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	<title>Topics in Cyborg Anthropology - Revision history</title>
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	<updated>2026-05-05T09:45:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Caseorganic: Created page with &#039;&lt;private&gt;Add in: http://cyborganthropology.com/Temp&lt;/private&gt;   ===Liquid Modernity===  All That is Solid Melts into Air: The Experience of Modernity by Marshall Berman, 1982…&#039;</title>
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		<updated>2010-07-14T01:24:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;lt;private&amp;gt;Add in: http://cyborganthropology.com/Temp&amp;lt;/private&amp;gt;   ===Liquid Modernity===  &lt;a href=&quot;/index.php?title=All_That_is_Solid_Melts_into_Air:_The_Experience_of_Modernity&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;All That is Solid Melts into Air: The Experience of Modernity (page does not exist)&quot;&gt;All That is Solid Melts into Air: The Experience of Modernity&lt;/a&gt; by Marshall Berman, 1982…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;private&amp;gt;Add in: http://cyborganthropology.com/Temp&amp;lt;/private&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Liquid Modernity===&lt;br /&gt;
&lt;br /&gt;
[[All That is Solid Melts into Air: The Experience of Modernity]] by Marshall Berman, 1982&lt;br /&gt;
&lt;br /&gt;
[[Non-Places: Introduction to an Anthropology of Supermodernity]] by [[Marc Augé]] &lt;br /&gt;
&lt;br /&gt;
[[Liquid Modernity]] by [[Zygmunt Bauman]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Actor Network Theory=== &lt;br /&gt;
&lt;br /&gt;
[[Reassembling the Social: An Introduction to Actor-Network-Theory]] by [[Bruno Latour]]&lt;br /&gt;
&lt;br /&gt;
[[The Forest of Symbols]] by [[Victor Turner]], 1967&lt;br /&gt;
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&lt;br /&gt;
===Applying Traditional Anthropology to Digital Analysis===&lt;br /&gt;
&lt;br /&gt;
[[Handbook of Methods of Cultural Anthropology]] by Russ Bernard &lt;br /&gt;
&lt;br /&gt;
[[Research Methods in Anthropology: Qualitative and Quantitative]] by Bernard, H. Russell&lt;br /&gt;
&lt;br /&gt;
===Mobile Technologies and Ubiquitous Computing===&lt;br /&gt;
&lt;br /&gt;
[[Philosophy In The Flesh - A Talk With George Lakoff]]&lt;br /&gt;
&lt;br /&gt;
[[Everyware: The Dawning Age of Ubiquitous Computing]] by Adam Greenfield&lt;br /&gt;
&lt;br /&gt;
[[The Inner History of Devices]] by [[Sherry Turkle]]&lt;br /&gt;
&lt;br /&gt;
[[Interaction in 4-Second Bursts: The Fragmented Nature of Attentional Resources in Mobile HCI]] by Antti Oulasvirta, Sakari Tamminen, Virpi Roto, and Jaana Kuorelahti, 2005&lt;br /&gt;
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[[On the Mobile; the Effects of Mobile Telephones on Social and Individual Life]] by [[Sadie Plant]], 2004 &lt;br /&gt;
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[[Ubiquitous Computing]] by [[Mark Weiser]], 1993&lt;br /&gt;
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[[The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future]] Edited by Marquard Smith and Joanne Morra, 2005&lt;br /&gt;
&lt;br /&gt;
[[The Cell Phone: An Anthropology of Communication]] by Heather Horst and Daniel Miller&lt;br /&gt;
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[[A New Set of Social Rules for a Newly Wireless Society]] by Mizuko Ito&lt;br /&gt;
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&lt;br /&gt;
===Time and Space Compression===&lt;br /&gt;
&lt;br /&gt;
[[The Railway Journey: The Industrialization of Time and Space in the 19th Century]] by [[Wolfgang Schivelbusch]], 1986 &lt;br /&gt;
&lt;br /&gt;
[[Ambient Findability]] by Peter Morville &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Virtual Identity - Privacy, Boundaries, and the Presentation of Self in Digital Life===&lt;br /&gt;
&lt;br /&gt;
[[The Significance of the Frontier in American History]] by Frederick Jackson Turner&lt;br /&gt;
&lt;br /&gt;
[[The Presentation of Self in Everyday Life]] by [[Erving Goffman]]&lt;br /&gt;
&lt;br /&gt;
[[The Cybercultures Reader]] by Barbara M. Kennedy (Editor), David Bell (Editor)&lt;br /&gt;
&lt;br /&gt;
[[The Second Self: Computers and the Human Spirit]], by [[Sherry Turkle]]&lt;br /&gt;
&lt;br /&gt;
[[They Became What They Beheld]] by Edmund Snow, Carpenter (Author)&lt;br /&gt;
&lt;br /&gt;
[[Networked Publics]] by [[Kazys Varnelis]]&lt;br /&gt;
&lt;br /&gt;
[[The Body in Society: An Introduction]] by Alexandra Howson&lt;br /&gt;
&lt;br /&gt;
[[The Uncanny: Experiments in Cyborg Culture]] by Bruce Grenville (Editor)&lt;br /&gt;
&lt;br /&gt;
[[Sensorium: Embodied Experience, Technology, and Contemporary Art]] by Caroline A. Jones (Editor)&lt;br /&gt;
&lt;br /&gt;
[[Bodies in Code: Interfaces with Digital Media]] by Mark B. N. Hansen&lt;br /&gt;
&lt;br /&gt;
[[Rhythm Science]] by DJ Spooky That Subliminal Kid&lt;br /&gt;
&lt;br /&gt;
[[Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer]] by [[Steve Mann]]&lt;br /&gt;
&lt;br /&gt;
[[Being Digital]] by Nicholas Negroponte&lt;br /&gt;
&lt;br /&gt;
[[Simulation and Its Discontents]] by [[Sherry Turkle]]&lt;br /&gt;
&lt;br /&gt;
[[Life on the Screen: Identity in the Age of the Internet]] by [[Sherry Turkle]]&lt;br /&gt;
&lt;br /&gt;
[[The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI]] by John Johnston&lt;br /&gt;
&lt;br /&gt;
[[The Cyborg Handbook]] by [[Chris Hables Gray]]&lt;br /&gt;
&lt;br /&gt;
[[Me++: The Cyborg Self and the Networked City]] by William J. Mitchell&lt;br /&gt;
&lt;br /&gt;
[[Transformations: Identity Construction in Contemporary Culture]] by Grant David McCracken&lt;br /&gt;
&lt;br /&gt;
[[The Practice of Everyday Life]] by Luce Giard, et al.&lt;br /&gt;
&lt;br /&gt;
[[Coming of Age in Second Life: An Anthropologist Explores the Virtually Human]] by Tom Boellstorff&lt;br /&gt;
&lt;br /&gt;
[[Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence]] by Andy Clark&lt;br /&gt;
&lt;br /&gt;
[[Cyborg Citizen: Politics in the Posthuman Age]] by Chris Hables Gray (Author)&lt;br /&gt;
&lt;br /&gt;
[[Feed]] by M.T. Anderson &lt;br /&gt;
&lt;br /&gt;
[[Between Nature &amp;amp; Culture Cyborgs, Simians, Dogs, Genes &amp;amp; Us]] by [[Donna Haraway]], Jorge Hankamer, and Gary Lease, 1999 &lt;br /&gt;
&lt;br /&gt;
[[The Skin of Culture: Investigating the New Electronic Reality]] by Derrick De Kerckhove&lt;br /&gt;
&lt;br /&gt;
[[Suicide, a Study in Sociology]] by Emile Durkheim&lt;br /&gt;
&lt;br /&gt;
[[Interaction Ritual : Essays on Face-to-Face Behavior]] by [[Erving Goffman]]&lt;br /&gt;
&lt;br /&gt;
[[Behavior in Public Places; Notes on the Social Organization of Gatherings]] by [[Erving Goffman]], 1963. &lt;br /&gt;
&lt;br /&gt;
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[[The Practice of Everyday Life]] by Michel de Certeau, Luce Giard, and Pierre Mayol, 1988&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Computing History===&lt;br /&gt;
&lt;br /&gt;
[[Bots: The Origin of a New Species]] by Andrew Leonard&lt;br /&gt;
&lt;br /&gt;
===Digital Advertising - Transforming Watchers to Actors - Consumption, Value and Worth ===&lt;br /&gt;
&lt;br /&gt;
[[Feed]] by M.T. Anderson (cont.) &lt;br /&gt;
&lt;br /&gt;
[[Synthetic Worlds: The Business and Culture of Online Games]] by Edward Castronova&lt;br /&gt;
&lt;br /&gt;
[[Consumption and Digital Commodities In the Everyday]] by Mark Poster, 2004&lt;br /&gt;
&lt;br /&gt;
[[Critical Play: Radical Game Design]] by [[Mary Flanagan]]&lt;br /&gt;
&lt;br /&gt;
[[Shopping, Place and Identity]] by Peter Jackson (Author), et al.&lt;br /&gt;
&lt;br /&gt;
[[Myth of the Machine : Technics and Human Development]] by Lewis Mumford (Author)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[The Language of New Media]] by [[Lev Manovich]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[The World of Goods]] by Mary Douglas&lt;br /&gt;
&lt;br /&gt;
[[Convergence Culture: Where Old and New Media Collide]] by [[Henry Jenkins]]&lt;br /&gt;
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[[Culture and Consumption: New Approaches to the Symbolic Character of Consumer Goods and Activities]] by Grant David McCracken&lt;br /&gt;
&lt;br /&gt;
[[Culture and Consumption II: Markets, Meaning, and Brand Management]] by Grant David McCracken&lt;br /&gt;
&lt;br /&gt;
[[The Meaning of Things: Domestic Symbols and the Self]] by Eugene Halton, Mihaly Csikszentmihalyi&lt;br /&gt;
&lt;br /&gt;
[[Production Studies: Cultural Studies of Media Industries]] by Vicki Mayer (Editor)&lt;br /&gt;
&lt;br /&gt;
===Digital Ground (Architecture)===&lt;br /&gt;
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[[Digital Ground: Architecture, Pervasive Computing, and Environment]] by Malcolm McCullough   	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Societies and Cities in the Age of Instant Access]] by Harvey J. Miller&lt;br /&gt;
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[[Psychogeography: Disentangling the Modern Conundrum of Psyche and Place]] by Will Self (Author), Ralph Steadman (Illustrator)&lt;br /&gt;
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[[Psychogeography]] by Merlin Coverley&lt;br /&gt;
&lt;br /&gt;
[[Screen World Volume 55]] by Barry Monush and John Willis&lt;br /&gt;
&lt;br /&gt;
[[Phenomenology of Perception]] by Maurice Merleau-Ponty&lt;br /&gt;
&lt;br /&gt;
[[Questions of Perception: Phenomenology of Architecture]] by Juhani Pallasmaa, Steven Holl&lt;br /&gt;
&lt;br /&gt;
[[The Eyes of the Skin: Architecture and the Senses]] by Juhani Pallasmaa&lt;br /&gt;
&lt;br /&gt;
[[Space and Place: The Perspective of Experience]] by Yi-fu Tuan&lt;br /&gt;
&lt;br /&gt;
[[The Poetics of Space]] by M. Jolas, et al.&lt;br /&gt;
&lt;br /&gt;
[[The Production of Space]] by Henri Lefebvre&lt;br /&gt;
&lt;br /&gt;
====Traditonal Architectural Classics====&lt;br /&gt;
&lt;br /&gt;
[[A Pattern Language: Towns, Buildings, Construction]] by Sara Ishikawa, et al.&lt;br /&gt;
&lt;br /&gt;
[[The Timeless Way of Building]] by Christopher Alexander&lt;br /&gt;
&lt;br /&gt;
[[The Secret Life of Buildings: An American Mythology for Modern Architecture]] by Gavin Macrae-Gibson&lt;/div&gt;</summary>
		<author><name>Caseorganic</name></author>
	</entry>
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