Short pages
Showing below up to 100 results in range #151 to #250.
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- (hist) The Strategy of Desire [84 bytes]
- (hist) Cyborg: The Man-Machine [84 bytes]
- (hist) Neuromancer [84 bytes]
- (hist) How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics [84 bytes]
- (hist) Cyborgs & Citadel s: Anthropological Interventions in Emerging Sciences and Technologies [84 bytes]
- (hist) The Visual Display of Quantitative Information [84 bytes]
- (hist) Envisioning Information [84 bytes]
- (hist) Advertising the American Dream: Making Way for Modernity, 1920-1940 [84 bytes]
- (hist) Sign Wars: The Cluttered Landscape of Advertising [84 bytes]
- (hist) Decoding Advertisements [84 bytes]
- (hist) The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media [84 bytes]
- (hist) The System of Objects [84 bytes]
- (hist) Postmodernism, or, The Cultural Logic of Late Capitalism - Post-Contemporary Interventions [84 bytes]
- (hist) Society of the Spectacle [84 bytes]
- (hist) Simulacra and Simulation [84 bytes]
- (hist) Ways of Seeing: Based on the BBC Television Series [84 bytes]
- (hist) Liquid Times: Living in an Age of Uncertainty [84 bytes]
- (hist) Consuming Life [84 bytes]
- (hist) Wikinomics: How Mass Collaboration Changes Everything [84 bytes]
- (hist) Liquid Life [84 bytes]
- (hist) Simians, Cyborgs and Women: The Reinvention of Nature [84 bytes]
- (hist) Modest Witness@ Second Millenni um.FemaleMan Me ets OncoMouse: Feminism and Technoscience [84 bytes]
- (hist) The Companion Species Manifesto: Dogs, People, and Significant Otherness [84 bytes]
- (hist) How Like a Leaf: An Interview with Donna Haraway [84 bytes]
- (hist) We Have Never Been Modern [84 bytes]
- (hist) Mindware: An Introduction to the Philosophy of Cognitive Science [84 bytes]
- (hist) Beyond Culture [84 bytes]
- (hist) Designing Interfaces: Patterns for Effective Interaction Design [84 bytes]
- (hist) Information Architecture for the World Wide Web: Designing Large-Scale Web Sites [84 bytes]
- (hist) The Design of Everyday Things [84 bytes]
- (hist) Placing Words: Symbols, Space, and the City [84 bytes]
- (hist) Designing Interactions [84 bytes]
- (hist) Designing Web Interfaces: Principles and Patterns for Rich Interactions [84 bytes]
- (hist) Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition [84 bytes]
- (hist) The A to Z of Postmodern Life: Essays on Global Culture in the Noughties [84 bytes]
- (hist) The Making of Second Life: Notes from the New World [84 bytes]
- (hist) TechGnosis: Myth, Magic, and Mysticism in the Age of Information [85 bytes]
- (hist) Organic Computing [85 bytes]
- (hist) Wikileaks [85 bytes]
- (hist) Cypherpunk [85 bytes]
- (hist) Sensory Augmentation [87 bytes]
- (hist) Deconstructivitus [91 bytes]
- (hist) Suicide [92 bytes]
- (hist) Jeremy Bentham [94 bytes]
- (hist) Papers [97 bytes]
- (hist) Sample Book [97 bytes]
- (hist) Michel Foucault [104 bytes]
- (hist) A.I [105 bytes]
- (hist) Science Fiction: Stories and Contexts [107 bytes]
- (hist) The Pleasure of the Interface [107 bytes]
- (hist) Snow Crash [108 bytes]
- (hist) Clicking In: Hot Links to a Digital Culture [109 bytes]
- (hist) H+ Elbow Superorganisms [111 bytes]
- (hist) Greg Lynn [112 bytes]
- (hist) Mona Lisa Overdrive [113 bytes]
- (hist) Pattern Recognition [113 bytes]
- (hist) Do Androids Dream of Electric Sheep? [113 bytes]
- (hist) Pigeon Post [113 bytes]
- (hist) Android Epistemology [114 bytes]
- (hist) Future of the Interface [114 bytes]
- (hist) Brain Control Interfaces [115 bytes]
- (hist) Donald Norman [115 bytes]
- (hist) Glossary:Data Gravity [115 bytes]
- (hist) Bionics [117 bytes]
- (hist) Wireless Telegraph [117 bytes]
- (hist) Tron [119 bytes]
- (hist) Pattern Sweeping [119 bytes]
- (hist) Aaron McLeod [122 bytes]
- (hist) Interaction Ritual - Essays on Face-to-Face Behavior [122 bytes]
- (hist) Behavior in Public Places: Notes on the Social Organization of Gatherings [122 bytes]
- (hist) Conspicuous Consumption [122 bytes]
- (hist) Class: A Guide Through the American Status System [122 bytes]
- (hist) Frictional Surfaces [123 bytes]
- (hist) Project Xanadu [124 bytes]
- (hist) Software [125 bytes]
- (hist) Suicide, a Study in Sociology [127 bytes]
- (hist) Landline Telephone [129 bytes]
- (hist) Geocloaking [131 bytes]
- (hist) Urban Sustainability [132 bytes]
- (hist) Time and Space [133 bytes]
- (hist) From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism [134 bytes]
- (hist) Emic Approach [134 bytes]
- (hist) Electrocardiophone [134 bytes]
- (hist) Tim Maly [136 bytes]
- (hist) Myth of the Machine : Technics and Human Development [137 bytes]
- (hist) Twitter Test [137 bytes]
- (hist) AnthroPunk [140 bytes]
- (hist) Observability [142 bytes]
- (hist) The Tipping Point: How Little Things Can Make a Big Difference [143 bytes]
- (hist) Hardware [145 bytes]
- (hist) Insomnia [147 bytes]
- (hist) Glossary:Panic Architecture [151 bytes]
- (hist) Deluze & Guattari, Schizos, Nomas, Rhizomes [153 bytes]
- (hist) A New Kind of Science [154 bytes]
- (hist) Virtual Biology [155 bytes]
- (hist) Antti Oulasvirta [160 bytes]
- (hist) Yi-fu Tuan [161 bytes]
- (hist) UX Resources [162 bytes]
- (hist) Ghost in the Shell [163 bytes]
- (hist) The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places [164 bytes]