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	<title>The Coming of Age in Second Life - Revision history</title>
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	<updated>2026-08-25T22:59:01Z</updated>
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		<title>Caseorganic: Created page with &quot;===Author=== Tom Boellstorff (b. 1969), American anthropologist, Professor of Anthropology at the University of California, Irvine. He previously did long-term fieldwork in Indonesia on sexuality and nation, published as &#039;&#039;The Gay Archipelago&#039;&#039; (2005), and edited &#039;&#039;American Anthropologist&#039;&#039; from 2007 to 2012.  ===Publication Details=== &#039;&#039;Coming of Age in Second Life: An Anthropologist Explores the Virtually Human&#039;&#039;. Princeton: Princeton University Press, 2008. 316 pp. IS...&quot;</title>
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		<updated>2026-08-25T17:07:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Author=== Tom Boellstorff (b. 1969), American anthropologist, Professor of Anthropology at the University of California, Irvine. He previously did long-term fieldwork in Indonesia on sexuality and nation, published as &amp;#039;&amp;#039;The Gay Archipelago&amp;#039;&amp;#039; (2005), and edited &amp;#039;&amp;#039;American Anthropologist&amp;#039;&amp;#039; from 2007 to 2012.  ===Publication Details=== &amp;#039;&amp;#039;Coming of Age in Second Life: An Anthropologist Explores the Virtually Human&amp;#039;&amp;#039;. Princeton: Princeton University Press, 2008. 316 pp. IS...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Author===&lt;br /&gt;
Tom Boellstorff (b. 1969), American anthropologist, Professor of Anthropology at the University of California, Irvine. He previously did long-term fieldwork in Indonesia on sexuality and nation, published as &amp;#039;&amp;#039;The Gay Archipelago&amp;#039;&amp;#039; (2005), and edited &amp;#039;&amp;#039;American Anthropologist&amp;#039;&amp;#039; from 2007 to 2012.&lt;br /&gt;
&lt;br /&gt;
===Publication Details===&lt;br /&gt;
&amp;#039;&amp;#039;Coming of Age in Second Life: An Anthropologist Explores the Virtually Human&amp;#039;&amp;#039;. Princeton: Princeton University Press, 2008. 316 pp. ISBN 978-0-691-16834-0 (2015 paperback edition with a new preface).&amp;lt;ref&amp;gt;[https://press.princeton.edu/books/paperback/9780691168340/coming-of-age-in-second-life Coming of Age in Second Life], Princeton University Press.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Description===&lt;br /&gt;
The book is the first full-length ethnography conducted entirely inside a virtual world. Boellstorff spent more than two years in Second Life between 2004 and 2007 as an avatar named Tom Bukowski, keeping an office and a house there, conducting interviews, attending events, and taking fieldnotes — using, deliberately, the ordinary methods of anthropology and no others.&lt;br /&gt;
&lt;br /&gt;
The title&amp;#039;s echo of Margaret Mead&amp;#039;s &amp;#039;&amp;#039;Coming of Age in Samoa&amp;#039;&amp;#039; is the book&amp;#039;s methodological argument in miniature: Second Life is treated as a field site like any other, deserving the same techniques and the same seriousness.&lt;br /&gt;
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===The Central Methodological Claim===&lt;br /&gt;
Boellstorff&amp;#039;s most contested decision was to stay inside. He did not seek out participants&amp;#039; offline identities, did not verify their claims about their physical lives, and did not treat the offline person as the truth behind the avatar.&lt;br /&gt;
&lt;br /&gt;
His justification is a principled one. If anthropologists have long studied a village without following residents home to another country, and have long taken what happens in a place as worth understanding on its own terms, then a virtual world can be studied the same way. To insist that the &amp;quot;real&amp;quot; person behind the avatar is the proper object is to assume in advance that virtual sociality is derivative — which is precisely the question at issue.&lt;br /&gt;
&lt;br /&gt;
===Key Ideas===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;We have always been virtual.&amp;quot;&amp;#039;&amp;#039;&amp;#039; Boellstorff&amp;#039;s central claim, and a deliberate echo of Latour. Culture is the human capacity to live inside meanings that are not given by nature; virtual worlds are a recent instance of a very old competence, not a departure from an unmediated condition. This is the same premise that organises [[Digital Anthropology|digital anthropology]] generally.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Techne and place-making.&amp;#039;&amp;#039;&amp;#039; How residents made a synthetic space into somewhere, through building, ownership, neighbourhoods, events and habit — a working demonstration of [[Space and Place|Tuan&amp;#039;s]] claim that place is produced by pause and attention rather than by physical substrate.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Afk and the rhythms of presence.&amp;#039;&amp;#039;&amp;#039; The distinctive temporality of a world where people are visibly present and absent at once, and the etiquette that grew up around it.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Embodiment without bodies.&amp;#039;&amp;#039;&amp;#039; Avatar customisation, gesture, personal space and the reproduction of physical proxemics in a space with no physics requiring it — see [[Extended Avatar|extended avatar]] and [[Edward Hall|Hall]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Economy, property and governance.&amp;#039;&amp;#039;&amp;#039; Land, currency, labour, griefing, and the intractable problem of what a platform owner&amp;#039;s authority actually is.&lt;br /&gt;
&lt;br /&gt;
===Criticism===&lt;br /&gt;
The decision to remain in-world is the book&amp;#039;s principal target: critics argue it forecloses questions about who is behind an avatar and about how offline inequality shapes online life, and that a study of a commercial platform cannot bracket the company that owns it. Boellstorff&amp;#039;s reply is that no ethnography studies everything, and that the choice makes visible what mixed-method studies routinely obscure.&lt;br /&gt;
&lt;br /&gt;
Second Life&amp;#039;s decline in prominence has also changed how the book reads — less as a report on a phenomenon than as a record of a particular world at a particular time, which is what ethnographies generally become.&lt;br /&gt;
&lt;br /&gt;
===Relevance to Cyborg Anthropology===&lt;br /&gt;
This is the demonstration that anthropology&amp;#039;s ordinary methods work on synthetic environments without modification, and that the results are worth having. Its refusal to treat the virtual as a degraded copy of the real is the same argument this site makes about technology in general.&lt;br /&gt;
&lt;br /&gt;
===Related Reading===&lt;br /&gt;
* [[Digital Anthropology]]&lt;br /&gt;
* [[Extended Avatar]]&lt;br /&gt;
* [[Heather Horst]]&lt;br /&gt;
* [[Snow Crash]]&lt;br /&gt;
* [[Immersive technology]]&lt;br /&gt;
* [[Belonging]]&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Books]]&lt;br /&gt;
[[Category:Digital Anthropology]]&lt;br /&gt;
[[Category:Cyberspace]]&lt;/div&gt;</summary>
		<author><name>Caseorganic</name></author>
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