Difference between revisions of "Event driven architecture"
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Event-driven architecture (EDA) is a software architecture pattern promoting the production, detection, consumption of, and reaction to events. An event can be defined as "a significant change in state"[http://en.wikipedia.org/wiki/Event-driven_architecture#cite_note-0]. For example, when a consumer purchases a car, the car's state changes from "for sale" to "sold". A car dealer's system architecture may treat this state change as an event to be produced, published, detected and consumed by various applications within the architecture." [http://en.wikipedia.org/wiki/Event-driven_architecture]. | Event-driven architecture (EDA) is a software architecture pattern promoting the production, detection, consumption of, and reaction to events. An event can be defined as "a significant change in state"[http://en.wikipedia.org/wiki/Event-driven_architecture#cite_note-0]. For example, when a consumer purchases a car, the car's state changes from "for sale" to "sold". A car dealer's system architecture may treat this state change as an event to be produced, published, detected and consumed by various applications within the architecture." [http://en.wikipedia.org/wiki/Event-driven_architecture]. | ||
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+ | ===External Links=== | ||
+ | http://en.wikipedia.org/wiki/Event-driven_architecture |
Latest revision as of 23:11, 4 February 2011
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Definition
Event-driven architecture (EDA) is a software architecture pattern promoting the production, detection, consumption of, and reaction to events. An event can be defined as "a significant change in state"[1]. For example, when a consumer purchases a car, the car's state changes from "for sale" to "sold". A car dealer's system architecture may treat this state change as an event to be produced, published, detected and consumed by various applications within the architecture." [2].