Principles of Calm Technology

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Principles of Calm Technology

Developed by Amber Case

  • 1. Technology should require the smallest possible amount of attention
    • Technology can communicate, but doesn’t need to speak.
    • Create ambient awareness through different senses.
    • Communicate information without taking the user out of their environment or task.
  • 2. Technology should inform and create calm
    • A person's primary task should not be computing, but being human.
    • Give people what they need to solve their problem, and nothing more.
  • 3. Technology should make use of the periphery
    • A calm technology will move easily from the periphery of our attention, to the center, and back.
    • The periphery is informing without overburdening.
  • 4. Technology should amplify the best of technology and the best of humanity
    • Design for people first.
    • Machines shouldn't act like humans.
    • Humans shouldn't act like machines.
    • Amplify the best part of each.
  • 5. Technology can communicate, but doesn’t need to speak
    • Does your product need to rely on voice, or can it use a different communication method?
    • Consider how your technology communicates status.
  • 6. Technology should work even when it fails
    • Think about what happens if your technology fails.
    • Does it default to a usable state or does it break down completely?
  • 7. The right amount of technology is the minimum needed to solve the problem
    • What is the minimum amount of technology needed to solve the problem?
    • Slim the feature set down so that the product does what it needs to do and no more.
  • 8. Technology should respect social norms
    • Technology takes time to introduce to humanity.
    • What social norms exist that your technology might violate or cause stress on?
    • Slowly introduce features so that people have time to get accustomed to the product.

From calmtech.com accessed 2025 Jan 13.