Difference between revisions of "EEG and the Quantified Self"
From Cyborg Anthropology
Caseorganic (Talk | contribs) |
Caseorganic (Talk | contribs) |
||
Line 6: | Line 6: | ||
[[Aaron Parecki]] notes that the | [[Aaron Parecki]] notes that the | ||
− | [http://www.newegg.com/Product/Product.aspx?Item=N82E16826100006 OCZ OCZMSNIA Neural Impulse Actuator] might be able to be hacked to do this. | + | [http://www.newegg.com/Product/Product.aspx?Item=N82E16826100006 OCZ OCZMSNIA Neural Impulse Actuator] might be able to be hacked to do this. It has been traditionally used as a neural interface for gaming. |
− | + | The sensors installed in the headband allow one's brain wave signal to be converted into control signals. OCZ turned the previous RS-232 serial port connection into the more common USB interface, and uses DirectX API for multi-threaded importation of commands. |
Revision as of 23:02, 18 August 2010
One might see some interesting results if they were to plug an EEG hat into a cell phone.
Things that could be tracked:
- Moods vs location vs time.
- Moods vs location vs heartrate vs time vs sleep cycle.
Aaron Parecki notes that the OCZ OCZMSNIA Neural Impulse Actuator might be able to be hacked to do this. It has been traditionally used as a neural interface for gaming.
The sensors installed in the headband allow one's brain wave signal to be converted into control signals. OCZ turned the previous RS-232 serial port connection into the more common USB interface, and uses DirectX API for multi-threaded importation of commands.