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- 1A.350 / SP.484J / STS.086 The Anthropology of Computing: Digital Cultures Spring 2009 MIT → The Anthropology of Computing: Digital Cultures Spring 2009 MIT
- 1 Forward → 1 Foreword
- 209 Theory Seminar: Cities and Cyborgs: Computing and the Metropolis, 1860-2010 → Cities and Cyborgs: Computing and the Metropolis, 1860-2010
- 21A.850J / STS.484J The Anthropology of Cybercultures → The Anthropology of Cybercultures
- 5 Basic Machines → 5 Simple Machines
- ANTH 242 AA: The Anthropology of Cyberspace → The Anthropology of Cyberspace
- Active-Badge → Active Badge
- Alan Parsons Project → The Alan Parsons Project
- Alternative Currency → Cryptocurrency
- Angel eyes syndrome → Integrated Wearable Technology
- Anthropology and Ethnography in the Digital Age → Ethnography in the Digital Age
- Antisocial Networking → Stealth Socialization
- Antisocial Networks → Stealth Socialization
- Autisic Tendencies And Manifestation In The Offspring Of Technologists → The Autistic Spectrum and Technologists
- Avatars → Avatar
- Bladerunner → Blade Runner
- Borrowed Space → Temporary Borrowed Space
- Brain-computer Interfaces → Brain-Computer Interface
- Cargo Cult Development → Cargo Cult Programming
- Cargo Cult Programming → Cargo Cult Software
- Chris Messina Third Party Identity Solutions → Social Network Supermarkets
- Collective Consiousness → Micro-Singularity
- Contributing → Contributing to CyborgAnthropology.com
- Cyborgs and Citidels → Cyborgs and Citadels
- Cyborgs and Fashion → Cyborg Fashion
- Dana boyd → Danah boyd
- Death on Social Networks → Virtual Tombstone
- Degrees in Cyborg Anthropology → Getting a degree in Cyborg Anthropology
- Digital Decay → Digital Dark Age
- Digital Downtime → Email Sabbatical
- Discussion of Synesthesia → Synesthesia
- Disembodied Anthropology → Anthropology of Disembodiment
- Else/Where: Mapping -- New Cartographies of Networks and Territories → Else/Where: Mapping - New Cartographies of Networks and Territories
- Farmville → Moved to Compulsion Loops
- Flow Interaction Design and Contemporary Boredom → Flow, Interaction Design And Contemporary Boredom
- Fractal Self → Fragmented Self
- Fractal Value → Fractal Aesthetic
- Fragmented Self → Distributed Persona
- Fragmented Social Interchange → Social Punctuation
- How did we get here → How did we get here?
- Humans are Animals → Are Humans Animals?
- Hypersigils → Hypersigil
- Impatience and Connectivity → Impatience and Connectivity in Teenage Phone Use
- Infosynesthesia → Infosynaesthesia
- Introduction → 1 Introduction
- Jim Case → James Case
- Journal of Mundane Behavior → Mundane Behavior
- LIS 598: Infomation and Contemplation: University of Washington Information School → Infomation and Contemplation: University of Washington Information School
- Memo Examples → Design Memo Examples
- Moved to Compulsion Loops → Compulsion Loops