Difference between revisions of "Augmented Reality"
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Georgia tech has an interest in collaborating with developers and providing code for next-gen projects. They welcome outside contact. Blair MacIntyre is the faculty member in charge. [http://www.cc.gatech.edu/ael/people/blair.html Contact]. | Georgia tech has an interest in collaborating with developers and providing code for next-gen projects. They welcome outside contact. Blair MacIntyre is the faculty member in charge. [http://www.cc.gatech.edu/ael/people/blair.html Contact]. | ||
+ | |||
+ | ===Augmented Reality Discussion Questions=== | ||
+ | |||
+ | ====Web and AR==== | ||
+ | |||
+ | *How does Web content need to evolve with AR (e.g. extensions to current Web technologies like CSS to support AR)? | ||
+ | *How might Web browsers need to evolve to become AR platforms? | ||
+ | *Are the current and planned device APIs sufficient to enable the Web to be used as an AR platform? | ||
+ | *Can the 3D Web be an effective platform for AR? | ||
+ | *Is the infrastructure in place to support AR on the Web? | ||
+ | *What are the potential synergies between between AR and Virtual Reality? | ||
+ | *Is there sufficient royalty-free, interoperable data available to make AR on the Web a reality? | ||
+ | |||
+ | ====User interfaces==== | ||
+ | |||
+ | *3D interaction and gestural interface and how these interfaces map onto the Metaphor of the Web. | ||
+ | *How far can we stretch advanced UI techniques (e.g. 3D navigation) for building more immersive applications? | ||
+ | *What opportunities are offered by advanced display and immersive projection technology? | ||
+ | *What opportunities are there for innovative interaction such as haptics, audio, and other non visual interfaces? | ||
+ | |||
+ | ====Mobile AR==== | ||
+ | |||
+ | *What are the existing and emerging mobile AR development environments and toolkits? | ||
+ | *Are mobile tracking & sensing sufficient for AR? | ||
+ | *How can mobile presence and cognition be exploited by AR?. | ||
+ | *What are the latest developments in mobile widgets and mashups for AR? | ||
+ | *Can AR play a role in media adaptation and content filtering? | ||
+ | |||
+ | ====Evaluation of AR==== | ||
+ | |||
+ | *What user studies and evaluation is relevant to AR? | ||
+ | *What are the existing standard datasets and benchmarks for AR? (if any). | ||
+ | *Where are the gaps in the datasets and benchmarks that need to be filled for AR to become more widely available? | ||
+ | *What does an AR Web site look like for the visually disabled and what extensions would be required to current Web Accessibility techniques? | ||
+ | |||
+ | ====Standardization==== | ||
+ | |||
+ | *Is there a need for a common infrastructure for points of interest (such as common code/reference, a common database etc.)? | ||
+ | *What are the available languages for "augmenting" points of interest and what more may need to be standardized? | ||
+ | *What is the relationship between AR and linked data? |
Revision as of 23:31, 25 October 2010
Contents
Colleges and University Programs
Georgia tech has an interest in collaborating with developers and providing code for next-gen projects. They welcome outside contact. Blair MacIntyre is the faculty member in charge. Contact.
Augmented Reality Discussion Questions
Web and AR
- How does Web content need to evolve with AR (e.g. extensions to current Web technologies like CSS to support AR)?
- How might Web browsers need to evolve to become AR platforms?
- Are the current and planned device APIs sufficient to enable the Web to be used as an AR platform?
- Can the 3D Web be an effective platform for AR?
- Is the infrastructure in place to support AR on the Web?
- What are the potential synergies between between AR and Virtual Reality?
- Is there sufficient royalty-free, interoperable data available to make AR on the Web a reality?
User interfaces
- 3D interaction and gestural interface and how these interfaces map onto the Metaphor of the Web.
- How far can we stretch advanced UI techniques (e.g. 3D navigation) for building more immersive applications?
- What opportunities are offered by advanced display and immersive projection technology?
- What opportunities are there for innovative interaction such as haptics, audio, and other non visual interfaces?
Mobile AR
- What are the existing and emerging mobile AR development environments and toolkits?
- Are mobile tracking & sensing sufficient for AR?
- How can mobile presence and cognition be exploited by AR?.
- What are the latest developments in mobile widgets and mashups for AR?
- Can AR play a role in media adaptation and content filtering?
Evaluation of AR
- What user studies and evaluation is relevant to AR?
- What are the existing standard datasets and benchmarks for AR? (if any).
- Where are the gaps in the datasets and benchmarks that need to be filled for AR to become more widely available?
- What does an AR Web site look like for the visually disabled and what extensions would be required to current Web Accessibility techniques?
Standardization
- Is there a need for a common infrastructure for points of interest (such as common code/reference, a common database etc.)?
- What are the available languages for "augmenting" points of interest and what more may need to be standardized?
- What is the relationship between AR and linked data?