Difference between revisions of "Main Page Sandbox"

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<div style="font-size: 162%; padding: 0.1em;">[[File:Minecraft Wiki Cube left.png|left|56px]][[File:Minecraft Wiki Cube right.png|right|56px]]Welcome to the '''Minecraft Wiki'''</div>
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<div style="font-size: 162%; padding: 0.1em;">[[File:cyborg-anthro-logo.png|left|56px]][[File:cyborg-anthro-logo.png|right|56px]]Welcome to the '''Cyborg Anthropology Wiki!'''</div>
<div style="font-size: 95%;">The ultimate source on information about Minecraft.</div>
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<div style="font-size: 95%;">The ultimate source on information about Cyborg Anthropology.</div>
 
<div style="font-size: 85%;">We currently have [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles.</div>
 
<div style="font-size: 85%;">We currently have [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles.</div>
 
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'''What is Cyborg Anthropology?''' '''Cyborg Anthropology''' is a set of theories and methods for examining the relationship between humans and technology. It differs from digital anthropology because it takes the idea of the non-human as an actor in a system of actors and networks. '''Cyborg Anthropology''' was declared as a subsection of the Anthropology of Science at the Proceedings of the American Anthropological Association in 1993. Since then, the methodology has been used to examine subjects such as the Human Genome project, childbirth, cell phone technology and the overall effects technology has had on culture.
 
'''What is Cyborg Anthropology?''' '''Cyborg Anthropology''' is a set of theories and methods for examining the relationship between humans and technology. It differs from digital anthropology because it takes the idea of the non-human as an actor in a system of actors and networks. '''Cyborg Anthropology''' was declared as a subsection of the Anthropology of Science at the Proceedings of the American Anthropological Association in 1993. Since then, the methodology has been used to examine subjects such as the Human Genome project, childbirth, cell phone technology and the overall effects technology has had on culture.
  
The purpose of this site is to both introduce the reader to the concept of '''Cyborg Anthropology"' and provide resources for studying and research. It is built to function and evolve as a digital education resource and library for researchers and students. Here you will find journal articles, books and papers, as well as course materials and discussion. The site is built on wiki software, which means it can be edited just like Wikipedia. In the same way that the field of Cyborg Anthropology is constantly evolving, this resource is constantly evolving too. If you'd like to contribute your research paper or resource, please feel free to contact the site owner. If you'd like to contribute on an ongoing basis, apply for an account.  
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The purpose of this site is to both introduce the reader to the concept of '''Cyborg Anthropology''' and provide resources for studying and research. It is built to function and evolve as a digital education resource and library for researchers and students. Here you will find journal articles, books and papers, as well as course materials and discussion. The site is built on wiki software, which means it can be edited just like Wikipedia. In the same way that the field of Cyborg Anthropology is constantly evolving, this resource is constantly evolving too. If you'd like to contribute your research paper or resource, please feel free to contact the site owner. If you'd like to contribute on an ongoing basis, apply for an account.  
 
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{{/style|header=Play it!|content=
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{{/style|header=Watch the TED talk!|content=
;<span class="plainlinks">[http://www.minecraft.net/ Play it now!]</span>
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;<span class="plainlinks">A short talk introducing some of the concepts elaborated on in this site, including the second self, panic architecture and how technology is changing humanity.</span>
;<span class="plainlinks">[http://www.minecraft.net/prepurchase.jsp Purchase the full game!]</span>
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;<span class="plainlinks">[http://www.ted.com/talks/amber_case_we_are_all_cyborgs_now.html Watch the talk here. ]</span>
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;<span class="plainlinks">O'Reilly Webinar on Cyborg Anthropology</span>
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;<span class="plainlinks">A longer talk on some of the concepts explained in this site.</span>
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;<span class="plainlinks">[http://cyborganthropology.com/O%27Reilly_Webcast Watch the O'Reilly Webinar here.]</span>
 
}}
 
}}
 
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{{/style|header=Gameplay|image=Gameplaycategory.png|content=
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{{/style|header=Books and Resources|image=books.png|content=
Explanation of the various gamemodes and features used in Minecraft.
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Resources for teaching and learning Cyborg Anthropology.
;[[Gameplay|Current gamemodes]]
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;[[Book|Book Title]]
: [[Creative]] &bull; [[Survival (Game Mode)|Survival]]
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: [[Book Title]] &bull; [[Book Title]]
;Planned gamemodes
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;Other Books
: [[Adventure]] &bull; [[Capture the Flag]]
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: [[Book Title]] &bull; [[Book Title]]
;Planned events
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;Teaching Cyborg Anthropology
: [[Zombie Siege]]
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: [[Book Title]]
 
;[[Tutorials]]
 
;[[Tutorials]]
: [[Tutorials/Beginner's guide|Survival Guide: Singleplayer]]
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: [[Digital Ethnography]]
 
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{{/style|header=Popular and Useful Pages|image=Blockcategory.png|content=
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{{/style|header=Popular and Useful Pages|image=popular.png|content=
;[[Blocks]]
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;[[Ambient Intimacy]]
: Detailed information on the various blocks available in Minecraft.
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: Words about this topic go here.  
;[[Items]]
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;[[Erving Goffman]]
: Detailed information on the various items available in Minecraft.
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: Words about this topic go here.  
;[[Crafting|Crafting Recipes]]
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;[[Actor Network Theory]]
: A list of the craftable items and blocks in Minecraft and their corresponding recipes.
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: Words about this topic go here.  
;[[Mobs]]
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;[[Continuous Partial Attention]]
: Information about the various friendly and non-friendly creatures found in Minecraft.
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: Words about this topic go here.  
;[[Redstone circuits]]
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;[[The Second Self]]
: Information about Redstone Circuits.
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: Words about this topic go here.  
;[[Texture Pack]]s
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;[[Boundary Maintence]]
: Various texture packs that alter the look and feel of the game.
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: Words about this topic go here.  
;[[Mods]]
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;[[Mental and Emotional Effects of Computing]]
: Various mods that alter the gameplay.
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: Words about this topic go here.  
 
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{{/style|header=Updates, News and Events|image=IOTY.png|link=2010 Indie of the Year Awards|content=
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{{/style|header=Updates, News and Events|image=news-logo.png|link=News|content=
 
;[[Version history]]
 
;[[Version history]]
 
News:
 
News:
* April 7, 2011 - [http://notch.tumblr.com/post/4423138657/11-11-11 Official Minecraft release date set, weather coming in Beta 1.5]
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* Date x, 2010 - [http://url.com Article Title]
* April 4, 2011 - [http://www.escapistmagazine.com/news/view/108968-March-Mayhem-2011-Is-Over-Mojang-Wins Mojang AB wins March Mayhem 2011 on Escapist]
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* Date x, 2010 - [http://url.com Article Title]
* April 1, 2011 - [http://mcupdate.tumblr.com/post/4235269373/minecraft-beta-1-4 Beta 1.4: tameable wolves, cookies, beds reset spawn point]
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* Date x, 2010 - [http://url.com Article Title]
* March 18, 2011 - [http://notch.tumblr.com/post/3940195633/the-state-of-minecraft Achievements discussed and tameable wolves shown]
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* March 17, 2011 - [http://notch.tumblr.com/post/3919992067/warning-some-malicious-client-mods-are-stealing Malicious client mods stealing Minecraft accounts]
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[[Upcoming features|Future]]:
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[[Upcoming features|Coming Soon]]:
* [[Piston]]s
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* [[Article 1]]
* [[Weather]]
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* [[Article 2]]
* [[Statistics]] and [[Achievements]]
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* [[Article 3]] and [[Article 1]]
* [http://notch.tumblr.com/post/3095374159/notch-is-still-out-of-the-building More underwater content!]
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* [http://url.com Title]
 
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<small style="margin-left: 2em;">[[Special:Recentchanges|Recent changes]] {{!}} [[Special:Newpages|New pages]] {{!}} [[Special:Wantedpages|Missing pages]]</small>
 
<small style="margin-left: 2em;">[[Special:Recentchanges|Recent changes]] {{!}} [[Special:Newpages|New pages]] {{!}} [[Special:Wantedpages|Missing pages]]</small>
 
;[[Minecraft Wiki:How to help|How to help]]
 
;[[Minecraft Wiki:How to help|How to help]]
: See how you can help contribute to the Minecraft Wiki!
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: See how you can help contribute to the CyborgAnthro Wiki!
 
;[[Special:Userlogin|Register]]
 
;[[Special:Userlogin|Register]]
 
: Register an account to keep track of your contributions.
 
: Register an account to keep track of your contributions.

Revision as of 23:36, 13 April 2011

Cyborg-anthro-logo.png
Cyborg-anthro-logo.png
Welcome to the Cyborg Anthropology Wiki!
The ultimate source on information about Cyborg Anthropology.
We currently have 1,007 articles.

Welcome to CyborgAnthropology.com!

What is Cyborg Anthropology? Cyborg Anthropology is a set of theories and methods for examining the relationship between humans and technology. It differs from digital anthropology because it takes the idea of the non-human as an actor in a system of actors and networks. Cyborg Anthropology was declared as a subsection of the Anthropology of Science at the Proceedings of the American Anthropological Association in 1993. Since then, the methodology has been used to examine subjects such as the Human Genome project, childbirth, cell phone technology and the overall effects technology has had on culture.

The purpose of this site is to both introduce the reader to the concept of Cyborg Anthropology and provide resources for studying and research. It is built to function and evolve as a digital education resource and library for researchers and students. Here you will find journal articles, books and papers, as well as course materials and discussion. The site is built on wiki software, which means it can be edited just like Wikipedia. In the same way that the field of Cyborg Anthropology is constantly evolving, this resource is constantly evolving too. If you'd like to contribute your research paper or resource, please feel free to contact the site owner. If you'd like to contribute on an ongoing basis, apply for an account.

Watch the TED talk!
A short talk introducing some of the concepts elaborated on in this site, including the second self, panic architecture and how technology is changing humanity.
Watch the talk here.
O'Reilly Webinar on Cyborg Anthropology
A longer talk on some of the concepts explained in this site.
Watch the O'Reilly Webinar here.
Books.png
Books and Resources

Resources for teaching and learning Cyborg Anthropology.

Book Title
Book TitleBook Title
Other Books
Book TitleBook Title
Teaching Cyborg Anthropology
Book Title
Tutorials
Digital Ethnography
Popular.png
Popular and Useful Pages
Ambient Intimacy
Words about this topic go here.
Erving Goffman
Words about this topic go here.
Actor Network Theory
Words about this topic go here.
Continuous Partial Attention
Words about this topic go here.
The Second Self
Words about this topic go here.
Boundary Maintence
Words about this topic go here.
Mental and Emotional Effects of Computing
Words about this topic go here.
News-logo.png
Updates, News and Events
Links
Servers and Development
Servers
Documentation on starting and maintaining a server.
Development Resources
Documentation and information to develop applications to work with Minecraft.
Programs and editors
A list containing several third-party programs that are designed to work with Minecraft.
Custom servers
Documentation and information about custom servers, along with a list of them.
Wiki Community

We are currently maintaining 1,007 articles!
Recent changes | New pages | Missing pages

How to help
See how you can help contribute to the CyborgAnthro Wiki!
Register
Register an account to keep track of your contributions.
Wiki Rules
Community portal
Frequently Asked Questions
Wiki Pages
New users come here.
Changes for the main page can be proposed here.




Welcome to CyborgAnthropology.com!

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Popular Articles

What is Cyborg Anthropology?

Humans are surrounded by built objects and networks. So profoundly are humans altering their biological and physical landscapes that some have openly suggested that the proper object of anthropological study should be cyborgs rather than humans, for, as Donna Haraway says, "we are all cyborgs now".

Cyborg Anthropology takes the view that most of modern human life is a product of both human and non-human objects.

How we interact with machines and technology in many ways defines who we are. Cyborg Anthropology is a framework for understanding the effects of objects and technology on humans and culture. This site is designed to be a resource for those tools.

Anthropology, the study of humans, has traditionally concentrated on discovering the process of evolution through which the human came to be (physical anthropology), or on understanding the beliefs, languages, and behaviors of past or present human groups (archaeology, linguistics, cultural anthropology).

This site currently has 1,007 articles for you to browse and read.

Quick Links

Watch the TED Talk!

Amber-case-cyborgs-ted-2010.jpg

A short talk introducing some of the concepts elaborated on in this site, including the second self, panic architecture and how technology is changing humanity.

Watch the talk here.


Recent Articles

Reading Materials

Concepts

UX Portal

Teaching/Learning Cyborg Anthropology

Digital Anthropology

Resources

Organizations and Blogs

Educational Institutions

Technology

In Development

Articles

Traditional Anthropology

Critical Theory

New Territory


<seo title="Digital education resource and library for researchers and students">Most modern human life is a product of human and non-human interaction.</seo>