Difference between revisions of "Infosynaesthesia"
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===Definition=== | ===Definition=== | ||
− | Infosynaesthesia | + | Infosynaesthesia is a term used to describe technology-mediated sensory experience, or the cross-wiring of data inputs/outputs and sensory inputs/outputs.<ref>Contributed by Ishan. 32 Feb. 2011.{{citation needed}} needs full name.</ref> Examples of infosynaesthesia range from the most simple example of mobile aural and vibrational alerts to explorations of such as those of Daito Manabe, creating facial movements stimulated electronically by aural inputs.<ref>Daito Manabe. Facial movements stimulated electronically by aural inputs. Accessed 22 April 2011. http://www.youtube.com/watch?v=nN5p4YgE2WM</ref>. Infosynaesthesia occurs on social networks when one receives a physiological response when a post or comment is interacted with by another participant on that network. In this case sensory inputs and outputs are intertwined. Many other examples of infosynaesthesia are prevalent in the lives of those who preform on and interact with each other in digital spaces, and the phenomenon will continue to increase in sophistication as advances in technology are made. |
===Related Articles=== | ===Related Articles=== |
Latest revision as of 01:52, 31 July 2011
Definition
Infosynaesthesia is a term used to describe technology-mediated sensory experience, or the cross-wiring of data inputs/outputs and sensory inputs/outputs.[1] Examples of infosynaesthesia range from the most simple example of mobile aural and vibrational alerts to explorations of such as those of Daito Manabe, creating facial movements stimulated electronically by aural inputs.[2]. Infosynaesthesia occurs on social networks when one receives a physiological response when a post or comment is interacted with by another participant on that network. In this case sensory inputs and outputs are intertwined. Many other examples of infosynaesthesia are prevalent in the lives of those who preform on and interact with each other in digital spaces, and the phenomenon will continue to increase in sophistication as advances in technology are made.
Related Articles
References
- ↑ Contributed by Ishan. 32 Feb. 2011.[citation needed] needs full name.
- ↑ Daito Manabe. Facial movements stimulated electronically by aural inputs. Accessed 22 April 2011. http://www.youtube.com/watch?v=nN5p4YgE2WM
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