Difference between revisions of "Second Self"

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Second selves can also be developed in game worlds where an avatar is the representation of the player.
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"Second selves can also be developed in game worlds where an avatar is the representation of the player" [http://gac.sagepub.com.proxy.lib.pdx.edu/content/5/1/23.full.pdf+html].
 
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[[http://gac.sagepub.com.proxy.lib.pdx.edu/content/5/1/23.full.pdf+html]]
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Revision as of 05:36, 16 January 2011

The idea of a second identity. the online identity evolving in tandem with offline self.

There is this second self that 's being created online that needs to be maintained, groomed, externalized, ect.


"Second selves can also be developed in game worlds where an avatar is the representation of the player" [1].

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