Difference between revisions of "Android"

From Cyborg Anthropology
Jump to: navigation, search
Line 1: Line 1:
 
===Androids in Contemporary Cyborg Cinema===
 
===Androids in Contemporary Cyborg Cinema===
Both Star Trek’s Data and Blade Runner’s replicates have been interpreted as minority figures whose attempts to ‘pass’ as human can be affiliated with concerns of nationalism, race and the idea of purity.21
+
"Both Star Trek’s Data and Blade Runner’s replicates have been interpreted as minority figures whose attempts to ‘pass’ as human can be affiliated with concerns of nationalism, race and the idea of purity". <ref>Short, Sue. Cyborg Cinema and Contemporary Subjectivity. Faculty of Continuing Education Birkbeck College, University of London, UK PALGRAVE MACMILLAN 2005.</ref>
<ref>Ibid, 22</ref>
+
  
Schelde’s Androids, Humanoids and Other Science Fiction Monsters (1993) adopts the intriguing method of viewing SF films as a modern version of folklore, with technology substituted for magic and Capitalist corporations serving as the giants that must be fought.<ref>Ibid, 26</ref>
+
"Schelde’s Androids, Humanoids and Other Science Fiction Monsters (1993) adopts the intriguing method of viewing SF films as a modern version of folklore, with technology substituted for magic and Capitalist corporations serving as the giants that must be fought".<ref>Ibid, 26</ref>
  
Cyborg Cinema and Contemporary Subjectivity
+
 
Sue Short Faculty of Continuing Education Birkbeck College, University of London, UK PALGRAVE MACMILLAN 2005.
+
 
 +
==References==
 +
<references />
  
 
[[Category:Book Pages]]
 
[[Category:Book Pages]]
 
[[Category:Unfinished]]
 
[[Category:Unfinished]]

Revision as of 18:40, 6 March 2011

Androids in Contemporary Cyborg Cinema

"Both Star Trek’s Data and Blade Runner’s replicates have been interpreted as minority figures whose attempts to ‘pass’ as human can be affiliated with concerns of nationalism, race and the idea of purity". [1]

"Schelde’s Androids, Humanoids and Other Science Fiction Monsters (1993) adopts the intriguing method of viewing SF films as a modern version of folklore, with technology substituted for magic and Capitalist corporations serving as the giants that must be fought".[2]


References

  1. Short, Sue. Cyborg Cinema and Contemporary Subjectivity. Faculty of Continuing Education Birkbeck College, University of London, UK PALGRAVE MACMILLAN 2005.
  2. Ibid, 26