Difference between revisions of "Future Runoff"
From Cyborg Anthropology
Caseorganic (Talk | contribs) |
Caseorganic (Talk | contribs) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | + | ===Definition=== | |
− | + | Future runoff is a term used to describe the propensity of an object to lose value outside of a certain context or situation. For example, a glow stick at a concert costs $5, but has a $2 value outside post-event. The contextual value of the glow stick is high, but its inherent value is quite low. Similarly, items which once had value in a certain time period (the newest model of a mobile phone or new vehicle, for instance) may have no value in only a few years. Deprecating value is a result of quickly developing object-based economies. Future runoff may result in unintentional planned obsolescence, especially when a product is produced by a team of developers with high hopes for a software's longevity. | |
− | + | ||
− | + | ||
[[Category:Book Pages]] | [[Category:Book Pages]] | ||
− | [[Category: | + | [[Category:Finished]] |
Latest revision as of 00:07, 1 December 2011
Definition
Future runoff is a term used to describe the propensity of an object to lose value outside of a certain context or situation. For example, a glow stick at a concert costs $5, but has a $2 value outside post-event. The contextual value of the glow stick is high, but its inherent value is quite low. Similarly, items which once had value in a certain time period (the newest model of a mobile phone or new vehicle, for instance) may have no value in only a few years. Deprecating value is a result of quickly developing object-based economies. Future runoff may result in unintentional planned obsolescence, especially when a product is produced by a team of developers with high hopes for a software's longevity.