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- Psyber-culture refers to the intersection of counterculture and cyberculture that emerged ...ese historical connections sheds light on the origins of contemporary tech culture.4 KB (524 words) - 18:27, 28 October 2023
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368 B (33 words) - 03:15, 26 January 2011
- [[Category:Future Culture]]822 B (115 words) - 06:04, 11 May 2010
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179 B (16 words) - 06:17, 11 May 2010
- ...ive examination of the cyborg—the concept of man-as-machine—in popular culture. The title is from a 1919 essay by Sigmund Freud (and included in the book) ...ut not a machine, existing at the intersection of science, technology, and culture.2 KB (269 words) - 06:34, 11 May 2010
- ...s, region, or time, has served usefully and productively as the subject of culture and of cultural accounts, alternate accounts of history and subjectivity ar2 KB (360 words) - 16:14, 26 January 2011
- The Third Culture also connected current thinking and culture with earlier generations3 KB (473 words) - 16:27, 30 August 2010
- Pod culture. Currently under construction.187 B (31 words) - 20:48, 7 September 2010
- ...the most advanced artificial limbs. Applied to digital culture, prosthetic culture treats the computer as an external brain or cybernetic mental attachment. H465 B (64 words) - 05:15, 15 August 2012
- ioCulture,(Swarm)Culture And Intelligence B. BioCulture,(Swarm)Culture And Intelligence5 KB (704 words) - 23:58, 29 October 2011
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- Interface culture is now occurring when with the rise of fractal prosthetics. We have screens [[Interface Resolution]] | [[Interface Culture]] | [[The Prosthetic Impulse: From a Posthuman Present to a Biocultural Fut2 KB (341 words) - 19:47, 30 June 2011
- ...ar attention to the interplays between business, ideology, technology, and culture. We will discuss key historical phenomena that symbolize modern Japan as a ...ch informed conclusions about factual information regarding technology and culture in Japan.7 KB (950 words) - 01:18, 15 January 2011
- This course examines relationships among technology, culture, and politics in a variety of social and historical settings ranging from 1 *2 Theories of Technology and Culture15 KB (1,993 words) - 02:01, 15 January 2011
- The Location of Culture (Routledge Classics) [Paperback] ...- one that goes far beyond previous attempts by others. In The Location of Culture, he uses concepts such as mimicry, interstice, hybridity, and liminality to851 B (119 words) - 02:17, 16 January 2011
- Culture and Space: Conceiving a New Geography [Paperback] ...kind of anthro-geography as he explores questions around the geography of culture and the anthropology of space.640 B (87 words) - 05:05, 9 December 2023
- In/Different Spaces: Place and Memory in Visual Culture [Paperback] ...drè Breton, and Roland Barthes, Burgin develops an incisive theory of our culture of images and spectacle.1 KB (217 words) - 02:35, 16 January 2011
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- The Culture Code: An Ingenious Way to Understand Why People Around the World Live and Buy as They Do84 B (7 words) - 16:33, 26 January 2011
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- ...Social scientists have argued that it is at points of conflict that tacit culture becomes visible. Also, tacit culture goes beyond rules. It includes language use (ever heard an older person mis1 KB (199 words) - 02:58, 26 January 2011
- "A level of culture that extends beyond and across national boundaries". http://quizlet.com/560329 B (41 words) - 03:11, 26 January 2011
- ...ion, Remediation, Bricolage: Considering Principal Components of a Digital Culture by Mark Deuze=== ...wide shift from a 19th-century print culture via a 20th-century electronic culture to a 21st-century2 KB (224 words) - 21:32, 2 February 2011
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319 B (43 words) - 18:47, 24 October 2012
Page text matches
- ...ns as well as provide a resource for those looking to study technology and culture. I’ve considered grad school (leaning towards MIT), but I was told to tak ...solid foundations for digital ethnography. Virilio writes about speed and culture, which is key to understanding the acceleration of changes that are occurri6 KB (1,073 words) - 19:57, 28 October 2023
- ...yborgian perspectives to a wide research spectrum that has ranged from the culture of physicists in Japan (Traweek 1988) to organ donation in Germany (Hogle 1 ...umans and non human objects interact with each other, and how that changes culture. So, for instance, we have these things in our pockets that cry, and we hav14 KB (2,055 words) - 19:42, 28 October 2023
- ...ny and U.S. national integrity and purpose that so permeate North American culture and history. I know that this appeal to sustain other organisms' inviolable ...gin to recognize the limited utility of the distinction between nature and culture. As Donna Haraway puts it, " Our machines are disturbingly lively, and we o13 KB (1,890 words) - 07:15, 24 December 2010
- ...ion of articles, stories, research papers and essays related to cyborgs in culture. It adapts well to both casual reading and rigorous study, and can be easil Articles are written by experts in the field of cybernetics, space travel, culture, health, reproduction and science fiction. The book's contributors include915 B (127 words) - 03:31, 6 November 2011
- ...s earlier work was focused on emphasizing the masculine bias in scientific culture, she has also contributed greatly to feminist narratives of the twentieth c3 KB (457 words) - 02:17, 15 January 2025
- ...the psychological and physiological effects that occur when the base of a culture moves faster than the ideological superstructure it causes cultural anxiety590 B (84 words) - 01:43, 30 October 2011
- ...ations of the concept. It is one of the central paradoxes of modern techno-culture that it reduces all value to information, despite information’s inherent8 KB (1,250 words) - 10:20, 9 November 2011
- ...adoption of cultural traits from another society--it is what happens to a culture when alien traits diffuse in on a large scale and substantially replace tra431 B (58 words) - 16:05, 17 May 2011
- ==Journals on Digital Culture and Cyberspace== :: media and culture, and6 KB (837 words) - 05:25, 24 December 2010
- [[Material Culture and Technology in Everyday Life: Ethnographic Approaches]] by Phillip Vanni672 B (82 words) - 01:26, 16 February 2014
- ...gorize and describe the differences and effects of tools and technology on culture. What I say here is not complete or correct. It is only a stab at a framewo ...ng it and acclimatizing to it before it absorbs completely into the vat of culture.55 KB (9,453 words) - 21:01, 9 May 2010
- ...e draws on disciplines ranging from gender studies, philosophy, and visual culture to psychoanalysis, cybertheory, and phenomenology. The first section, "Carn ...tminster, London. He is a Founder and Editor-in-Chief of Journal of Visual Culture.3 KB (426 words) - 03:51, 13 June 2011
- ...onal entity, and supermodernity only a waystation on the path of a network culture.9 KB (1,472 words) - 17:25, 6 June 2011
- ...his own autonomy from the all-pervasive forces of commerce, politics, and culture. In exploring the public meaning of ingeniously defended private meanings,766 B (102 words) - 03:27, 8 June 2010
- *STS.S28 [[Godzilla and the Bullet Train: Technology and Culture in Modern Japan]] Fall 2005 *STS.075J [[Technology and Culture]] Fall 20064 KB (538 words) - 22:21, 16 September 2012
- Homi Bhabha, [[The Location of Culture]] Routledge, London, 1994 Joel Bonnemaison, [[Culture and Space: Conceiving a New Cultural Geography]], I.B. Tauris, 20057 KB (899 words) - 06:21, 16 January 2011
- A Cyborg Manifesto is an essay on technology and culture written by Donna Haraway in 1986. The essay explores the concept of the cyb4 KB (601 words) - 00:16, 6 November 2011
- # Culture groups and traditional, geographically-bound communities. Instead they go t2 KB (359 words) - 19:08, 3 April 2011
- Psyber-culture refers to the intersection of counterculture and cyberculture that emerged ...ese historical connections sheds light on the origins of contemporary tech culture.4 KB (524 words) - 18:27, 28 October 2023
- ...birth, cell phone technology and the overall effects technology has had on culture.6 KB (840 words) - 22:12, 15 April 2011
- ...robotics, information. Representation of science and technology in popular culture.7 KB (1,010 words) - 21:35, 28 June 2011
- culture, the way telephones and televisions and cheap video cameras telecommunication culture capable of becoming something more than what57 KB (9,520 words) - 05:31, 11 May 2010
- ...s a pioneering technology writer, critic, and educator wrote about digital culture and online social interaction. ...with his accessible writing style, helped make complex ideas about digital culture comprehensible to general audiences.2 KB (295 words) - 23:15, 17 February 2025
- alliances involved in genetic knowledge production [cf: Genetic Nature/Culture, Univ. of California Press. Currently she is captivated by the techne and t928 B (136 words) - 03:55, 26 September 2011
- ...icant in its own right, as a complex, articulated area related directly to culture. Liberal thinkers have also claimed consumer activity as central to society1 KB (174 words) - 04:32, 8 June 2010
- ...his own autonomy from the all-pervasive forces of commerce, politics, and culture. In exploring the public meaning of ingeniously defended private meanings,873 B (114 words) - 04:30, 8 June 2010
- *[[Cell Phone Culture: Mobile Technology in Everyday Life]]2 KB (245 words) - 06:13, 7 February 2011
- We felt that on the mobile provided such fascinating new insights into modern culture that it was worth sharing with others. As well as helping us to understand6 KB (903 words) - 08:19, 14 May 2010
- [[Category:Future Culture]]822 B (115 words) - 06:04, 11 May 2010
- ...icant in its own right, as a complex, articulated area related directly to culture. Liberal thinkers have also claimed consumer activity as central to society1 KB (186 words) - 04:47, 8 June 2010
- [[Category:Future Culture]]325 B (31 words) - 06:13, 11 May 2010
- [[Category:Future Culture]]592 B (67 words) - 00:37, 12 April 2011
- An exploration of both the newly born culture of simulation and the boundary between the human and the technological, Lif [[Category:Future Culture]]3 KB (542 words) - 23:53, 19 June 2010
- [[Category:Future Culture]]206 B (20 words) - 06:17, 11 May 2010
- [[Category:Future Culture]]134 B (13 words) - 06:22, 11 May 2010
- [[Category:Future Culture]]2 KB (359 words) - 04:53, 23 November 2010
- Hansen draws upon recent work in visual culture, cognitive science, and new media studies, as well as examples of computer1 KB (152 words) - 18:46, 27 January 2011
- ...ive examination of the cyborg—the concept of man-as-machine—in popular culture. The title is from a 1919 essay by Sigmund Freud (and included in the book) ...ut not a machine, existing at the intersection of science, technology, and culture.2 KB (269 words) - 06:34, 11 May 2010
- Sadie Plant is Director of the Cybernetic Culture Research Unit at University of Warwick/UK. ...for Contemporary Cultural Studies) before going on to found the Cybernetic Culture Research Unit at the University of Warwick, where she was a faculty member.938 B (135 words) - 02:17, 15 January 2025
- [[Category:Future Culture]]1 KB (200 words) - 20:16, 16 May 2010
- Turkle has written numerous articles on psychoanalysis and culture and on the "subjective side" of people's relationships with technology, esp2 KB (336 words) - 02:11, 15 January 2025
- *This fits in with the consumer culture of America that demands expedience. One wants information at the click of a ...oldman and Papson provide a deconstruction of the advertisement in popular culture and provide a historically relevant analysis of what goes into the creation11 KB (1,722 words) - 18:11, 5 June 2011
- ...ces between unmediated and mediated publics affect sociality, identity and culture. Her dissertation research was funded as a part of the MacArthur Foundation3 KB (382 words) - 04:15, 6 November 2011
- ...d Human Possibility in the Age of the Wearable Computer provides a popular culture view of day-to-day cyborg life (http://eyetap.org/cyborg.htm) . CYBERMAN, a4 KB (650 words) - 02:18, 15 January 2025
- ...veryday living is the message. Keynote Address at the McLuhan Symposium on Culture and Technology, Friday, October 23, 1998. Posted to Wearcam.org Accessed Ju9 KB (1,370 words) - 16:31, 27 January 2013
- [[Category:Future Culture]]2 KB (277 words) - 02:07, 26 January 2024
- Varnelis has written extensively on the Internet, locative media and network culture. Since 2000 has maintained a blog at his web site, [http://varnelis.net]. I2 KB (222 words) - 12:25, 21 November 2010
- ...ber of AnthroPunk and is currently researching the impact of technology on culture, and the consequent inverse: specifically the reifications of Virtual Space1 KB (204 words) - 05:57, 18 July 2011
- *Taylor, T.L. (2006) Play Between Worlds: Exploring online gaming culture. Cambridge, MA: MIT Press. *Taylor, T.L. (2006) Play Between Worlds: Exploring online gaming culture. Cambridge, MA: MIT Press, Introduction pp. 1-19.28 KB (3,776 words) - 00:52, 15 January 2011
- *Taylor, T. L. Play Between Worlds: Exploring Online Gaming Culture. Cambridge, MA: MIT Press, 2009, introduction, pp. 1-19; chapter 4, pp. 93- ...for Cyberspace: Information Technology in the Black Diaspora." Science as Culture 10 (2001): 353-374.39 KB (5,194 words) - 00:54, 15 January 2011