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	<title>Gamestorming - Revision history</title>
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	<updated>2026-04-22T20:27:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://cyborganthropology.com/index.php?title=Gamestorming&amp;diff=3061&amp;oldid=prev</id>
		<title>Caseorganic: Created page with &#039;===Definition=== Gamestorming is a method for creative development for teams of people that involves adding elements of play and gaming to business processes such as development …&#039;</title>
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		<updated>2011-02-03T19:51:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;===Definition=== Gamestorming is a method for creative development for teams of people that involves adding elements of play and gaming to business processes such as development …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Definition===&lt;br /&gt;
Gamestorming is a method for creative development for teams of people that involves adding elements of play and gaming to business processes such as development and design. &lt;br /&gt;
&lt;br /&gt;
===Book===&lt;br /&gt;
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers [Paperback]&lt;br /&gt;
by Dave Gray, Sunni Brown and James Macanufo.&lt;br /&gt;
&lt;br /&gt;
===Excerpt===&lt;br /&gt;
&amp;quot;Games come naturally to human beings. Playing a game is a way of exploring the world, a form of structured play, a natural learning activity that’s deeply tied to growth. Games can be fun and entertaining, but games can have practical benefits too&amp;quot; [http://www.gogamestorm.com/?page_id=2]. &lt;br /&gt;
&lt;br /&gt;
===External Links===&lt;br /&gt;
http://www.gogamestorm.com/&lt;br /&gt;
&lt;br /&gt;
===Book Link===&lt;br /&gt;
http://amzn.to/hCPU&lt;br /&gt;
&lt;br /&gt;
[[Category:Books]]&lt;/div&gt;</summary>
		<author><name>Caseorganic</name></author>
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