Difference between revisions of "Frictional Interface"

From Cyborg Anthropology
Jump to: navigation, search
 
Line 2: Line 2:
 
Surfaces, interfaces or user experiences that increase the time and space it takes to complete a goal or perform an action.
 
Surfaces, interfaces or user experiences that increase the time and space it takes to complete a goal or perform an action.
  
[[Category:Concepts]]
+
An example of a frictional interface is a complex parking ticket machine.
 +
 
 +
[[Category:Book Pages]]
 +
[[Category:Illustrated V2]]
 +
[[Category:Finished]]

Latest revision as of 00:27, 8 August 2012

Definition

Surfaces, interfaces or user experiences that increase the time and space it takes to complete a goal or perform an action.

An example of a frictional interface is a complex parking ticket machine.