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  1. Main Page‏‎ (290 revisions)
  2. Wearable Computing‏‎ (40 revisions)
  3. Ambient Awareness‏‎ (33 revisions)
  4. What is Cyborg Anthropology?‏‎ (30 revisions)
  5. Course Materials‏‎ (29 revisions)
  6. Ubiquitous Computing‏‎ (28 revisions)
  7. 1 Introduction‏‎ (26 revisions)
  8. Stealth Socialization‏‎ (26 revisions)
  9. A Cyborg Manifesto‏‎ (26 revisions)
  10. Affective Computing‏‎ (25 revisions)
  11. Diminished Reality‏‎ (25 revisions)
  12. Actor Network Theory‏‎ (24 revisions)
  13. Virtual Tombstone‏‎ (23 revisions)
  14. Animal Cyborgs‏‎ (23 revisions)
  15. Places I'd Like to Go‏‎ (23 revisions)
  16. Machine Learning‏‎ (22 revisions)
  17. Anomie‏‎ (22 revisions)
  18. Academic Programs‏‎ (21 revisions)
  19. Android‏‎ (21 revisions)
  20. Extended Nervous System‏‎ (21 revisions)
  21. About‏‎ (21 revisions)
  22. Paracosmic Immersion‏‎ (20 revisions)
  23. Automatic Production of Space‏‎ (20 revisions)
  24. Kowloon Walled City‏‎ (20 revisions)
  25. Cyborg Cartography‏‎ (20 revisions)
  26. Brain-Computer Interface‏‎ (20 revisions)
  27. Junk Sleep‏‎ (20 revisions)
  28. Second Self‏‎ (20 revisions)
  29. Steve Mann‏‎ (19 revisions)
  30. Amber Case‏‎ (19 revisions)
  31. Hertzian Space‏‎ (19 revisions)
  32. Elastic Time‏‎ (19 revisions)
  33. The Cyborg Handbook‏‎ (18 revisions)
  34. Tele-Cocooning‏‎ (18 revisions)
  35. Multitasking‏‎ (18 revisions)
  36. Chorded Keyboard‏‎ (18 revisions)
  37. Tools‏‎ (18 revisions)
  38. Distributed Persona‏‎ (18 revisions)
  39. Sally Applin‏‎ (18 revisions)
  40. Test‏‎ (18 revisions)
  41. About this wiki‏‎ (18 revisions)
  42. Whole Earth Catalog‏‎ (17 revisions)
  43. City as Software‏‎ (17 revisions)
  44. Facebook Network Visualization‏‎ (17 revisions)
  45. Distributed Cognition‏‎ (17 revisions)
  46. Panic Architecture‏‎ (17 revisions)
  47. Mundane Studies‏‎ (17 revisions)
  48. Synesthesia‏‎ (17 revisions)
  49. Non-Visual Augmented Reality‏‎ (17 revisions)
  50. Hyperculture‏‎ (16 revisions)
  51. Textbook‏‎ (16 revisions)
  52. Proxemics‏‎ (16 revisions)
  53. Superorganism‏‎ (16 revisions)
  54. Ivan Sutherland‏‎ (16 revisions)
  55. Mundane Science Fiction‏‎ (16 revisions)
  56. Device as Memory‏‎ (16 revisions)
  57. Virtual Companion‏‎ (16 revisions)
  58. What is a Cyborg?‏‎ (16 revisions)
  59. Boundary Maintenance‏‎ (15 revisions)
  60. Digital Dark Age‏‎ (15 revisions)
  61. Tamagotchi‏‎ (15 revisions)
  62. Equipotential Space‏‎ (15 revisions)
  63. Architecture Fiction‏‎ (15 revisions)
  64. Non-Places: Introduction to an Anthropology of Supermodernity‏‎ (15 revisions)
  65. OncoMouse‏‎ (15 revisions)
  66. Mark Weiser‏‎ (14 revisions)
  67. Hyperlinked Memories‏‎ (14 revisions)
  68. Companion Species‏‎ (14 revisions)
  69. Netness‏‎ (14 revisions)
  70. UX Glossary‏‎ (14 revisions)
  71. Unitasking‏‎ (14 revisions)
  72. Calm Computing‏‎ (14 revisions)
  73. Network Visualization‏‎ (14 revisions)
  74. Information‏‎ (13 revisions)
  75. Autism and Computer Communication‏‎ (13 revisions)
  76. Spam Poetry‏‎ (13 revisions)
  77. Interstitial Space‏‎ (13 revisions)
  78. Donna Haraway‏‎ (13 revisions)
  79. Marshall McLuhan‏‎ (13 revisions)
  80. Robot‏‎ (13 revisions)
  81. Deep Hanging Out‏‎ (13 revisions)
  82. Anthropology of Disembodiment‏‎ (13 revisions)
  83. Cyborg Security‏‎ (12 revisions)
  84. Skeuomorph‏‎ (12 revisions)
  85. Digital Footprint‏‎ (12 revisions)
  86. Playground as Factory‏‎ (12 revisions)
  87. Body Optimization‏‎ (12 revisions)
  88. Thad Starner‏‎ (12 revisions)
  89. Ethnography in the Digital Age‏‎ (12 revisions)
  90. Digital Hoarding‏‎ (12 revisions)
  91. Danah boyd‏‎ (12 revisions)
  92. Tribe‏‎ (12 revisions)
  93. The Community Cyborg‏‎ (12 revisions)
  94. Celebrity as Cyborg‏‎ (12 revisions)
  95. Compulsion Loops‏‎ (12 revisions)
  96. Mental Real Estate‏‎ (12 revisions)
  97. Simultaneous Time‏‎ (12 revisions)
  98. Data Visualization‏‎ (12 revisions)
  99. Temporarily Negotiated Space‏‎ (11 revisions)
  100. Little Brother‏‎ (11 revisions)
  101. Articles - In Development‏‎ (11 revisions)
  102. Journals‏‎ (11 revisions)
  103. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (11 revisions)
  104. Time and Space Compression‏‎ (11 revisions)
  105. Digital Ethnography‏‎ (11 revisions)
  106. Mediated Reality‏‎ (11 revisions)
  107. Reality Mining‏‎ (11 revisions)
  108. Cargo Cult Software‏‎ (11 revisions)
  109. Charlotte Magnusson‏‎ (11 revisions)
  110. Persistent Architecture‏‎ (11 revisions)
  111. Multilinear Existence‏‎ (11 revisions)
  112. Hypersigil‏‎ (11 revisions)
  113. Psychasthenia‏‎ (11 revisions)
  114. Schizophrenia‏‎ (11 revisions)
  115. Aaron Parecki‏‎ (11 revisions)
  116. Douglas Rushkoff‏‎ (11 revisions)
  117. Liquid Modernity‏‎ (11 revisions)
  118. Lifestreaming‏‎ (11 revisions)
  119. Presentation of Self in Digital Life‏‎ (11 revisions)
  120. H+ Elbow‏‎ (10 revisions)
  121. Haptics‏‎ (10 revisions)
  122. Uncanny Valley‏‎ (10 revisions)
  123. Social Gravity‏‎ (10 revisions)
  124. 5 Simple Machines‏‎ (10 revisions)
  125. Sousveillance‏‎ (10 revisions)
  126. Identity Production‏‎ (10 revisions)
  127. Path dependence‏‎ (10 revisions)
  128. Avatar‏‎ (10 revisions)
  129. Discussion of heads up displays‏‎ (10 revisions)
  130. Prosthetic‏‎ (10 revisions)
  131. Natural Language Processing‏‎ (10 revisions)
  132. Relational Aesthetics‏‎ (10 revisions)
  133. Fractal Aesthetic‏‎ (10 revisions)
  134. Fractal Anthropology‏‎ (10 revisions)
  135. Interface Culture‏‎ (9 revisions)
  136. Macy Meetings‏‎ (9 revisions)
  137. Yoneji Masuda‏‎ (9 revisions)
  138. Interoperability‏‎ (9 revisions)
  139. Cellular automation‏‎ (9 revisions)
  140. EEG‏‎ (9 revisions)
  141. Role Boundary Permeability‏‎ (9 revisions)
  142. Superhuman Interaction Design‏‎ (9 revisions)
  143. Protocyborg‏‎ (9 revisions)
  144. Revisiting Equipotential Space‏‎ (9 revisions)
  145. Heavy Modernity‏‎ (9 revisions)
  146. Moved to Compulsion Loops‏‎ (9 revisions - redirect page)
  147. Social Network Supermarkets‏‎ (9 revisions)
  148. Digital Detritus‏‎ (9 revisions)
  149. Book‏‎ (9 revisions)
  150. MIT Press‏‎ (9 revisions)
  151. Privacy‏‎ (9 revisions)
  152. Flow, Interaction Design And Contemporary Boredom‏‎ (9 revisions)
  153. Persistent Paleontology‏‎ (9 revisions)
  154. Sadie Plant‏‎ (9 revisions)
  155. Social Punctuation‏‎ (9 revisions)
  156. Second-Hand Cyborg‏‎ (9 revisions)
  157. Internet Archaeology‏‎ (9 revisions)
  158. Lepht Anonym‏‎ (9 revisions)
  159. BERG Publishers‏‎ (9 revisions)
  160. Simulation and Its Discontents‏‎ (9 revisions)
  161. Templated Self‏‎ (9 revisions)
  162. Sherry Turkle‏‎ (9 revisions)
  163. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  164. Coordinated Universal Time‏‎ (8 revisions)
  165. Anthropology of Science‏‎ (8 revisions)
  166. In My Language‏‎ (8 revisions)
  167. Qualitative and Quantitative Analysis‏‎ (8 revisions)
  168. Liminal Space‏‎ (8 revisions)
  169. Typefaces for Book Writing‏‎ (8 revisions)
  170. Bee Dance‏‎ (8 revisions)
  171. Hacker-as-Hero‏‎ (8 revisions)
  172. Location Sharing‏‎ (8 revisions)
  173. Deborah Heath‏‎ (8 revisions)
  174. Teleoperator‏‎ (8 revisions)
  175. Connective Obligation‏‎ (8 revisions)
  176. Information Society‏‎ (8 revisions)
  177. Rhizome‏‎ (8 revisions)
  178. Technoscience‏‎ (8 revisions)
  179. Technosocial Womb‏‎ (8 revisions)
  180. Future Runoff‏‎ (8 revisions)
  181. Wiley‏‎ (8 revisions)
  182. Micro-Singularity‏‎ (8 revisions)
  183. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (8 revisions)
  184. Mental and Emotional Effects of Computing‏‎ (8 revisions)
  185. O'Reilly Webcast‏‎ (8 revisions)
  186. Singularity‏‎ (8 revisions)
  187. I See Borged People‏‎ (8 revisions)
  188. Tabaholic‏‎ (7 revisions)
  189. Knowledge cartography‏‎ (7 revisions)
  190. Facebook‏‎ (7 revisions)
  191. Collective Intelligence‏‎ (7 revisions)
  192. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  193. Computing and Neurological Effects‏‎ (7 revisions)
  194. Sighborg‏‎ (7 revisions)
  195. Eliza‏‎ (7 revisions)
  196. Instant Gratification‏‎ (7 revisions)
  197. Flaneuring‏‎ (7 revisions)
  198. North Paw‏‎ (7 revisions)
  199. Pronoia‏‎ (7 revisions)
  200. Persistence and change in social media‏‎ (7 revisions)
  201. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  202. Hyperpresence‏‎ (7 revisions)
  203. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  204. ALICE‏‎ (7 revisions)
  205. Psyber-culture‏‎ (7 revisions)
  206. Username‏‎ (7 revisions)
  207. Locative Media‏‎ (7 revisions)
  208. Cayce Pollard Unit‏‎ (7 revisions)
  209. Being Digital‏‎ (7 revisions)
  210. Activity Theory‏‎ (7 revisions)
  211. Sharecropping‏‎ (7 revisions)
  212. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  213. Soft Architecture‏‎ (7 revisions)
  214. Glossary:Playground as Factory‏‎ (7 revisions)
  215. Mental Fragmentation‏‎ (7 revisions)
  216. Infomorph‏‎ (7 revisions)
  217. Future Shock‏‎ (7 revisions)
  218. Ringxiety‏‎ (7 revisions)
  219. Technology and Change in Rural America‏‎ (7 revisions)
  220. Low-Tech Cyborgs‏‎ (7 revisions)
  221. Collaborative Reality‏‎ (7 revisions)
  222. Ratio Club‏‎ (6 revisions)
  223. Cybernetics‏‎ (6 revisions)
  224. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  225. Mild Dystopia‏‎ (6 revisions)
  226. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  227. Project Cybersyn‏‎ (6 revisions)
  228. Digital Backyard‏‎ (6 revisions)
  229. Blogs vs. Wikis‏‎ (6 revisions)
  230. Hyperlife‏‎ (6 revisions)
  231. Military Cyborgs‏‎ (6 revisions)
  232. Cyborg Botany‏‎ (6 revisions)
  233. Interface Resolution‏‎ (6 revisions)
  234. EEG and the Quantified Self‏‎ (6 revisions)
  235. Human echolocation‏‎ (6 revisions)
  236. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  237. Fractal Prosthetics‏‎ (6 revisions)
  238. Geolocation‏‎ (6 revisions)
  239. Liminality‏‎ (6 revisions)
  240. Main Page Sandbox‏‎ (6 revisions)
  241. Sandy Stone‏‎ (6 revisions)
  242. Physiological Effects of Computers‏‎ (6 revisions)
  243. Asynchronous Communication‏‎ (6 revisions)
  244. Editing notes‏‎ (6 revisions)
  245. 1 Foreword‏‎ (6 revisions)
  246. Class Status and Instantaneity‏‎ (6 revisions)
  247. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  248. Proximal notification‏‎ (6 revisions)
  249. Satisfice‏‎ (6 revisions)
  250. Scrying Pool‏‎ (6 revisions)
  251. Terms to add‏‎ (6 revisions)
  252. Kazys Varnelis‏‎ (6 revisions)
  253. Club Penguin‏‎ (6 revisions)
  254. Mary Flanagan‏‎ (6 revisions)
  255. Email Sabbatical‏‎ (6 revisions)
  256. Famous Machine‏‎ (6 revisions)
  257. Search Test‏‎ (6 revisions)
  258. Cyborg Fashion‏‎ (6 revisions)
  259. The Well‏‎ (6 revisions)
  260. Future Self‏‎ (6 revisions)
  261. Infosynaesthesia‏‎ (6 revisions)
  262. Original Thesis Proposal‏‎ (6 revisions)
  263. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  264. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  265. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  266. Renan's Law‏‎ (6 revisions)
  267. Blade Runner‏‎ (6 revisions)
  268. Backspace Generation‏‎ (6 revisions)
  269. Glossary of Terms‏‎ (6 revisions)
  270. Cybernetic UX Design‏‎ (6 revisions)
  271. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  272. Non Places‏‎ (5 revisions)
  273. 4th Wave Cybernetics‏‎ (5 revisions)
  274. Digital Archaeology‏‎ (5 revisions)
  275. Banff New Media Institute‏‎ (5 revisions)
  276. Domotics‏‎ (5 revisions)
  277. Jarno Koponen‏‎ (5 revisions)
  278. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  279. Glossary:Territory Marking‏‎ (5 revisions)
  280. The Structure of Engineering Revolutions‏‎ (5 revisions)
  281. Hosting your own wiki‏‎ (5 revisions)
  282. Scrivener‏‎ (5 revisions)
  283. Re-colonization of Public Space‏‎ (5 revisions)
  284. Acculturation‏‎ (5 revisions)
  285. Charis Thompson‏‎ (5 revisions)
  286. Metastable Systems‏‎ (5 revisions)
  287. Rushware‏‎ (5 revisions)
  288. Quantified self‏‎ (5 revisions)
  289. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  290. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  291. How Did We Get Here?‏‎ (5 revisions)
  292. Mediology‏‎ (5 revisions)
  293. Ward Cunningham‏‎ (5 revisions)
  294. Metropolis‏‎ (5 revisions)
  295. Experimental Geography‏‎ (5 revisions)
  296. Amanda Baggs‏‎ (5 revisions)
  297. Flow‏‎ (5 revisions)
  298. Thad Starner's wearable computer‏‎ (5 revisions)
  299. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer‏‎ (5 revisions)
  300. Glossary:Node Centrality‏‎ (5 revisions)
  301. Digital Hygiene‏‎ (5 revisions)
  302. Agile Development Methodology‏‎ (5 revisions)
  303. Synchronous communication‏‎ (5 revisions)
  304. Memos‏‎ (5 revisions)
  305. Privacy And The Extended Self‏‎ (5 revisions)
  306. Extended Mind‏‎ (5 revisions)
  307. Technosocial Worm Hole‏‎ (5 revisions)
  308. Embodied Knowledge‏‎ (5 revisions)
  309. Ethnomethodology‏‎ (5 revisions)
  310. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  311. Consciousness Slum‏‎ (5 revisions)
  312. Heterotopia‏‎ (5 revisions)
  313. UX Reading List‏‎ (5 revisions)
  314. We Live in Public‏‎ (5 revisions)
  315. O'Reilly‏‎ (5 revisions)
  316. External Brain‏‎ (5 revisions)
  317. Networked Publics‏‎ (5 revisions)
  318. Do Androids Dream of Electric Speech‏‎ (5 revisions)
  319. History of Cybernetics‏‎ (5 revisions)
  320. Cognisphere‏‎ (5 revisions)
  321. Ted Nelson‏‎ (5 revisions)
  322. Anthropology of Gaming‏‎ (5 revisions)
  323. Critical Play: Radical Game Design‏‎ (5 revisions)
  324. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  325. Reputation‏‎ (5 revisions)
  326. Careers in Cyborg Anthropology‏‎ (5 revisions)
  327. Phenomenology‏‎ (5 revisions)
  328. Cyborg Architecture‏‎ (5 revisions)
  329. Frictional Interface‏‎ (5 revisions)
  330. Science Fiction as Future‏‎ (5 revisions)
  331. H+ Elbow Little Brother‏‎ (4 revisions)
  332. Glossary:Soft Architecture‏‎ (4 revisions)
  333. Bug Report‏‎ (4 revisions)
  334. Value Tumor‏‎ (4 revisions)
  335. Disconnected (film)‏‎ (4 revisions)
  336. The Railway Journey‏‎ (4 revisions)
  337. Golem‏‎ (4 revisions)
  338. Some Notes on Facebook‏‎ (4 revisions)
  339. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (4 revisions)
  340. Rayna Rapp‏‎ (4 revisions)
  341. Prosthetics and Their Discontents‏‎ (4 revisions)
  342. Lucy Suchman‏‎ (4 revisions)
  343. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (4 revisions)
  344. Identity‏‎ (4 revisions)
  345. Anthropology of Science and Technology‏‎ (4 revisions)
  346. Ubquitious Computing‏‎ (4 revisions)
  347. Cryptocurrency‏‎ (4 revisions)
  348. Film List‏‎ (4 revisions)
  349. GATTACA‏‎ (4 revisions)
  350. Design Memo Examples‏‎ (4 revisions)
  351. Heather Horst‏‎ (4 revisions)
  352. Sandy Pentland‏‎ (4 revisions)
  353. Mind Uploading‏‎ (4 revisions)
  354. The Anthropology of Cybercultures‏‎ (4 revisions)
  355. Open-Class System‏‎ (4 revisions)
  356. Ethics in Anthropology: Public Presentation of Anthropological Material‏‎ (4 revisions)
  357. The Drive to Share‏‎ (4 revisions)
  358. Taking time off from tech‏‎ (4 revisions)
  359. Exergaming‏‎ (4 revisions)
  360. Theory of the Derive‏‎ (4 revisions)
  361. Ocular Convergence‏‎ (4 revisions)
  362. Glossary:Mythology‏‎ (4 revisions)
  363. The Machinic Phylum‏‎ (4 revisions)
  364. Wiki‏‎ (4 revisions)
  365. Telenoia‏‎ (4 revisions)
  366. Serial Experiments Lain‏‎ (4 revisions)
  367. Cyborgology‏‎ (4 revisions)
  368. Humans.txt‏‎ (4 revisions)
  369. Conferences‏‎ (4 revisions)
  370. Stigmergy‏‎ (4 revisions)
  371. Tribal Aesthetics‏‎ (4 revisions)
  372. NoGoZone‏‎ (4 revisions)
  373. Indigenous Cybernetics‏‎ (4 revisions)
  374. Experimental Geography Reading List‏‎ (4 revisions)
  375. Locative Literacy‏‎ (4 revisions)
  376. Omotenashi and Japanese Service‏‎ (4 revisions)
  377. Joeseph Delgado‏‎ (4 revisions)
  378. The Man Who Tasted Shapes‏‎ (4 revisions)
  379. Brain Map‏‎ (4 revisions)
  380. Linguistic anthropology and Artificial Intelligence‏‎ (4 revisions)
  381. Gaming Addiction‏‎ (4 revisions)
  382. H+ Elbow General‏‎ (4 revisions)
  383. Glossary:Panic Architecture‏‎ (4 revisions)
  384. Chris Gray‏‎ (4 revisions)
  385. Cyborgs and Citadels‏‎ (4 revisions)
  386. TechnoMorphica‏‎ (4 revisions)
  387. Gaming dynamics‏‎ (4 revisions)
  388. The Presentation of Self in Everyday Life‏‎ (4 revisions)
  389. Prosthetic Limb‏‎ (4 revisions)
  390. Bruce Sterling‏‎ (4 revisions)
  391. Telesynaesthesia‏‎ (4 revisions)
  392. Sharon Traweek‏‎ (4 revisions)
  393. Kevin Kelly‏‎ (4 revisions)
  394. Glossary:Pseudoretrocyborg‏‎ (4 revisions)
  395. W. Ross Ashby‏‎ (4 revisions)
  396. How to Download Facebook a Social Graph with NameGenWeb‏‎ (4 revisions)
  397. Jose Delgado‏‎ (4 revisions)
  398. Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado‏‎ (4 revisions)
  399. Temp‏‎ (4 revisions)
  400. Anonymous‏‎ (4 revisions)
  401. James Case‏‎ (4 revisions)
  402. Feed‏‎ (4 revisions)
  403. Cyborg Olympics‏‎ (4 revisions)
  404. Bruno Latour‏‎ (4 revisions)
  405. Differences between robots, cyborgs and androids‏‎ (4 revisions)
  406. Adam Greenfield‏‎ (4 revisions)
  407. AnthroPunk‏‎ (4 revisions)
  408. Senseable City Lab‏‎ (3 revisions)
  409. Totem‏‎ (3 revisions)
  410. Human Computer Interaction‏‎ (3 revisions)
  411. Production of Space and Identity‏‎ (3 revisions)
  412. Ethical Guidelines in the Training of Practicing Anthropologists‏‎ (3 revisions)
  413. Perception Chat‏‎ (3 revisions)
  414. Technology and Culture‏‎ (3 revisions)
  415. Life in the Cocoon - Continuous Partial Attention‏‎ (3 revisions)
  416. The Anthropology of Computing‏‎ (3 revisions)
  417. Homo Ludens‏‎ (3 revisions)
  418. Media Lab at MIT‏‎ (3 revisions)
  419. My Mother Was a Computer: Digital Subjects and Literary Texts‏‎ (3 revisions)
  420. Sensor Networks‏‎ (3 revisions)
  421. WarGames‏‎ (3 revisions)
  422. Computers as Theatre‏‎ (3 revisions)
  423. Perception Minutes‏‎ (3 revisions)
  424. Research Methods in Anthropology: Qualitative and Quantitative‏‎ (3 revisions)
  425. Siftables‏‎ (3 revisions)
  426. Marketing Anthropology‏‎ (3 revisions)
  427. Sandbox‏‎ (3 revisions)
  428. Google Buzz Discussion on Prosthesis‏‎ (3 revisions)
  429. Life on the Screen: Identity in the Age of the Internet‏‎ (3 revisions)
  430. Virtual Jet Lag‏‎ (3 revisions)
  431. Alone Together: Technology and the Reinvention of Intimacy and Solitude‏‎ (3 revisions)
  432. Glossary:Time Geography‏‎ (3 revisions)
  433. Bill Deiter‏‎ (3 revisions)
  434. Rosalind Picard‏‎ (3 revisions)
  435. 1 Acknowledgements‏‎ (3 revisions)
  436. Texting‏‎ (3 revisions)
  437. Urban Tapestries Project‏‎ (3 revisions)
  438. Vicarious Soliloquy‏‎ (3 revisions)
  439. Interview with German Business Magazine‏‎ (3 revisions)
  440. Anthropology Careers‏‎ (3 revisions)
  441. The Real Life Social Network‏‎ (3 revisions)
  442. Lifelong Kindergarten‏‎ (3 revisions)
  443. Mother of All Demos‏‎ (3 revisions)
  444. Ludic Space‏‎ (3 revisions)
  445. Donald Norman‏‎ (3 revisions)
  446. Entanglement‏‎ (3 revisions)
  447. In the Beginning was the Command Line‏‎ (3 revisions)
  448. Bill Hillier‏‎ (3 revisions)
  449. Textiquette‏‎ (3 revisions)
  450. Use of Technology by the Homeless‏‎ (3 revisions)
  451. Automation‏‎ (3 revisions)
  452. Daemon (Book)‏‎ (3 revisions)
  453. Hyperobjects‏‎ (3 revisions)
  454. Cosmopolitics‏‎ (3 revisions)
  455. Lifelong Kindergarten Group‏‎ (3 revisions)
  456. A Slice of Life in My Virtual Community‏‎ (3 revisions)
  457. The Anthropology of Cyberspace‏‎ (3 revisions)
  458. Instantaneity‏‎ (3 revisions)
  459. Deborah Gordon‏‎ (3 revisions)
  460. Plutopia 2011‏‎ (3 revisions)
  461. Wireless Telegraph‏‎ (3 revisions)
  462. Glossary:Automation‏‎ (3 revisions)
  463. Nerdle‏‎ (3 revisions)
  464. Minimalism‏‎ (3 revisions)
  465. Grant McCracken‏‎ (3 revisions)
  466. H+ Elbow Brains‏‎ (3 revisions)
  467. The Architecture of the invisible: Technology is Representation‏‎ (3 revisions)
  468. Behavior in Public Places‏‎ (3 revisions)
  469. Future Anterior‏‎ (3 revisions)
  470. Communitas‏‎ (3 revisions)
  471. Principles of the Self-Organizing System‏‎ (3 revisions)
  472. Unfinished Work: From Cyborg to Cognisphere‏‎ (3 revisions)
  473. Active Badge‏‎ (3 revisions)
  474. Service Design‏‎ (3 revisions)
  475. Waveform Architecture‏‎ (3 revisions)
  476. Cyborgs@Cyberspace?: An Ethnographer Looks to the Future‏‎ (3 revisions)
  477. Andy Miah‏‎ (3 revisions)
  478. The Second Self: Computers and the Human Spirit‏‎ (3 revisions)
  479. C. Wright Mills‏‎ (3 revisions)
  480. Simon Haykin‏‎ (3 revisions)
  481. Consumption and Digital Commodities In the Everyday‏‎ (3 revisions)
  482. Equiveillance‏‎ (3 revisions)
  483. Augmented Reality‏‎ (3 revisions)
  484. Culture and Space: Conceiving a New Cultural Geography‏‎ (3 revisions)
  485. The Web is Shattering Focus‏‎ (3 revisions)
  486. Severe Tire Damage‏‎ (3 revisions)
  487. Michael Benedikt‏‎ (3 revisions)
  488. The Presentation of Self in Digital Life‏‎ (3 revisions)
  489. What Technology Wants‏‎ (3 revisions)
  490. Aaron McLeod‏‎ (3 revisions)
  491. Sludgeware‏‎ (3 revisions)
  492. Telepresence‏‎ (3 revisions)
  493. Infomation and Contemplation: University of Washington Information School‏‎ (3 revisions)
  494. Internet Addiction‏‎ (3 revisions)
  495. Portable Cave Wall‏‎ (3 revisions)
  496. Michel Callon‏‎ (3 revisions)
  497. 2001: A Space Odyssey‏‎ (3 revisions)
  498. On the Mobile‏‎ (3 revisions)
  499. Leisa Reichelt‏‎ (3 revisions)
  500. Panopticon‏‎ (3 revisions)

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