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  • "I think about how almost everyone in urban societies could be seen as a low-tech cyborg, because they spend large part ...heses that alter the way in which genes are passed on. I don't know of any studies relating to the genetic basis for eyesight deficiencies and their presence
    55 KB (9,453 words) - 17:01, 9 May 2010
  • [[Category:Urban Studies]]
    174 B (17 words) - 01:40, 11 May 2010
  • [[Category:Urban Studies ]]
    766 B (102 words) - 23:27, 7 June 2010
  • ...timations of Everyday Life: Ubiquitous Computing and the City]]." Cultural Studies, Volume 18, Numbers 2‚ 3, pp. 384-408, 2004 [pdf] Anthony Townsend "[[Digitally Mediated Urban Space: New Lessons for Design]]" Praxis (2004) [pdf]
    7 KB (899 words) - 02:21, 16 January 2011
  • ...y in the University of London, Chairman of the Bartlett School of Graduate Studies and Director of the Space Syntax Laboratory in University College London. H ...ology]] in the University of London, Chairman, Bartlett School of Graduate Studies, University College London, Director, Space Syntax Laboratory, UCL, Directo
    1 KB (192 words) - 11:30, 30 March 2011
  • [[Category:Critical Studies]] [[Category:Cultural Studies]]
    873 B (114 words) - 00:30, 8 June 2010
  • [[Category:Cultural Studies|Cell Phone, The: An Anthropology of Communication]] [[Category:Urban Studies|Cell Phone, The: An Anthropology of Communication]]
    2 KB (245 words) - 02:13, 7 February 2011
  • [[Category:Communication Studies]] [[Category:Critical Studies]]
    495 B (46 words) - 23:21, 25 January 2011
  • [[Category:Communication Studies]] [[Category:Urban Studies]]
    346 B (32 words) - 01:58, 11 May 2010
  • ...and philosophy. While such interdisciplinary approaches are common to many studies of the cultural effects of technological change, few of the models and hypo In addition to these interviews, the research draws on extensive field studies involving the observation of people’s behaviour and actions in relation t
    6 KB (903 words) - 04:19, 14 May 2010
  • [[Category:Urban Studies]] [[Category:Cultural Studies]]
    1 KB (186 words) - 00:47, 8 June 2010
  • [[Category:Cultural Studies]] [[Category:Urban Studies]]
    3 KB (498 words) - 18:14, 21 August 2010
  • [[Category:Cultural Studies]] [[Category:Urban Studies]]
    325 B (31 words) - 02:13, 11 May 2010
  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    2 KB (277 words) - 22:07, 25 January 2024
  • ...larify how theory and methods from anthropology and science and technology studies will inform our discussions, as well as the sense of ‘digital cultures’ ...(1993) How to be Universal: Some cybernetic strategies, 1943-1970. Social Studies of Science 23: 107-127.
    28 KB (3,776 words) - 20:52, 14 January 2011
  • ...ns of sociomaterial relations, informed by feminist science and technology studies. ...ns of sociomaterial relations, informed by feminist science and technology studies.
    39 KB (5,194 words) - 20:54, 14 January 2011
  • ...» GIS - Information - Internet - computer - geography - transportation - urban ...ure - Database Management & Information Retrieval - Geography - Population Studies
    1 KB (190 words) - 18:33, 26 May 2010
  • As a researcher, she focuses on popular culture, digital studies, and computer games to look at issues of representation, behavior, equity, ...nture game for girls, and researches and creates socially conscious games, urban games, and software in the theory/practice laboratory she founded in 2003,
    4 KB (609 words) - 20:48, 5 November 2011
  • ...nt of your site and see what's attracting their attention. Do eye tracking studies if you really want to get into it. *Urban Computing - chapter by Marcus Foth
    62 KB (9,581 words) - 14:33, 21 January 2011
  • == Cyborg Studies == == Urban Studies ==
    10 KB (1,482 words) - 12:47, 26 January 2011
  • ...with my work, I’ve used the term digital anthropologist – someone who studies interaction between humans and digital ecosystems. I still find this title ...ins to intersect on a similar level is Adam Greenfield’s thinking around urban systems design and Jane McGonigal’s reality-based gaming.
    9 KB (1,381 words) - 22:16, 23 August 2010
  • ...ys, that encourage and facilitate habitation and social interaction in the urban, context" [Benedikt 1991: 111]. ...t point about that by Micheal Wesch, an anthropologist at Kansas State who studies YouTube. He talks about two friends who are telling stories to each othr.
    40 KB (6,616 words) - 23:54, 20 September 2010
  • [[Category:Communication Studies]] [[Category:Critical Studies]]
    2 KB (358 words) - 13:49, 27 April 2011
  • ...vioral realism in embodied agents. International Journal of Human-Computer Studies, 67(10), 842 – 849. ...ptions behind urban informatics. In M. Foth (Ed.), Handbook of Research on Urban Informatics: The practice and promise of the real-time city (pp. 1 – 20).
    4 KB (544 words) - 23:59, 1 December 2010
  • Professor: Nicholas de Monchaux, Assistant Professor of Architecture and Urban Design, University of California ...with calculation and thematic mapping, through midcentury cybernetic city-studies, to today's fashion for 'parametric urbanism,' architects and planners have
    944 B (129 words) - 20:50, 14 January 2011
  • ...timations of Everyday Life: Ubiquitous Computing and the City]]." Cultural Studies, Volume 18, Numbers 2‚ 3, pp. 384-408, 2004 [pdf] Anthony Townsend "[[Digitally Mediated Urban Space: New Lessons for Design]]" Praxis (2004) [pdf]
    7 KB (836 words) - 11:47, 30 March 2011
  • == Cyberspace Studies == == Cyborg Studies ==
    21 KB (2,850 words) - 18:48, 16 February 2011
  • ...r" has been recognized as a seminal work in the fields of sociology, urban studies, and philosophy. Critics have lauded Berman's passionate and insightful exp [[Category:Urban Studies ]]
    2 KB (339 words) - 01:39, 29 October 2023
  • ...aft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night El ===Game Studies A Ludicrous Discipline?===
    34 KB (5,305 words) - 15:16, 26 January 2011
  • ...04 within the City Design and Development group at the Department of Urban Studies and Planning".<ref>http://en.wikipedia.org/wiki/MIT_Senseable_City_Lab</ref *[http://purba.mit.edu/ Workshop on Pervasive Urban Applications (PURBA)]
    848 B (125 words) - 15:58, 14 February 2011
  • He studied urban planning at MIT ...determined that symbolic thinking happens later. This is evident when one studies
    9 KB (1,700 words) - 22:56, 27 March 2011
  • <blockquote>"Will Merrin posted a fascinating essay at Media Studies 2.o back in September, which I have only just now got around to reading. He ...henia for understanding our relation to and experience of the contemporary urban environment (2). But Caillois’ reflections on space and identity find ano
    62 KB (10,023 words) - 16:43, 15 May 2011
  • ...than 350 cities globally. Critical Mass has important implications at both urban and global scales. The emergent properties and pervasive spread of Critical by Journal of International Women's Studies
    14 KB (1,986 words) - 18:12, 16 December 2012
  • ...on, constructed reality, the second self, ethics, robot rights, sexuality, urban design, and anthropology. Topics are discussed the morning of the conferenc ...ds, including social, business, academic and trade-related. Just as cyborg studies sit at the crossroads of multiple academic disciplines, we like to invite p
    2 KB (344 words) - 15:03, 28 October 2023
  • ...nd sparked discussions in the fields of anthropology, sociology, and urban studies. ...ugé's ideas to better understand the design and social dynamics of modern urban environments.
    3 KB (441 words) - 01:02, 9 December 2023

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