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Showing below up to 50 results in range #201 to #250.

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  1. Global Technography: Ethnography in the Age of Mobility‏‎ (3 links)
  2. History of the Term AI‏‎ (3 links)
  3. Hyperstition‏‎ (3 links)
  4. Data vs sensory perception‏‎ (3 links)
  5. Cybernetic Feedback in the Wizard Mindset‏‎ (3 links)
  6. The Design of Everyday Things‏‎ (3 links)
  7. Psyber-culture‏‎ (3 links)
  8. Mundane Studies‏‎ (3 links)
  9. The Cell Phone: An Anthropology of Communication‏‎ (3 links)
  10. Material Culture and Technology in Everyday Life: Ethnographic Approaches‏‎ (3 links)
  11. Compulsion Loops‏‎ (3 links)
  12. Artificial Intelligence‏‎ (3 links)
  13. Glossary:Node Centrality‏‎ (3 links)
  14. Farmville‏‎ (3 links)
  15. Gregory Bateson‏‎ (3 links)
  16. The Significance of the Frontier in American History‏‎ (3 links)
  17. Ethnography‏‎ (3 links)
  18. Brain-Computer Interface‏‎ (3 links)
  19. Lynn Hershman Leeson‏‎ (3 links)
  20. MIT‏‎ (3 links)
  21. Zygmunt Bauman‏‎ (3 links)
  22. Sample Assignments‏‎ (3 links)
  23. Perpetual Contact: Mobile Communication, Private Talk, Public Performance‏‎ (3 links)
  24. Conspicuous Consumption‏‎ (3 links)
  25. The Technosocial Womb‏‎ (3 links)
  26. CyborgCamp‏‎ (3 links)
  27. Ratio Club‏‎ (3 links)
  28. Stealth Socialization‏‎ (3 links)
  29. Playground as Factory‏‎ (3 links)
  30. Kevin Kelly‏‎ (3 links)
  31. Help:Books‏‎ (3 links)
  32. Category:Book Pages‏‎ (2 links)
  33. Games, Time, and Surface Tension‏‎ (2 links)
  34. Born Digital: Understanding the First Generation of Digital Natives‏‎ (2 links)
  35. The Impact of Internet on Society‏‎ (2 links)
  36. Technologically Mediated Collaboration‏‎ (2 links)
  37. Constant Touch: A Global History of the Mobile Phone‏‎ (2 links)
  38. The Web is Shattering Focus‏‎ (2 links)
  39. How Did We Get Here?‏‎ (2 links)
  40. Reading List‏‎ (2 links)
  41. Designing Interactions‏‎ (2 links)
  42. V2 Institute For The Unstable Media‏‎ (2 links)
  43. Illuminating the Dark Geoweb‏‎ (2 links)
  44. Anthropology Visualisation‏‎ (2 links)
  45. OncoMouse‏‎ (2 links)
  46. Envisioning Information‏‎ (2 links)
  47. Kids and Technology‏‎ (2 links)
  48. Boundary Softening‏‎ (2 links)
  49. Cybernetic UX Design‏‎ (2 links)
  50. Play Time‏‎ (2 links)

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