Gamestorming

From Cyborg Anthropology
Jump to: navigation, search

Definition

Gamestorming is a method for creative development for teams of people that involves adding elements of play and gaming to business processes such as development and design.

Book

Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers [Paperback] by Dave Gray, Sunni Brown and James Macanufo.

Excerpt

"Games come naturally to human beings. Playing a game is a way of exploring the world, a form of structured play, a natural learning activity that’s deeply tied to growth. Games can be fun and entertaining, but games can have practical benefits too" [1].

External Links

http://www.gogamestorm.com/

Book Link

http://amzn.to/hCPU