Difference between revisions of "Persistent Architecture"

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An example is the computer mouse. Inventor [[Doug Englebart]] did not expect the mouse to be a permanent or long-lasting solution to data manipulation and input<ref>Author Unknown. Douglas Engelbart. I, Programmer. Published Saturday, 05 December 2009. Accessed 02 July 2011. http://www.i-programmer.info/history/people/497-doug-engelbart.html</ref> but rather as a step towards a better input device, or direct input such as the touch screen. Instead, the computer mouse ''persisted'' and later proliferated into the mass computer market, becoming a mainstay on desks in home and professional computing environments. It was not until stylus-devices, laptop touch pads, POS touch screens and finally Apple touchscreen products became available that the computer mouse began to lose its dominant hold on the general public.  
 
An example is the computer mouse. Inventor [[Doug Englebart]] did not expect the mouse to be a permanent or long-lasting solution to data manipulation and input<ref>Author Unknown. Douglas Engelbart. I, Programmer. Published Saturday, 05 December 2009. Accessed 02 July 2011. http://www.i-programmer.info/history/people/497-doug-engelbart.html</ref> but rather as a step towards a better input device, or direct input such as the touch screen. Instead, the computer mouse ''persisted'' and later proliferated into the mass computer market, becoming a mainstay on desks in home and professional computing environments. It was not until stylus-devices, laptop touch pads, POS touch screens and finally Apple touchscreen products became available that the computer mouse began to lose its dominant hold on the general public.  
  
Persistent architectures prevent alternative systems from experimenting and surviving, but are almost always wiped out by wlel designed alternatives well beyond their expiration date. The mouses not the best way to input data, but there was not gwide enough support for alternative input devices, such as the [[Twiddler]], etc. for these devices to become popular. Flash is another persistent architecture, as well as Dreamweaver. Though many other options exist, it has become a persistent architecture simply because it was introduced to a large amount of people at the same time as their first experience with a computer.
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Persistent architectures prevent alternative systems from experimenting and surviving, but are almost always wiped out by well-designed alternatives well beyond their expiration date. The mouses not the best way to input data, but there was not good enough support for alternative input devices, such as the [[Twiddler]], etc. for these devices to become popular. Though many other options exist, some pieces of software or hardware become persistent architectures simply because they were introduced to a large amount of people at the same time as their first experience with a computer.
  
On the other hand, persistent architectures are can provide a standard with which many people from different demographics and communicate over time. For instance, the Powerpoint presentation format can be read on most computers. The PDF is a persistent architecture that is a solid standard of communication. Browsers allow many different types of websites and content to be viewed on almost any modern computer.  
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On the other hand, persistent architectures can provide a standard with which many people from different demographics and communicate over time. For instance, the Powerpoint presentation format can be read on most computers. The PDF is a persistent architecture that is a solid standard of communication, and browsers allow many different types of websites and content to be viewed on almost most modern computers.
  
 
==References==
 
==References==

Revision as of 02:33, 3 July 2011

Example

An example is the computer mouse. Inventor Doug Englebart did not expect the mouse to be a permanent or long-lasting solution to data manipulation and input[1] but rather as a step towards a better input device, or direct input such as the touch screen. Instead, the computer mouse persisted and later proliferated into the mass computer market, becoming a mainstay on desks in home and professional computing environments. It was not until stylus-devices, laptop touch pads, POS touch screens and finally Apple touchscreen products became available that the computer mouse began to lose its dominant hold on the general public.

Persistent architectures prevent alternative systems from experimenting and surviving, but are almost always wiped out by well-designed alternatives well beyond their expiration date. The mouses not the best way to input data, but there was not good enough support for alternative input devices, such as the Twiddler, etc. for these devices to become popular. Though many other options exist, some pieces of software or hardware become persistent architectures simply because they were introduced to a large amount of people at the same time as their first experience with a computer.

On the other hand, persistent architectures can provide a standard with which many people from different demographics and communicate over time. For instance, the Powerpoint presentation format can be read on most computers. The PDF is a persistent architecture that is a solid standard of communication, and browsers allow many different types of websites and content to be viewed on almost most modern computers.

References

  1. Author Unknown. Douglas Engelbart. I, Programmer. Published Saturday, 05 December 2009. Accessed 02 July 2011. http://www.i-programmer.info/history/people/497-doug-engelbart.html