Difference between revisions of "Second Self"
From Cyborg Anthropology
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The idea of a second identity. | The idea of a second identity. | ||
the online identity evolving in tandem with offline self. | the online identity evolving in tandem with offline self. | ||
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There is this second self that 's being created online that needs to be maintained, groomed, externalized, ect. | There is this second self that 's being created online that needs to be maintained, groomed, externalized, ect. | ||
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[[http://gac.sagepub.com.proxy.lib.pdx.edu/content/5/1/23.full.pdf+html]] | [[http://gac.sagepub.com.proxy.lib.pdx.edu/content/5/1/23.full.pdf+html]] | ||
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+ | ===Related Articles=== | ||
+ | *[[Hypersigils]] | ||
+ | *[[Presentation of Self in Everyday Life]] | ||
+ | *[[Face Maintenance]] | ||
+ | *[[Data Geology]] | ||
+ | *[[Sherry Turkle]] |
Revision as of 05:36, 16 January 2011
The idea of a second identity. the online identity evolving in tandem with offline self.
There is this second self that 's being created online that needs to be maintained, groomed, externalized, ect.
Second selves can also be developed in game worlds where an avatar is the representation of the player.
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