Difference between revisions of "Principles of Calm Technology"
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Developed by Amber Case | Developed by Amber Case | ||
− | * | + | *I. Technology should require the smallest possible amount of attention |
**Technology can communicate, but doesn’t need to speak. | **Technology can communicate, but doesn’t need to speak. | ||
**Create ambient awareness through different senses. | **Create ambient awareness through different senses. | ||
**Communicate information without taking the user out of their environment or task. | **Communicate information without taking the user out of their environment or task. | ||
− | * | + | *II. Technology should inform and create calm |
**A person's primary task should not be computing, but being human. | **A person's primary task should not be computing, but being human. | ||
**Give people what they need to solve their problem, and nothing more. | **Give people what they need to solve their problem, and nothing more. | ||
− | * | + | *III. Technology should make use of the periphery |
**A calm technology will move easily from the periphery of our attention, to the center, and back. | **A calm technology will move easily from the periphery of our attention, to the center, and back. | ||
**The periphery is informing without overburdening. | **The periphery is informing without overburdening. | ||
− | * | + | *IV. Technology should amplify the best of technology and the best of humanity |
**Design for people first. | **Design for people first. | ||
**Machines shouldn't act like humans. | **Machines shouldn't act like humans. | ||
Line 21: | Line 21: | ||
**Amplify the best part of each. | **Amplify the best part of each. | ||
− | * | + | *V. Technology can communicate, but doesn’t need to speak |
**Does your product need to rely on voice, or can it use a different communication method? | **Does your product need to rely on voice, or can it use a different communication method? | ||
**Consider how your technology communicates status. | **Consider how your technology communicates status. | ||
− | * | + | *VI. Technology should work even when it fails |
**Think about what happens if your technology fails. | **Think about what happens if your technology fails. | ||
**Does it default to a usable state or does it break down completely? | **Does it default to a usable state or does it break down completely? | ||
− | * | + | *VII. The right amount of technology is the minimum needed to solve the problem |
**What is the minimum amount of technology needed to solve the problem? | **What is the minimum amount of technology needed to solve the problem? | ||
**Slim the feature set down so that the product does what it needs to do and no more. | **Slim the feature set down so that the product does what it needs to do and no more. | ||
− | * | + | *VIII. Technology should respect social norms |
**Technology takes time to introduce to humanity. | **Technology takes time to introduce to humanity. | ||
**What social norms exist that your technology might violate or cause stress on? | **What social norms exist that your technology might violate or cause stress on? |
Revision as of 04:13, 14 January 2025
Principles of Calm Technology
Developed by Amber Case
- I. Technology should require the smallest possible amount of attention
- Technology can communicate, but doesn’t need to speak.
- Create ambient awareness through different senses.
- Communicate information without taking the user out of their environment or task.
- II. Technology should inform and create calm
- A person's primary task should not be computing, but being human.
- Give people what they need to solve their problem, and nothing more.
- III. Technology should make use of the periphery
- A calm technology will move easily from the periphery of our attention, to the center, and back.
- The periphery is informing without overburdening.
- IV. Technology should amplify the best of technology and the best of humanity
- Design for people first.
- Machines shouldn't act like humans.
- Humans shouldn't act like machines.
- Amplify the best part of each.
- V. Technology can communicate, but doesn’t need to speak
- Does your product need to rely on voice, or can it use a different communication method?
- Consider how your technology communicates status.
- VI. Technology should work even when it fails
- Think about what happens if your technology fails.
- Does it default to a usable state or does it break down completely?
- VII. The right amount of technology is the minimum needed to solve the problem
- What is the minimum amount of technology needed to solve the problem?
- Slim the feature set down so that the product does what it needs to do and no more.
- VIII. Technology should respect social norms
- Technology takes time to introduce to humanity.
- What social norms exist that your technology might violate or cause stress on?
- Slowly introduce features so that people have time to get accustomed to the product.
From calmtech.com accessed 2025 Jan 13.