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− | ==Welcome to CyborgAnthropology.com!==
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− | <raw><div style="float: center; background-color: #EFFFEF; height: "500px"; width: 120%"></raw>
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− | ''Something to add? [[Contributing to CyborgAnthropology.com|Contribute to this site!]]''
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− | <raw></div></raw>
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− | <raw><div style="float: center; background-color: #EFFFEF; height: "500px"; width: 120%"></raw>
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− | ''Has this site helped you? [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=XJYK4WP5HKJAW Consider a donation!]''
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− | <!-- End of support and contribute to column! -->
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− | <raw><div style="float: left; background-color: #FFFFFF; width: 100%"></raw>
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| {{TopicHeader}} | | {{TopicHeader}} |
− | ==Popular Articles== | + | ==Recent Articles== |
| {{TopicEnder}} | | {{TopicEnder}} |
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− | <raw><div style="float: left; background-color: #E1FFE1; height: 62px; width: 25%"></raw> | + | *[[Indigenous Cybernetics]] |
− | *[[:Category:Books|Reading List]] | + | *[[Do Androids Dream of Electric Speech]]? - The Construction of Cochlear Implant Identity on American Television and the “New Deaf Cyborg”. Submitted by Pamela Kincheloe. |
− | *[[Reading List|Recommended Books]] | + | *[[Flow, Interaction Design And Contemporary Boredom]] |
− | *[[Glossary of Terms]] | + | *[[Defining Cyborg Anthropology]] |
− | <raw></div><div style="float: left; background-color: #E1FFE1; height: 62px; width: 25%"></raw>
| + | *[[How Did We Get Here?]] |
− | *[[The Second Self]] | + | *[[Uncanny Valley]] |
− | *[[Simultaneous Time]] | + | *[[Psyber-Culture]] |
| *[[Ambient Intimacy]] | | *[[Ambient Intimacy]] |
− | <raw></div><div style="float: left; background-color: #E1FFE1; height: 62px; width: 25%"></raw>
| + | *[[Networked Publics]] |
− | *[[O'Reilly Webcast]] | + | *[[OpenStreetMap]] |
− | *[[Ethnography in the Digital Age|Digital Ethnography]] | + | *[[Lepht Anonym]] |
− | *[[Course Materials]] | + | *[[Haptics]] |
− | <raw></div><div style="float: left; background-color: #E1FFE1; height: 62px; width: 25%"></raw>
| + | *[[Geolocation]] |
− | *[[Distributed Cognition]]''' | + | *[[Kowloon Walled City]] |
− | *[[Celebrity as Cyborg]]''' | + | *[[Consciousness Slum]] |
− | *[[Persistent Paleontology]]''' | + | <raw></div><div style="float: left; background-color: #FFFFFF; width: 50%"></raw> |
− | <raw></div></raw> | + | *[[Wearable Computing]] |
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| + | *[[Mediated Reality]] |
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| + | *[[Equipotential Space]] |
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| + | *[[Diminished Reality]] |
− | | + | *[[Glossary:Playground as Factory|Playground as Factory]] |
− | {{Home:WhatIsCyborgAnthropology}}
| + | *[[Device as Memory]] |
− | | + | *[[Borrowed Space]] |
− | {{Home:RecentArticles}}
| + | *[[Boundary Maintenance]] |
− | | + | *[[Affective Computing]] |
− | {{Home:TeachingAndLearning}}
| + | *[[Digital Hoarding]] |
− | | + | *[[The Autistic Spectrum and Technologists]] |
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| + | *[[Cybernetic Feedback in the Wizard Mindset]] |
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− | ==Watch the TED Talk!==
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− | [[Image:amber-case-cyborgs-ted-2010.jpg|75px|right]] | + | |
− | A short talk introducing some of the concepts elaborated on in this site, including the second self, panic architecture and how technology is changing humanity.
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− | '''[http://www.ted.com/talks/amber_case_we_are_all_cyborgs_now.html Watch the talk here]'''.
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− | <div style="float: center; background-color: #EFFFEF; height: "400px"; width: 80%">
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− | {|align="center" width="220px"
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− | |{{frame|aaron-parecki-people.jpg|Aaron Parecki|100px}}
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− | |{{frame|amber-case-people.jpg|Amber Case|100px}}
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− | |valign="top"|{{frame|deborah-heath-people.jpg|Deborah Heath|100px}}
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− | |valign="top"|{{frame|donna-haraway-people.jpg|Donna Haraway|100px}}
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− | |valign="top"|{{frame|sheldon-renan-people.jpg|Sheldon Renan|100px}}
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− | |valign="top"|{{frame|sherry-turkle-people.jpg|Sherry Turkle|100px}}
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− | |{{frame|mary-flanagan-people.jpg|Mary Flanagan|100px}}
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− | |{{frame|sadie-plant-people.jpg|Sadie Plant|100px}}
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− | |valign="top"|{{frame|steve-mann-people.jpg|Steve Mann|100px}}
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− | |valign="top"|{{frame|thad-starner-people.jpg|Thad Starner|100px}}
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− | |}
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− | {{LeftColumn}}
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− | {{TopicHeader}}
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− | == Concepts ==
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− | <raw><div style="float: center; background-color: #EFFFEF; height: "500px"; width: 120%"></raw>
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− | <raw><div style="float: left; background-color: #E1FFE1; width: 50%"></raw>
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− | *[[Impatience And Connectivity In Teenage Phone Use]] | + | |
| *[[Feeling Obligated To Stay Connected]] | | *[[Feeling Obligated To Stay Connected]] |
− | *[[The Impact of Internet on Society]] | + | *[[Internet As Surrogate Community]] |
− | *[[Psychasthenia]]
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− | *[[Synesthesia]]
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− | *[[Famous People with Synesthesia]]
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− | *[[Paracosmic Immersion]]
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− | *[[Privacy And The Extended Self|Privacy and Social Networks]]
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− | *[[The Presentation of Self in Digital Life]]
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− | *[[The Recolonization of Public Space]]
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− | *[[Time and Space Compression]]
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− | *[[Ambient Intimacy]]
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− | *[[Anthropology and Artificial Intelligence]]
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− | *[[Anthropology Visualisation]]
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− | *[[Renan's Law]]
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− | *[[Cyborgs and Mobile Technology]]
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− | <raw></div><div style="float: left; background-color: #E1FFE1; width: 50%"></raw>
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− | *[[Farmville]]
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− | *[[Plastic Time]]
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− | *[[Simultaneous Time]]
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− | *[[Hyperlinked Memories]]
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− | *[[Panic Architecture]]
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− | *[[The Second Self]]
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− | *[[Prosthetics and Their Discontents]]
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− | *[[EEG and the Quantified Self]]
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− | *[[Hyperlife]]
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− | *[[Celebrity as Cyborg]]
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− | *[[Distributed Cognition]]
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− | *[[Activity Theory]]
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− | *[[Grid-group cultural theory]]
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− | *[[The Real Life Social Network]]
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− | *[[Primate Need for Intimacy]]
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− | *[[The Nervous System and the Cyborg System]]
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− | *[[Alone Together: Technology and the Reinvention of Intimacy and Solitude]]
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− | == New Territory ==
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− | *[[Data Flows and Crises in Online Reputation Economies]]
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− | *[[The Fractal Production of Value]]
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− | *[[The Automatic Production of Space]]
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− | *[[Class Status and Instantaneity]]
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− | *[[Physiological Effects of Computing]]
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− | *[[Types of Reality]]
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− | *[[Mental and Emotional Effects of Computing]]
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− | *[[Computing and Neurological Effects]]
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− | *[[Internet Addiction]]
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− | *[[Gaming Addiction]]
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− | *[[Insomnia]]
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− | *[[Instant Gratification]]
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− | *[[The Backspace Generation]]
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− | *[[Effects of Computing on Family and Family Life]]
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− | *[[Kids and Technology]]
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− | *[[Teens on Social Networks]]
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− | *[[Ethnography of Families and Technology]]
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− | <raw></div><div style="float: left; background-color: #E1FFE1; width: 50%"></raw>
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− | *[[Privacy and the Extended Self]]
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− | *[[Netness]]
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− | *[[Facebook]]
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− | *[[Location Sharing]]
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− | *[[Autism and Computer Communication]]
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− | *[[Transmedia]]
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− | *[[Persistent Paleontology]]
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− | *[[Affective Computing]]
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− | *[[Tangible Media]]
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− | *[[Fragmented Social Interchange]]
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− | *[[Multitasking]]
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− | *[[The Drive to Share]]
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− | *[[Texting]]
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− | *[[Machines as Pets]]
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− | *[[Cyborg Botany]]
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| *[[Animal Cyborgs]] | | *[[Animal Cyborgs]] |
− | *[[Cybernetic Feedback in the Wizard Mindset]]
| + | *[[Tele-Cocooning]] |
− | *[[Revisiting Equipotential Space]]
| + | *[[Little Brother]] |
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| + | *[[Mundane Science Fiction]] |
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− | == [[Technology]] ==
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− | ==[[Critical Theory]]==
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− | == [[Traditional Anthropology]] ==
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− | ==[[UX Resources]]==
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− | ==[[Articles]]==
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− | <raw><div style="float: center; background-color: #EFFFEF; height: "500px"; width: 120%"></raw>
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− | *[[Illuminating the Dark Geoweb]]
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− | *[[Notes from a Mobile Encounter with James Whitley of GoLifeMobile]]
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− | *[[Reputation, Community Management, and the Future of Branding]]
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− | *[[MIT’s Futures of Entertainment 3 - Session 3: Social Media]]
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− | *[[Building a House on Digital Ground - A Primer on New Media]]
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− | <blockquote>'''[[Articles|More...]]'''</blockquote>
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− | === In Development ===
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− | *[[Articles - In Development|Articles related to Cyborg Anthropology]]
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− | *[[The Web is Shattering Focus]]
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− | *[[Facebook and Attention Economies - Social Gravity and Interface Use]]
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− | *[[Games, Time, and Surface Tension]]
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− | *[[Non-Visual Augmented Reality]]
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− | *[[Tamagotchi]]
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− | *[[Online Bodies as Ghosts]]
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− | *[[Cyborg Security]]
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− | *[[Extended Nervous System]]
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− | *[[Technologically Mediated Collaboration]]
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− | *[[Schizophrenia and Ubiquity]]
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− | *[[The Landscape of the Landline - A Compressed History of the Telephone]]
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− | *[[Boundaries of Human and Machine - Where Does One End, and Another Begin?]]
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− | *[[Tele-Cocoons]] | + | |
− | *[[The Technosocial Womb]]
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− | *[[Frictional Interface]]
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− | *[[Notes on Mobile Technology]]
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− | *[[Technology is Opportunity]]
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− | *[[H+ Elbow]] (maintained by [[Willow Brugh]]).
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− | *[[Identity Production]]
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− | *[[Identity Crises]]
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− | *[[Hyperpresence]]
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− | *[[Home Automation]]
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− | *[[Heterotopia]]
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− | *[[Hertzian Space]]
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− | *[[Heavy Modernity]]
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− | *[[Hapacity]]
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− | *[[Film as Common Mythology]]
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− | *[[Fractal Anthropology]]
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− | *[[Fractal Self]]
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− | *[[Friction and Interfaces]]
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− | *[[Frictional Surfaces]] | + | |
− | *[[Future Anterior]] | + | |
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− | __NOTOC__
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− | <seo title="Digital education resource and library for researchers and students">Most modern human life is a product of human and non-human interaction.</seo>
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