social Punctuation
- Soft Architecture
- Software
- Sousveillance
- Stealth Socialization
- Steve Mann
- Superhuman Interaction Design
- Supermodernity
- Superorganism
- Swarm Culture
- Synchronous communication
- Synesthesia
- Tabaholic
- Tamagotchi
- Technosocial Womb
- Technosocial Worm Hole
- Tele-Cocooning
- Teleoperator
- Templated Self
- Temporarily negotiated space
- Territory Marking
- Thad Starner
- The Astonishing Tribe
- The Community Cyborg
- The Cyborg Handbook
- Tim Maly
- Time and Space Compression
- Time Geography
- Totem group
- Ubiquitous Computing
- Uncanny Valley
- Unitasking
- Virtual Companion
- Virtual Tombstone
- Ward Cunningham
- Wearable Computing
- Whole earth catalog