Difference between revisions of "Template:Home:CalmTechnology"
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<raw><div style="float: left; background-color: #F6F5F0; width: 33%"></raw> | <raw><div style="float: left; background-color: #F6F5F0; width: 33%"></raw> | ||
[[Calm Technology]] | [[Calm Technology]] | ||
− | *[[ | + | *[[Pass-Through Technologies]] |
− | + | ||
*[[Principles of Calm Technology]] | *[[Principles of Calm Technology]] | ||
+ | **[[I. Technology should require the smallest possible amount of attention]] | ||
+ | **[[II. Technology should inform and create calm]] | ||
+ | **[[III. Technology should make use of the periphery]] | ||
+ | **[[IV. Technology should amplify the best of technology and the best of humanity]] | ||
+ | **[[V. Technology can communicate, but doesn’t need to speak]] | ||
+ | **[[VI. Technology should work even when it fails]] | ||
+ | **[[VII. The right amount of technology is the minimum needed to solve the problem]] | ||
+ | **[[VIII. Technology should respect social norms]] | ||
*[[Papers on Calm Technology]] | *[[Papers on Calm Technology]] | ||
*[[Podcasts on Calm Technology]] | *[[Podcasts on Calm Technology]] | ||
Line 13: | Line 20: | ||
[[Calm Tech Certified]] | [[Calm Tech Certified]] | ||
*[[Attention]] | *[[Attention]] | ||
− | *[[Periphery]] | + | **[[Icons]] |
− | *[[ | + | **[[Low Resolution Indicators]] |
+ | *[[Peripheral Attention]] | ||
+ | **[[Pull Cord]] | ||
+ | **[[Button Remote]] | ||
+ | **[[Knob with Ridges]] | ||
+ | **[[Tactility and Periphery]] | ||
+ | **[[Texture and Rhythm]] | ||
+ | **[[Transition]] | ||
+ | **[[Boundary Softening]] | ||
+ | *[[Durability]] | ||
*[[Light]] | *[[Light]] | ||
+ | **[[General Lighting Concepts]] | ||
+ | **[[Color Rendering Index]] | ||
+ | **[[Incandescent vs. LED Lighting]] | ||
+ | **[[Circadian Rhythm]] | ||
+ | **[[ISS Circadian Rhythm]] | ||
+ | **[[Color Psychology]] | ||
+ | **[[Color Temperature and Kelvins]] | ||
+ | **[[Pool of Light]] | ||
+ | **[[PWM vs. CCR]] | ||
+ | **[[Blue Light]] | ||
+ | **[[Light Diffusion]] | ||
*[[Sound]] | *[[Sound]] | ||
*[[Materials]] | *[[Materials]] | ||
<raw></div><div style="float: left; background-color: #E6DBC5; width: 33%"></raw> | <raw></div><div style="float: left; background-color: #E6DBC5; width: 33%"></raw> | ||
+ | [[Calm Tech Examples]] | ||
+ | *[[Calm Tech Patterns]] | ||
+ | *[[Calm Tech Antipatterns]] | ||
+ | *[[Redesign Exercises]] | ||
[[Human Universals]] | [[Human Universals]] | ||
*[[Safety]] | *[[Safety]] | ||
*[[Variety]] | *[[Variety]] | ||
+ | **[[Biophilia]] | ||
+ | **[[Natural Material]] | ||
+ | **[[Wood Grain]] | ||
*[[Ease]] | *[[Ease]] | ||
*[[Belonging]] | *[[Belonging]] | ||
*[[Awe]] | *[[Awe]] | ||
+ | [[Japanese Concepts]] | ||
+ | *[[Nijiriguchi]] | ||
+ | *[[Onta Yaki]] | ||
+ | *[[Stopping Stone]] | ||
+ | *[[Ward off Deer]] | ||
+ | *[[Ometenashi]] | ||
+ | *[[Washi Paper]] | ||
+ | *[[Texture]] | ||
+ | *[[Modernist Design]] | ||
<raw></div></raw> | <raw></div></raw> | ||
<raw></div></raw> | <raw></div></raw> | ||
+ | |||
+ | {{clear}} |
Latest revision as of 21:26, 30 January 2025
Calm Technology
- Pass-Through Technologies
- Principles of Calm Technology
- I. Technology should require the smallest possible amount of attention
- II. Technology should inform and create calm
- III. Technology should make use of the periphery
- IV. Technology should amplify the best of technology and the best of humanity
- V. Technology can communicate, but doesn’t need to speak
- VI. Technology should work even when it fails
- VII. The right amount of technology is the minimum needed to solve the problem
- VIII. Technology should respect social norms
- Papers on Calm Technology
- Podcasts on Calm Technology