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==Welcome to CyborgAnthropology.com!==
 
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''Something to add? [[Contributing to CyborgAnthropology.com|Contribute to this site!]]''
 
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''Has this site helped you? [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=XJYK4WP5HKJAW Consider a donation!]''
 
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==Popular Articles==
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==Recent Articles==
 
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*[[Indigenous Cybernetics]]
*[[:Category:Books|Reading List]]
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*[[Do Androids Dream of Electric Speech]]? - The Construction of Cochlear Implant Identity on American Television and the “New Deaf Cyborg”. Submitted by Pamela Kincheloe.
*[[Reading List|Recommended Books]]  
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*[[Flow, Interaction Design And Contemporary Boredom]]
*[[Glossary of Terms]]
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*[[Defining Cyborg Anthropology]]
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*[[How Did We Get Here?]]
*[[The Second Self]]
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*[[Uncanny Valley]]
*[[Simultaneous Time]]
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*[[Psyber-Culture]]
 
*[[Ambient Intimacy]]
 
*[[Ambient Intimacy]]
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*[[Networked Publics]]
*[[O'Reilly Webcast]]
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*[[OpenStreetMap]]
*[[Ethnography in the Digital Age|Digital Ethnography]]
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*[[Lepht Anonym]]
*[[Course Materials]]
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*[[Haptics]]
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*[[Geolocation]]
*[[Distributed Cognition]]'''
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*[[Kowloon Walled City]]
*[[Celebrity as Cyborg]]'''
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*[[Consciousness Slum]]
*[[Persistent Paleontology]]'''
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*[[Wearable Computing]]
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*[[Mediated Reality]]
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*[[Equipotential Space]]
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*[[Diminished Reality]]
 
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*[[Glossary:Playground as Factory|Playground as Factory]]
{{Home:WhatIsCyborgAnthropology}}
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*[[Device as Memory]]
 
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*[[Borrowed Space]]
{{Home:RecentArticles}}
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*[[Boundary Maintenance]]
 
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*[[Affective Computing]]
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*[[Digital Hoarding]]
 
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*[[The Autistic Spectrum and Technologists]]
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*[[Cybernetic Feedback in the Wizard Mindset]]
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==Watch the TED Talk!==
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[[Image:amber-case-cyborgs-ted-2010.jpg|75px|right]]
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A short talk introducing some of the concepts elaborated on in this site, including the second self, panic architecture and how technology is changing humanity.
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'''[http://www.ted.com/talks/amber_case_we_are_all_cyborgs_now.html Watch the talk here]'''.
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|{{frame|aaron-parecki-people.jpg|Aaron Parecki|100px}}
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|{{frame|amber-case-people.jpg|Amber Case|100px}}
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|-
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|valign="top"|{{frame|deborah-heath-people.jpg|Deborah Heath|100px}}
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|valign="top"|{{frame|donna-haraway-people.jpg|Donna Haraway|100px}}
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|valign="top"|{{frame|sheldon-renan-people.jpg|Sheldon Renan|100px}}
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|valign="top"|{{frame|sherry-turkle-people.jpg|Sherry Turkle|100px}}
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|-
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|{{frame|mary-flanagan-people.jpg|Mary Flanagan|100px}}
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|{{frame|sadie-plant-people.jpg|Sadie Plant|100px}}
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|valign="top"|{{frame|steve-mann-people.jpg|Steve Mann|100px}}
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|valign="top"|{{frame|thad-starner-people.jpg|Thad Starner|100px}}
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|}
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== Concepts ==
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*[[Impatience And Connectivity In Teenage Phone Use]]
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*[[Feeling Obligated To Stay Connected]]
 
*[[Feeling Obligated To Stay Connected]]
*[[The Impact of Internet on Society]]
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*[[Internet As Surrogate Community]]
*[[Psychasthenia]]
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*[[Synesthesia]]
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*[[Famous People with Synesthesia]]
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*[[Paracosmic Immersion]]
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*[[Privacy And The Extended Self|Privacy and Social Networks]]
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*[[The Presentation of Self in Digital Life]]
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*[[The Recolonization of Public Space]]
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*[[Time and Space Compression]]
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*[[Ambient Intimacy]]
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*[[Anthropology and Artificial Intelligence]]
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*[[Anthropology Visualisation]]
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*[[Renan's Law]]
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*[[Cyborgs and Mobile Technology]]
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*[[Farmville]]
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*[[Plastic Time]]
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*[[Simultaneous Time]]
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*[[Hyperlinked Memories]]
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*[[Panic Architecture]]
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*[[The Second Self]]
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*[[Prosthetics and Their Discontents]]
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*[[EEG and the Quantified Self]]
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*[[Hyperlife]]
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*[[Celebrity as Cyborg]]
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*[[Distributed Cognition]]
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*[[Activity Theory]]
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*[[Grid-group cultural theory]]
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*[[The Real Life Social Network]]
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*[[Primate Need for Intimacy]]
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*[[The Nervous System and the Cyborg System]]
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*[[Alone Together: Technology and the Reinvention of Intimacy and Solitude]]
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== New Territory ==
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*[[Data Flows and Crises in Online Reputation Economies]]
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*[[The Fractal Production of Value]]
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*[[The Automatic Production of Space]]
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*[[Class Status and Instantaneity]]
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*[[Physiological Effects of Computing]]
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*[[Types of Reality]]
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*[[Mental and Emotional Effects of Computing]]
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*[[Computing and Neurological Effects]]
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*[[Internet Addiction]]
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*[[Gaming Addiction]]
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*[[Insomnia]]
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*[[Instant Gratification]]
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*[[The Backspace Generation]]
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*[[Effects of Computing on Family and Family Life]]
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*[[Kids and Technology]]
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*[[Teens on Social Networks]]
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*[[Ethnography of Families and Technology]]
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*[[Privacy and the Extended Self]]
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*[[Netness]]
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*[[Facebook]]
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*[[Location Sharing]]
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*[[Autism and Computer Communication]]
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*[[Transmedia]]
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*[[Persistent Paleontology]]
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*[[Affective Computing]]
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*[[Tangible Media]]
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*[[Fragmented Social Interchange]]
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*[[Multitasking]]
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*[[The Drive to Share]]
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*[[Texting]]
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*[[Machines as Pets]]
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*[[Cyborg Botany]]
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*[[Animal Cyborgs]]
 
*[[Animal Cyborgs]]
*[[Cybernetic Feedback in the Wizard Mindset]]
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*[[Tele-Cocooning]]
*[[Revisiting Equipotential Space]]
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*[[Little Brother]]
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*[[Mundane Science Fiction]]
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== [[Technology]] ==
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==[[Critical Theory]]==
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== [[Traditional Anthropology]] ==
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==[[UX Resources]]==
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==[[Articles]]==
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*[[Illuminating the Dark Geoweb]]
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*[[Notes from a Mobile Encounter with James Whitley of GoLifeMobile]]
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*[[Reputation, Community Management, and the Future of Branding]]
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*[[MIT’s Futures of Entertainment 3 - Session 3: Social Media]]
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*[[Building a House on Digital Ground - A Primer on New Media]]
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<blockquote>'''[[Articles|More...]]'''</blockquote>
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=== In Development ===
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*[[Articles - In Development|Articles related to Cyborg Anthropology]]
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*[[The Web is Shattering Focus]]
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*[[Facebook and Attention Economies - Social Gravity and Interface Use]]
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*[[Games, Time, and Surface Tension]]
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*[[Non-Visual Augmented Reality]]
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*[[Tamagotchi]]
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*[[Online Bodies as Ghosts]]
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*[[Cyborg Security]]
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*[[Extended Nervous System]]
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*[[Technologically Mediated Collaboration]]
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*[[Schizophrenia and Ubiquity]]
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*[[The Landscape of the Landline - A Compressed History of the Telephone]]
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*[[Boundaries of Human and Machine - Where Does One End, and Another Begin?]]
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*[[Tele-Cocoons]]
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*[[The Technosocial Womb]]
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*[[Frictional Interface]]
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*[[Notes on Mobile Technology]]
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*[[Technology is Opportunity]]
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*[[H+ Elbow]] (maintained by [[Willow Brugh]]).
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*[[Identity Production]]
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*[[Identity Crises]]
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*[[Hyperpresence]]
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*[[Home Automation]]
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*[[Heterotopia]]
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*[[Hertzian Space]]
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*[[Heavy Modernity]]
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*[[Hapacity]]
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*[[Film as Common Mythology]]
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*[[Fractal Anthropology]]
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*[[Fractal Self]]
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*[[Friction and Interfaces]]
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*[[Frictional Surfaces]]
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*[[Future Anterior]]
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<seo title="Digital education resource and library for researchers and students">Most modern human life is a product of human and non-human interaction.</seo>
 

Revision as of 12:42, 28 October 2023

Recent Articles